Originally posted by OhBOOY
Since my Ida cant use pseudocode maybe someone of you could help me out finding the Offset for the com_timescale dvar
i have no idea what you are asking here, are you wanting to change the timescale of the game? if so you can just use "fixedtime" via cbuf_addText (set to 3 for slow motion, 50 for fast motion and 0 is default)