Post: Call player_die/G_Damage from anywhere?
07-08-2016, 11:45 PM #1
matrixmods
Pokemon Trainer
(adsbygoogle = window.adsbygoogle || []).push({}); So i was just wondering, obviously you normally have to call player_die or G_damage or any other gsc type function out of a hook function like vm_notify. Is there a way that would make it possible to call player_die from anywhere? Like so that it doesn't have to be directly in the hook. Like for example i use vm_notify and cmd_registernotification for my menus, but if i try to call player_die directly from the menu instead of making a workaround for it to be called out if the hook, i freeze. I was just wondering if there is a way to make it so i dont need the workaround.
01-29-2017, 05:57 PM #2
You need a Fix for player_die_unsigned_int__self__unsigned_int__inflictor__unsigned_int__attacker__int_damage__int_meansOfDeath__int_iWeapon__const_float__vDir__unsigned_int_hitLoc__int_psTimeOffset_.
02-05-2017, 04:44 AM #3
Luckeyy
Retired - Lead Content Manager
Originally posted by matrixmods View Post
So i was just wondering, obviously you normally have to call player_die or G_damage or any other gsc type function out of a hook function like vm_notify. Is there a way that would make it possible to call player_die from anywhere? Like so that it doesn't have to be directly in the hook. Like for example i use vm_notify and cmd_registernotification for my menus, but if i try to call player_die directly from the menu instead of making a workaround for it to be called out if the hook, i freeze. I was just wondering if there is a way to make it so i dont need the workaround.


What is the status of your issue?
02-05-2017, 04:34 PM #4
matrixmods
Pokemon Trainer
Originally posted by Dr.
What is the status of your issue?


long fixed
02-05-2017, 04:36 PM #5
Luckeyy
Retired - Lead Content Manager
Originally posted by matrixmods View Post
long fixed


Thank you for replying and letting me know your issue was solved.

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