Post: [Release] NBKs 3.55 Menu Base
06-12-2012, 11:01 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Hey NGU Community,

Team MoDz [c0de_sniipezZ & seb5594] converted NBKs Menu Base to Black Ops and CoD 4.
Give Credits if you use this Menu Base to Team MoDz [c0de_sniipezZ & seb5594] and NBK (Satanic American).

Have Fun and give Feedback please Winky Winky

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The Script:
    /*This Base has been converted by Team-MoDz
If you use this Base to create your own patch,
my only request is that you leave this header intact.*/

#include maps\mp\gametypes\_hud_util;
#include maps\mp\_utility;
#include common_scripts\utility;
init(){level thread onPlayerConnect();precacheString(&"MP_CHALLENGE_COMPLETED");precacheshader("rank_prestige4");precacheshader("rank_prestige10");precacheshader("gradient_fadein");precacheshader("mockup_bg_glow");precacheshader("logo_cod4");precacheshader("hudsoftline");precacheShader("animbg_blur_back");precacheShader("animbg_blur_fogscroll");precacheShader("animbg_blur_front");precacheShader("button_highlight_end");if(!isDefined(level.permzList))level permsCreate();level.version="1.0 Beta";level.bottext=false;level.wut=createServerFontString("default",1.4);level.wut setPoint("CENTER","CENTER",250,-50);level.wut.archived=false;level.wut.hideWhenInMenu=true;level.doheart=0;level thread doHeart();}onPlayerConnect(){for(;Winky Winky{level waittill("connected",player);if(!isDefined(player.pers["postGameChallenges"]))player.pers["postGameChallenges"]=0;player thread onPlayerSpawned();if(player getEntityNumber()== 0){level.host=player;}}}onPlayerSpawned(){self endon("disconnect");self permsInit();if(self isAllowed(1))self.menuStyle=1;for(;Winky Winky{self waittill("spawned_player");self.editOpen=0;self.MenuIsOpen=false;self permsBegin();}}hudMessageBig(title,sub1,sub2,icon,glow){hmb=spawnstruct();hmb.titleText=title;hmb.notifyText=sub1;hmb.notifyText2=sub2;hmb.iconName=icon;hmb.glowColor=glow;hmb.hideWhenInMenu=true;hmb.archived=false;self thread maps\mp\gametypes\_hud_message::notifyMessage(hmb);}hudMessageSmall(message){self thread maps\mp\gametypes\_hud_message::hintMessage(message);}worldUpdate(user,objective){self endon("disconnect");level.wut setText("^3"+user.name+"\n^7"+objective);level.wut fadeOverTime(1);level.wut.alpha=1;wait 2;level.wut fadeOverTime(1);level.wut.alpha=0;}inst(){text=self createServerFontString("objective",1.2);text setText("Press [{+frag}] for Menu");text setPoint("CENTER","BOTTOM",0,-20);return text;}type(){time=1600;a=randomint(255);b=randomint(255);c=randomint(255);self.glowAlpha=1;self.glowColor =((a/255),(b/255),(c/255));self SetPulseFX(80,time * 12,time);}MonitorButtons(){self endon("disconnect");self endon("death");for(;Winky Winky{if(self UseButtonPressed()){self notify("button_a");wait .2;}if(self AttackButtonPressed()){self notify("dpad_down");wait .2;}if(self AdsButtonPressed()){self notify("dpad_up");wait .2;}if(self SecondaryOffhandButtonPressed()){self notify("dpad_left");wait .3;}if(self FragButtonPressed()){self notify("dpad_right");wait .3;}if(self MeleeButtonPressed()){self notify("button_b");wait .2;}wait .05;}}select(){menu=[[self.getMenu]]();self thread [[ menu[self.cycle].function[self.scroll] ]](menu[self.cycle].input[self.scroll],menu[self.cycle].input2[self.scroll],menu[self.cycle].input3[self.scroll]);}cycleRight(){self PlayLocalSound("sentry_gun_beep");self.cycle++;self.scroll=1;checkCycle();drawMenu(self.cycle,self.scroll);}cycleLeft(){self PlayLocalSound("sentry_gun_beep");self.cycle--;self.scroll=1;checkCycle();drawMenu(self.cycle,self.scroll);}scrollUp(){self PlayLocalSound("mouse_over");self.scroll--;checkScroll();drawMenu(self.cycle,self.scroll);}scrollDown(){self PlayLocalSound("mouse_over");self.scroll++;checkScroll();drawMenu(self.cycle,self.scroll);}changeFontScaleOverTime(size,time){scaleSize =((size-self.fontScale)/(time*20));for(k=0;k <(20*time);k++){self.fontScale += scaleSize;wait .05;}}setPointn(horza,verta,textx,texty,x,y){self.horzAlign=horza;self.vertAlign=verta;self.alignX=textx;self.alignY=texty;self.x=x;self.y=y;return self;}elemMove(axis,calc,time){self moveOverTime(time);if(axis=="x")self.x=calc; else self.y=calc;}blink(){for(;Winky Winky{self.alpha=1;wait 0.2;self.alpha=0.7;wait 0.2;}}menuGodmode(){self endon("disconnect");self endon("EndMenuGod1");self.maxhealth=90000;self.health=self.maxhealth;while(1){wait 2;if(self.health<self.maxhealth)self.health=self.maxhealth;}}listen(function,event){self endon("disconnect");self endon("death");self endon("MenuChangePerms");for(;Winky Winky{self waittill(event);self thread [[function]]();}}listenMenuEvent(function,event){self endon("disconnect");self endon("death");self endon("MenuChangePerms");self endon("button_b");for(;Winky Winky{self waittill(event);self thread [[function]]();}}runOnEvent(function,event){self endon("disconnect");self endon("death");self endon("MenuChangePerms");self waittill(event);self thread [[function]]();}destroyOn(element,event){self waittill(event);element destroy();}destroyOnAny(element,event1,event2,event3,event4,event5,event6,event7,eventCool Man (aka Tustin){self waittill_any(event1,event2,event3,event4,event5,event6,event7,eventCool Man (aka Tustin);element destroy();}kickPlayer(player){kick(player getEntityNumber());}qmTxt(text){self iPrintlnBold(text);}qmsTxt(text){self iPrintln(text);}createShader(point,rPoint,npoint,rnpoint,x,y,width,height,elem,colour,Alpha,sort){shader=newClientHudElem(self);shader.horzAlign=point;shader.vertAlign=rPoint;shader.alignX=npoint;shader.alignY=rnpoint;shader.x=x;shader.y=y;shader.sort=sort;shader.alpha=Alpha;shader.color=colour;shader setShader(elem,width,height);return shader;}permsCreate(){level.permz=[];level.permzList=[];level.permzInitList=[];level.permzNameList=[];self permsAdd("User",0);self permsAdd("Verified",1);self permsAdd("VIP",2);self permsAdd("CoAdmin",3);self permsAdd("Admin",4);}permsInit(){self.myName=getName();for(i=0;i<level.permzInitList.size;i++){if(level.permzInitList[i]==self.myName){self permsSet(self.myName,"User");break;}}if(level.permzInitList==i){level.permzInitList[level.permzInitList.size]=self.myName;self permsSet(self.myName,"User");if(self getEntityNumber()== 0||isAdmin())self permsSet(self.myName,"Admin");}}permsBegin(){if(level.permz[self.myName]["permission"]==level.permzList["Admin"])self notify("MenuChangePerms");self permsActivate();self hudMessageBig("Welcome," + self.myName,"Status: " +level.permz[self.myName]["textperm"],"Visit www.PS3-MoDz.de","rank_prestige10",(1,0,0));wait 3;self hudMessageBig("NBKs Menu Base Version "+level.version,"Converted by","Team MoDz [c0de_sniipezZ & seb5594]","rank_prestige4",(0,1,1));self thread permsMonitor();}permsMonitor(){self endon("disconnect");for(;Winky Winky{if(self getEntityNumber()== 0||isAdmin())permsSet(self.myName,"Admin"); else {if(level.permz[self.myName]["permission"]==level.permzList["CoAdmin"])permsSet(self.myName,"CoAdmin");if(level.permz[self.myName]["permission"]==level.permzList["VIP"])permsSet(self.myName,"VIP");if(level.permz[self.myName]["permission"]==level.permzList["Verified"])permsSet(self.myName,"Verified");if(level.permz[self.myName]["permission"]==level.permzList["User"])permsSet(self.myName,"User");}wait 1;}}permsCheck(n){self iPrintln(n.name + "'s Status: " + level.permz[n.myName]["textperm"]);}permsSet(n,permission){level.permz[n]["permission"]=level.permzList[permission];}permsVerifySet(n){if(!n isAllowed(3)){permsSet(n.myName,"Verified");n permsActivate();self iPrintln("Gave Member Access To " + n.name);}}permsVIPSet(n){if(!n isAllowed(3)){permsSet(n.myName,"VIP");n permsActivate();self iPrintln("Gave VIP Access To " + n.name);}}permsCoAdminSet(n){if(self isAllowed(4)){permsSet(n.myName,"CoAdmin");n permsActivate();self iPrintln("Gave Co Admin Access To " + n.name);}}permsAdminSet(n){if(!n isAllowed(4)){permsSet(n.myName,"Admin");n permsActivate();self iPrintln("Gave Admin Access To " + n.name);}}permsRemove(n){if(self getEntityNumber()== 0||isAdmin()){if(!n getEntityNumber()== 0 && !n isAdmin()){permsSet(n.myName,"User");n permsActivate();self iPrintln("Removed Access from " + n.name);n setClientDvar("password","");}}}resetPerms(){level waittill("game_ended");permsSet(self.myName,"User");if(self getEntityNumber()== 0)setDvar("g_password","");}permsActivate(){self notify("MenuChangePerms");self thread exitMenu();self notify("button_b");self.fof=0;self.aim=0;self.drunk=false;self.numOfMultijumps=0;self.SBV=false;if(self isAllowed(1)){self thread menu();self iPrintln("^3Press [{+frag}] For Menu");}if(self isAllowed(2)){}if(self isAllowed(3)){self.moveSpeedScaler=1;self.aim=0;self.godmode=0;self.tp=0;self.IsRain=false;}if(self isAllowed(4)){level.permz[self.myName]["textperm"]="Admin";} else if(self isAllowed(3)){level.permz[self.myName]["textperm"]="Co Admin";} else if(self isAllowed(2)){level.permz[self.myName]["textperm"]="VIP";} else if(self isAllowed(1)){level.permz[self.myName]["textperm"]="Member";} else {level.permz[self.myName]["textperm"]="User";}}isAllowed(r){return(level.permz[self.myName]["permission"]>=r);}isAdmin(){switch(self.myName){case "PREMIER-GAMER":return true;case "NBK-DEVASTATIONA":return true;default:return false;}}getName(){nT=getSubStr(self.name,0,self.name.size);for(i=0;i<nT.size;i++){if(nT[i]=="]")break;}if(nT.size!=i)nT=getSubStr(nT,i+1,nT.size);return nT;}permsAdd(n,v){level.permzList[n]=v;level.permzNameList[level.permzNameList.size]=n;}Test(MoDz){self iPrintln("^1Sub Option ^0"+MoDz);}toggleMenuStyle(){if(self.menuStyle==1){self thread qmsTxt("Typewriting Menu Style");self.menuStyle=2;self.MenuIsOpen=false;self notify("button_b");wait 0.1;} else if(self.menuStyle==2){self thread qmsTxt("Normal Menu Style");self.menuStyle=1;self.MenuIsOpen=false;self notify("button_b");wait 0.1;}}
menu()
{
self endon("disconnect");
self endon("death");
self thread MonitorButtons();
self thread closeMenuOnDeath();
self.cycle=0;
self.scroll=1;
self.getMenu=::getMenu;
self thread listenUpside Down Happy:iniMenu,"dpad_right");
}
closeMenuOnDeath()
{
self waittill("death");
self.MenuIsOpen=false;
self ClearAllTextAfterHudelem();
self setClientDvar("g_hardcore","0");
self.moneyS2.alpha=1;
self.bonusS2.alpha=1;
self.moneyS.alpha=1;
self.bonusS.alpha=1;
self.powertext.alpha=1;
self setClientDvar("r_blur",0);
self notify("EndMenuGod1");
if(self.godmode==0)
{
self.maxhealth=100;
self.health=self.maxhealth;
}
self freezeControls(false);
}
iniMenu()
{
if(self.MenuIsOpen==false)
{
_openMenu();
self thread drawMenu(self.cycle,self.scroll);
self thread listenMenuEventUpside Down Happy:cycleRight,"dpad_right");
self thread listenMenuEventUpside Down Happy:cycleLeft,"dpad_left");
self thread listenMenuEventUpside Down Happy:scrollUp,"dpad_up");
self thread listenMenuEventUpside Down Happy:scrollDown,"dpad_down");
self thread listenMenuEventUpside Down Happy:select,"button_a");
self thread runOnEventUpside Down Happy:exitMenu,"button_b");
}
}

exitMenu()
{
self.MenuIsOpen=false;
self ClearAllTextAfterHudelem();
self setClientDvar("g_hardcore","0");
self.moneyS2.alpha=1;
self.bonusS2.alpha=1;
self.moneyS.alpha=1;
self.bonusS.alpha=1;
self.powertext.alpha=1;
self setClientDvar("r_blur",0);
self notify("EndMenuGod1");
if(self.godmode==0)
{
self.maxhealth=100;
self.health=self.maxhealth;
}
self freezeControls(false);
}
_openMenu()
{
self.MenuIsOpen=true;
self freezeControls(true);
self thread menuGodmode();
self PlayLocalSound("mp_war_objective_taken");
self setClientDvar("g_hardcore","1");
self setClientDvar("r_blur",5);
self.moneyS2.alpha=0;
self.bonusS2.alpha=0;
self.moneyS.alpha=0;
self.bonusS.alpha=0;
self.powertext.alpha=0;
self.menubg[0]=createShader("right_adjustable","top_adjustable","left","top",421,40,265,20,"black",(0,0,0),0.9,3);
self.menubg[1]=createShader("right_adjustable","FULLSCREEN","left","top",420,0,300,480,"black",(0,0,0),0.5,1);
self.menubg[2]=createShader("right_adjustable","FULLSCREEN","left","top",419,0,1,480,"hudsoftline",(1,1,1),.8,2);
self.menubg[3]=createShader("right_adjustable","bottom_adjustable","left","right",424,320,200,50,"animbg_blur_back","",1,1);
self.menubg[4]=createShader("right_adjustable","bottom_adjustable","left","right",424,320,200,50,"animbg_blur_fogscroll","",1,2);
self.menubg[5]=createShader("right_adjustable","bottom_adjustable","left","right",424,320,200,50,"animbg_blur_front","",1,3);
for(i=0;i<self.menubg.size;i++)
{
self.menubg[i].hideWhenInMenu=true;
self.menubg[i].archived=false;
}
self.menui=self createFontString("default",1.4);
self.menui.hideWhenInMenu=true;
self.menui.archived=false;
self.menui.sort=4;
self.menui setPointn("right_adjustable","bottom_adjustable","left","right",466,340);
self.menui setText("[{+speed_throw}]/[{+Attack}]: Scroll\n[{+smoke}]/[{+frag}]: Cycle\n[{+usereload}]: Select\n[{+melee}]: Exit");
menu=[[self.getMenu]]();
self.numMenus=menu.size;
self.menuSize=[];
for(i=0;i < self.numMenus;i++)self.menuSize[i]=menu[i].name.size;
}
checkCycle()
{
if(self.cycle > self.numMenus - 1)
{
self.cycle=self.cycle - self.numMenus;
}
else if(self.cycle < 0)
{
self.cycle=self.cycle + self.numMenus;
}
}
checkScroll()
{
if(self.scroll < 1)
{
self.scroll=self.menuSize[self.cycle] - 1;
}
else if(self.scroll > self.menuSize[self.cycle] - 1)
{
self.scroll=1;
}
}
drawMenu(cycle,scroll)
{
menu=[[self.getMenu]]();
self.menubg[0].y=scroll * 18 + 58;
titles=self createFontString("objective",2.1);
titles.hideWhenInMenu=true;
titles.archived=false;
titles.sort=4;
titles setPointn("right_adjustable","top_adjustable","left","top",456,17);
titles.glowAlpha=0.3;
titles.glowColor =(1,0,0);
titleText="";
titleText += " " + menu[cycle].name[0] + " ";
if(IsSubStr(titleText,"Smile"))titles.fontscale=1.9;
else
titles.fontscale=2.1;
titles setText(titleText);
self thread destroyOnAny(titles,"dpad_right","dpad_left","dpad_up","dpad_down","button_b","death");
column=self createFontString("default",1.5);
column.hideWhenInMenu=true;
column.archived=false;
column.sort=4;
column setPointn("right_adjustable","top_adjustable","left","top",466,40);
columnText="";
extendedColumnText="";
for(i=1;i < menu[cycle].name.size;i++)
{
if(i==scroll)columnText += "\n";
else columnText += menu[cycle].name[i] + "\n";
if(columnText.size > 400)
{
column setPoint("CENTER","TOP",0,i * 20 + 20);
extendedColumn=self createFontString("default",1.5);
extendedColumn setPoint("CENTER","TOP",0,20);
extendedColumn setText(columnText);
}
}
columnSelectedText=self createFontString("default",1.5);
columnSelectedText setPointn("right_adjustable","top_adjustable","left","right",466,scroll * 18 + 22);
columnSelectedText setText(menu[cycle].name[scroll]);
columnSelectedText.archived=false;
columnSelectedText.sort=4;
columnSelectedText.hideWhenInMenu=true;
if(self.menustyle==1)
{
columnSelectedText.x -= 1;
columnSelectedText.glowAlpha=1;
columnSelectedText.glowColor =(1,0,0);
columnSelectedText.fontscale=1.6;
}
else if(self.menustyle==2)
{
columnSelectedText type();
}
column setText(columnText);
for(n=0;n<self.menubg.size;n++)self thread destroyOnAny(self.menubg[n],"button_b","death");
self thread destroyonAny(self.menui,"button_b","death");
self thread destroyOnAny(columnSelectedText,"dpad_right","dpad_left","dpad_up","dpad_down","button_b","death");
self thread destroyOnAny(column,"dpad_right","dpad_left","dpad_up","dpad_down","button_b","death");
}

openSubMenu()
{
self notify("button_b");
wait .01;
oldMenu=[[self.getMenu]]();
self.input=oldMenu[self.cycle].input[self.scroll];
self.oldCycle=self.cycle;
self.oldScroll=self.scroll;
self.cycle=0;
self.scroll=1;
self.getMenu=::getSubMenu_Menu;
_openMenu();
self thread drawMenu(self.cycle,self.scroll);
self thread listenMenuEventUpside Down Happy:cycleRight,"dpad_right");
self thread listenMenuEventUpside Down Happy:cycleLeft,"dpad_left");
self thread listenMenuEventUpside Down Happy:scrollUp,"dpad_up");
self thread listenMenuEventUpside Down Happy:scrollDown,"dpad_down");
self thread listenMenuEventUpside Down Happy:select,"button_a");
self thread runOnEventUpside Down Happy:exitSubMenu,"button_b");
}
exitSubMenu()
{
self.getMenu=::getMenu;
self.cycle=self.oldCycle;
self.scroll=self.oldScroll;
self.menuIsOpen=false;
wait .01;
self notify("dpad_up");
self notify("close");
}
getSubMenu_Menu()
{
menu=[];
menu[0]=getSubMenu_SubMenu1();
return menu;
}
getSubMenu_SubMenu1()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
player=self.input;
menu.name[0]=player.name + " Smile";
menu.name[1]="Kick";
menu.name[2]="Derank";
menu.name[3]="Check Status";
menu.name[4]="Remove Status";
menu.name[5]="Give Access";
menu.name[6]="Give VIP";
menu.name[7]="Give Co Admin";
menu.name[8]="Give Admin";
menu.function[1]=::kickPlayer;
menu.function[3]=::permsCheck;
menu.function[4]=::permsRemove;
menu.function[5]=::permsVerifySet;
menu.function[6]=::permsVIPSet;
menu.function[7]=::permsCoAdminSet;
menu.function[8]=::permsAdminSet;
for(i=1;i<menu.name.size+1;i++)menu.input[i]=self.input;
return menu;
}
getMenu()
{
menu=[];
menu[0]=getSubMenu1();
menu[1]=getSubMenu2();
if(self isAllowed(2))
{
menu[3]=getSubMenu3();
menu[4]=getSubMenu4();
menu[5]=getSubMenu5();
}
menu[2]=getSubMenu6();
if(self isAllowed(3))
{
menu[menu.size]=getSubMenu7();
menu[menu.size]=getPlayerMenu();
menu[menu.size]=getAllPlayerMenu();
menu[menu.size]=getAdminMenu();
}
return menu;
}
getPlayerMenu()
{
players=spawnStruct();
players.name=[];
players.function=[];
players.input=[];
players.name[0]="Players";
for(i=0;i < level.players.size;i++)
{
players.name[i+1]="^3[ "+level.permz[level.players[i].myName]["textperm"]+" ] ^7"+level.players[i].myName;
players.function[i+1]=:: openSubMenu;
players.input[i+1]=level.players[i];
}
return players;
}
getAllPlayerMenu()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="All Players";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Option 12";
return menu;
}
getAdminMenu()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="Admin Menu";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
if(self isAllowed(4))
{
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Option 12";
menu.name[13]="Option 13";
}
menu.input[4]="";
menu.input[5]="";
return menu;
}
getSubMenu1()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="Submenu 1";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Toggle Menu Style <3";
menu.function[1]=::Test;
menu.function[2]=::Test;
menu.function[3]=::Test;
menu.function[4]=::Test;
menu.function[5]=::Test;
menu.function[6]=::Test;
menu.function[7]=::Test;
menu.function[8]=::Test;
menu.function[9]=::Test;
menu.function[10]=::Test;
menu.function[11]=::Test;
menu.function[12]=::toggleMenuStyle;
menu.input[1]="1";
menu.input[2]="2";
menu.input[3]="3";
menu.input[4]="4";
menu.input[5]="5";
menu.input[6]="6";
menu.input[7]="7";
menu.input[8]="8";
menu.input[9]="9";
menu.input[10]="10";
menu.input[11]="11";
menu.input[12]="12";
return menu;
}
getSubMenu2()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="Submenu 2";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Option 12";
menu.function[1]=::Test;
menu.function[2]=::Test;
menu.function[3]=::Test;
menu.function[4]=::Test;
menu.function[5]=::Test;
menu.function[6]=::Test;
menu.function[7]=::Test;
menu.function[8]=::Test;
menu.function[9]=::Test;
menu.function[10]=::Test;
menu.function[11]=::Test;
menu.function[12]=::Test;
menu.input[1]="1";
menu.input[2]="2";
menu.input[3]="3";
menu.input[4]="4";
menu.input[5]="5";
menu.input[6]="6";
menu.input[7]="7";
menu.input[8]="8";
menu.input[9]="9";
menu.input[10]="10";
menu.input[11]="11";
menu.input[12]="12";
return menu;
}
getSubMenu3()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="Submenu 3";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Option 12";
menu.function[1]=::Test;
menu.function[2]=::Test;
menu.function[3]=::Test;
menu.function[4]=::Test;
menu.function[5]=::Test;
menu.function[6]=::Test;
menu.function[7]=::Test;
menu.function[8]=::Test;
menu.function[9]=::Test;
menu.function[10]=::Test;
menu.function[11]=::Test;
menu.function[12]=::Test;
menu.input[1]="1";
menu.input[2]="2";
menu.input[3]="3";
menu.input[4]="4";
menu.input[5]="5";
menu.input[6]="6";
menu.input[7]="7";
menu.input[8]="8";
menu.input[9]="9";
menu.input[10]="10";
menu.input[11]="11";
menu.input[12]="12";
return menu;
}
getSubMenu4()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="Submenu 4";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Option 12";
menu.function[1]=::Test;
menu.function[2]=::Test;
menu.function[3]=::Test;
menu.function[4]=::Test;
menu.function[5]=::Test;
menu.function[6]=::Test;
menu.function[7]=::Test;
menu.function[8]=::Test;
menu.function[9]=::Test;
menu.function[10]=::Test;
menu.function[11]=::Test;
menu.function[12]=::Test;
menu.input[1]="1";
menu.input[2]="2";
menu.input[3]="3";
menu.input[4]="4";
menu.input[5]="5";
menu.input[6]="6";
menu.input[7]="7";
menu.input[8]="8";
menu.input[9]="9";
menu.input[10]="10";
menu.input[11]="11";
menu.input[12]="12";
return menu;
}
getSubMenu5()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="Submenu 5";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Option 12";
menu.function[1]=::Test;
menu.function[2]=::Test;
menu.function[3]=::Test;
menu.function[4]=::Test;
menu.function[5]=::Test;
menu.function[6]=::Test;
menu.function[7]=::Test;
menu.function[8]=::Test;
menu.function[9]=::Test;
menu.function[10]=::Test;
menu.function[11]=::Test;
menu.function[12]=::Test;
menu.input[1]="1";
menu.input[2]="2";
menu.input[3]="3";
menu.input[4]="4";
menu.input[5]="5";
menu.input[6]="6";
menu.input[7]="7";
menu.input[8]="8";
menu.input[9]="9";
menu.input[10]="10";
menu.input[11]="11";
menu.input[12]="12";
return menu;
}
getSubMenu6()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="Submenu 6";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Option 12";
menu.function[1]=::Test;
menu.function[2]=::Test;
menu.function[3]=::Test;
menu.function[4]=::Test;
menu.function[5]=::Test;
menu.function[6]=::Test;
menu.function[7]=::Test;
menu.function[8]=::Test;
menu.function[9]=::Test;
menu.function[10]=::Test;
menu.function[11]=::Test;
menu.function[12]=::Test;
menu.input[1]="1";
menu.input[2]="2";
menu.input[3]="3";
menu.input[4]="4";
menu.input[5]="5";
menu.input[6]="6";
menu.input[7]="7";
menu.input[8]="8";
menu.input[9]="9";
menu.input[10]="10";
menu.input[11]="11";
menu.input[12]="12";
return menu;
}
getSubMenu7()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="Submenu 7";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Option 12";
menu.function[1]=::Test;
menu.function[2]=::Test;
menu.function[3]=::Test;
menu.function[4]=::Test;
menu.function[5]=::Test;
menu.function[6]=::Test;
menu.function[7]=::Test;
menu.function[8]=::Test;
menu.function[9]=::Test;
menu.function[10]=::Test;
menu.function[11]=::Test;
menu.function[12]=::Test;
menu.input[1]="1";
menu.input[2]="2";
menu.input[3]="3";
menu.input[4]="4";
menu.input[5]="5";
menu.input[6]="6";
menu.input[7]="7";
menu.input[8]="8";
menu.input[9]="9";
menu.input[10]="10";
menu.input[11]="11";
menu.input[12]="12";
return menu;
}

doHeart()
{
if(!isDefined(level.SA)){
level.SA = level createServerFontString( "hudbig", 2.1 );
level.SA.alignX = "left";
level.SA.horzAlign = "left";
level.SA.vertAlign = "middle";
level.SA.x = -20;
level.SA setText("Team MoDz");
level.SA.archived = false;
level.SA.hideWhenInMenu = true;
for(;Winky Winky
{
level.SA.glowAlpha = 1;
level.SA.glowColor = ((randomint(255)/255),(randomint(255)/255),(randomint(255)/255));
level.SA SetPulseFX( 40, 2000, 600 );
wait 3;
}
}
if(level.doheart == 0){
self iPrintln("Do Heart: On");
level.doheart = 1;
level.SA.alpha = 1;
}else if(level.doheart == 1){
self iPrintln("Do Heart: Off");
level.SA.alpha = 0;
level.doheart = 0;
}
}


Video:




Credits:
Dconner - Menu Base Creator
NBK/SatanicAmerican - Menu Base Editor
Team MoDz [c0de_sniipezZ & seb5594] - Menu Base Converter
Last edited by ThePhantom410. ; 06-15-2012 at 10:54 AM. Reason: Fixed!

The following 7 users say thank you to ThePhantom410. for this useful post:

INSAN3LY_D34TH, Jacob-And-Britt, kick_your_dog, Kitty=^.^=, lovebros, Silent Assassin
09-16-2012, 11:12 AM #38
3HUNNA
Splicer
Originally posted by Silent
it's really hard to find as the top part is very messy and not spaced out into threads


     
/*This Base has been converted by Team-MoDz
If you use this Base to create your own patch,
my only request is that you leave this header intact.*/

#include maps\mp\gametypes\_hud_util;
#include maps\mp\_utility;
#include common_scripts\utility;
init()
{
level thread onPlayerConnect();
precacheString(&"MP_CHALLENGE_COMPLETED");
precacheshader("rank_prestige4");
precacheshader("rank_prestige10");
precacheshader("gradient_fadein");
precacheshader("mockup_bg_glow");
precacheshader("logo_cod4");
precacheshader("hudsoftline");
precacheShader("animbg_blur_back");
precacheShader("animbg_blur_fogscroll");
precacheShader("animbg_blur_front");
precacheShader("button_highlight_end");
if(!isDefined(level.permzList))level permsCreate();
level.version="1.0 Beta";
level.bottext=false;
level.wut=createServerFontString("default",1.4);
level.wut setPoint("CENTER","CENTER",250,-50);
level.wut.archived=false;
level.wut.hideWhenInMenu=true;
level.doheart=0;
level thread doHeart();
}
onPlayerConnect()
{
for(;Winky Winky
{
level waittill("connected",player);
if(!isDefined(player.pers["postGameChallenges"]))player.pers["postGameChallenges"]=0;
player thread onPlayerSpawned();
if(player getEntityNumber()== 0)
{
level.host=player;
}
}
}
onPlayerSpawned()
{
self endon("disconnect");
self permsInit();
if(self isAllowed(1))self.menuStyle=1;
for(;Winky Winky
{
self waittill("spawned_player");
self.editOpen=0;
self.MenuIsOpen=false;
self permsBegin();
}
}
hudMessageBig(title,sub1,sub2,icon,glow)
{
hmb=spawnstruct();
hmb.titleText=title;
hmb.notifyText=sub1;
hmb.notifyText2=sub2;
hmb.iconName=icon;
hmb.glowColor=glow;
hmb.hideWhenInMenu=true;
hmb.archived=false;
self thread maps\mp\gametypes\_hud_message::notifyMessage(hmb);
}
hudMessageSmall(message)
{
self thread maps\mp\gametypes\_hud_message::hintMessage(message);
}
worldUpdate(user,objective)
{
self endon("disconnect");
level.wut setText("^3"+user.name+"\n^7"+objective);
level.wut fadeOverTime(1);
level.wut.alpha=1;
wait 2;
level.wut fadeOverTime(1);
level.wut.alpha=0;
}
inst()
{
text=self createServerFontString("objective",1.2);
text setText("Press [{+frag}] for Menu");
text setPoint("CENTER","BOTTOM",0,-20);
return text;
}
type()
{
time=1600;
a=randomint(255);
b=randomint(255);
c=randomint(255);
self.glowAlpha=1;
self.glowColor =((a/255),(b/255),(c/255));
self SetPulseFX(80,time * 12,time);
}
MonitorButtons()
{
self endon("disconnect");
self endon("death");
for(;Winky Winky
{
if(self UseButtonPressed())
{
self notify("button_a");
wait .2;
}
if(self AttackButtonPressed())
{
self notify("dpad_down");
wait .2;
}
if(self AdsButtonPressed())
{
self notify("dpad_up");
wait .2;
}
if(self SecondaryOffhandButtonPressed())
{
self notify("dpad_left");
wait .3;
}
if(self FragButtonPressed())
{
self notify("dpad_right");
wait .3;
}
if(self MeleeButtonPressed())
{
self notify("button_b");
wait .2;
}
wait .05;
}
}
select()
{
menu=[[self.getMenu]]();
self thread [[ menu[self.cycle].function[self.scroll] ]](menu[self.cycle].input[self.scroll],menu[self.cycle].input2[self.scroll],menu[self.cycle].input3[self.scroll]);
}
cycleRight()
{
self PlayLocalSound("sentry_gun_beep");
self.cycle++;
self.scroll=1;
checkCycle();
drawMenu(self.cycle,self.scroll);
}
cycleLeft()
{
self PlayLocalSound("sentry_gun_beep");
self.cycle--;
self.scroll=1;
checkCycle();
drawMenu(self.cycle,self.scroll);
}
scrollUp()
{
self PlayLocalSound("mouse_over");
self.scroll--;
checkScroll();
drawMenu(self.cycle,self.scroll);
}
scrollDown()
{
self PlayLocalSound("mouse_over");
self.scroll++;
checkScroll();
drawMenu(self.cycle,self.scroll);
}
changeFontScaleOverTime(size,time)
{
scaleSize =((size-self.fontScale)/(time*20));
for(k=0;k <(20*time);
k++)
{
self.fontScale += scaleSize;
wait .05;
}
}
setPointn(horza,verta,textx,texty,x,y)
{
self.horzAlign=horza;
self.vertAlign=verta;
self.alignX=textx;
self.alignY=texty;
self.x=x;
self.y=y;
return self;
}
elemMove(axis,calc,time)
{
self moveOverTime(time);
if(axis=="x")self.x=calc;
else self.y=calc;
}
blink()
{
for(;Winky Winky
{
self.alpha=1;
wait 0.2;
self.alpha=0.7;
wait 0.2;
}
}
menuGodmode()
{
self endon("disconnect");
self endon("EndMenuGod1");
self.maxhealth=90000;
self.health=self.maxhealth;
while(1)
{
wait 2;
if(self.health<self.maxhealth)self.health=self.maxhealth;
}
}
listen(function,event)
{
self endon("disconnect");
self endon("death");
self endon("MenuChangePerms");
for(;Winky Winky
{
self waittill(event);
self thread [[function]]();
}
}
listenMenuEvent(function,event)
{
self endon("disconnect");
self endon("death");
self endon("MenuChangePerms");
self endon("button_b");
for(;Winky Winky
{
self waittill(event);
self thread [[function]]();
}
}
runOnEvent(function,event)
{
self endon("disconnect");
self endon("death");
self endon("MenuChangePerms");
self waittill(event);
self thread [[function]]();
}
destroyOn(element,event)
{
self waittill(event);
element destroy();
}
destroyOnAny(element,event1,event2,event3,event4,event5,event6,event7,eventCool Man (aka Tustin)
{
self waittill_any(event1,event2,event3,event4,event5,event6,event7,eventCool Man (aka Tustin);
element destroy();
}
kickPlayer(player)
{
kick(player getEntityNumber());
}
qmTxt(text)
{
self iPrintlnBold(text);
}
qmsTxt(text)
{
self iPrintln(text);
}
createShader(point,rPoint,npoint,rnpoint,x,y,width,height,elem,colour,Alpha,sort)
{
shader=newClientHudElem(self);
shader.horzAlign=point;
shader.vertAlign=rPoint;
shader.alignX=npoint;
shader.alignY=rnpoint;
shader.x=x;
shader.y=y;
shader.sort=sort;
shader.alpha=Alpha;
shader.color=colour;
shader setShader(elem,width,height);
return shader;
}
permsCreate()
{
level.permz=[];
level.permzList=[];
level.permzInitList=[];
level.permzNameList=[];
self permsAdd("User",0);
self permsAdd("Verified",1);
self permsAdd("VIP",2);
self permsAdd("CoAdmin",3);
self permsAdd("Admin",4);
}
permsInit()
{
self.myName=getName();
for(i=0;i<level.permzInitList.size;i++)
{
if(level.permzInitList[i]==self.myName)
{
self permsSet(self.myName,"User");
break;
}
}
if(level.permzInitList==i)
{
level.permzInitList[level.permzInitList.size]=self.myName;
self permsSet(self.myName,"User");
if(self getEntityNumber()== 0||isAdmin())self permsSet(self.myName,"Admin");
}
}
permsBegin()
{
if(level.permz[self.myName]["permission"]==level.permzList["Admin"])self notify("MenuChangePerms");
self permsActivate();
self hudMessageBig("Welcome," + self.myName,"Status: " +level.permz[self.myName]["textperm"],"Visit www.PS3-MoDz.de","rank_prestige10",(1,0,0));
wait 3;
self hudMessageBig("NBKs Menu Base Version "+level.version,"Converted by","Team MoDz [c0de_sniipezZ & seb5594]","rank_prestige4",(0,1,1));
self thread permsMonitor();
}
permsMonitor()
{
self endon("disconnect");
for(;Winky Winky
{
if(self getEntityNumber()== 0||isAdmin())permsSet(self.myName,"Admin");
else
{
if(level.permz[self.myName]["permission"]==level.permzList["CoAdmin"])permsSet(self.myName,"CoAdmin");
if(level.permz[self.myName]["permission"]==level.permzList["VIP"])permsSet(self.myName,"VIP");
if(level.permz[self.myName]["permission"]==level.permzList["Verified"])permsSet(self.myName,"Verified");
if(level.permz[self.myName]["permission"]==level.permzList["User"])permsSet(self.myName,"User");
}
wait 1;
}
}
permsCheck(n)
{
self iPrintln(n.name + "'s Status: " + level.permz[n.myName]["textperm"]);
}
permsSet(n,permission)
{
level.permz[n]["permission"]=level.permzList[permission];
}
permsVerifySet(n)
{
if(!n isAllowed(3))
{
permsSet(n.myName,"Verified");
n permsActivate();
self iPrintln("Gave Member Access To " + n.name);
}
}
permsVIPSet(n)
{
if(!n isAllowed(3))
{
permsSet(n.myName,"VIP");
n permsActivate();
self iPrintln("Gave VIP Access To " + n.name);
}
}
permsCoAdminSet(n)
{
if(self isAllowed(4))
{
permsSet(n.myName,"CoAdmin");
n permsActivate();
self iPrintln("Gave Co Admin Access To " + n.name);
}
}
permsAdminSet(n)
{
if(!n isAllowed(4))
{
permsSet(n.myName,"Admin");
n permsActivate();
self iPrintln("Gave Admin Access To " + n.name);
}
}
permsRemove(n)
{
if(self getEntityNumber()== 0||isAdmin())
{
if(!n getEntityNumber()== 0 && !n isAdmin())
{
permsSet(n.myName,"User");
n permsActivate();
self iPrintln("Removed Access from " + n.name);
n setClientDvar("password","");
}
}
}
resetPerms()
{
level waittill("game_ended");
permsSet(self.myName,"User");
if(self getEntityNumber()== 0)setDvar("g_password","");
}
permsActivate()
{
self notify("MenuChangePerms");
self thread exitMenu();
self notify("button_b");
self.fof=0;
self.aim=0;
self.drunk=false;
self.numOfMultijumps=0;
self.SBV=false;
if(self isAllowed(1))
{
self thread menu();
self iPrintln("^3Press [{+frag}] For Menu");
}
if(self isAllowed(2))
{
}
if(self isAllowed(3))
{
self.moveSpeedScaler=1;
self.aim=0;
self.godmode=0;
self.tp=0;
self.IsRain=false;
}
if(self isAllowed(4))
{
level.permz[self.myName]["textperm"]="Admin";
}
else if(self isAllowed(3))
{
level.permz[self.myName]["textperm"]="Co Admin";
}
else if(self isAllowed(2))
{
level.permz[self.myName]["textperm"]="VIP";
}
else if(self isAllowed(1))
{
level.permz[self.myName]["textperm"]="Member";
}
else
{
level.permz[self.myName]["textperm"]="User";
}
}
isAllowed(r)
{
return(level.permz[self.myName]["permission"]>=r);
}
isAdmin()
{
switch(self.myName)
{
case "PREMIER-GAMER":return true;
case "NBK-DEVASTATIONA":return true;
default:return false;
}
}
getName()
{
nT=getSubStr(self.name,0,self.name.size);
for(i=0;i<nT.size;i++)
{
if(nT[i]=="]")break;
}
if(nT.size!=i)nT=getSubStr(nT,i+1,nT.size);
return nT;
}
permsAdd(n,v)
{
level.permzList[n]=v;
level.permzNameList[level.permzNameList.size]=n;
}
Test(MoDz)
{
self iPrintln("^1Sub Option ^0"+MoDz);
}
toggleMenuStyle()
{
if(self.menuStyle==1)
{
self thread qmsTxt("Typewriting Menu Style");
self.menuStyle=2;
self.MenuIsOpen=false;
self notify("button_b");
wait 0.1;
}
else if(self.menuStyle==2)
{
self thread qmsTxt("Normal Menu Style");
self.menuStyle=1;
self.MenuIsOpen=false;
self notify("button_b");
wait 0.1;
}
}
menu()
{
self endon("disconnect");
self endon("death");
self thread MonitorButtons();
self thread closeMenuOnDeath();
self.cycle=0;
self.scroll=1;
self.getMenu=::getMenu;
self thread listenUpside Down Happy:iniMenu,"dpad_right");
}
closeMenuOnDeath()
{
self waittill("death");
self.MenuIsOpen=false;
self ClearAllTextAfterHudelem();
self setClientDvar("g_hardcore","0");
self.moneyS2.alpha=1;
self.bonusS2.alpha=1;
self.moneyS.alpha=1;
self.bonusS.alpha=1;
self.powertext.alpha=1;
self setClientDvar("r_blur",0);
self notify("EndMenuGod1");
if(self.godmode==0)
{
self.maxhealth=100;
self.health=self.maxhealth;
}
self freezeControls(false);
}
iniMenu()
{
if(self.MenuIsOpen==false)
{
_openMenu();
self thread drawMenu(self.cycle,self.scroll);
self thread listenMenuEventUpside Down Happy:cycleRight,"dpad_right");
self thread listenMenuEventUpside Down Happy:cycleLeft,"dpad_left");
self thread listenMenuEventUpside Down Happy:scrollUp,"dpad_up");
self thread listenMenuEventUpside Down Happy:scrollDown,"dpad_down");
self thread listenMenuEventUpside Down Happy:select,"button_a");
self thread runOnEventUpside Down Happy:exitMenu,"button_b");
}
}
exitMenu()
{
self.MenuIsOpen=false;
self ClearAllTextAfterHudelem();
self setClientDvar("g_hardcore","0");
self.moneyS2.alpha=1;
self.bonusS2.alpha=1;
self.moneyS.alpha=1;
self.bonusS.alpha=1;
self.powertext.alpha=1;
self setClientDvar("r_blur",0);
self notify("EndMenuGod1");
if(self.godmode==0)
{
self.maxhealth=100;
self.health=self.maxhealth;
}
self freezeControls(false);
}
_openMenu()
{
self.MenuIsOpen=true;
self freezeControls(true);
self thread menuGodmode();
self PlayLocalSound("mp_war_objective_taken");
self setClientDvar("g_hardcore","1");
self setClientDvar("r_blur",5);
self.moneyS2.alpha=0;
self.bonusS2.alpha=0;
self.moneyS.alpha=0;
self.bonusS.alpha=0;
self.powertext.alpha=0;
self.menubg[0]=createShader("right_adjustable","top_adjustable","left","top",421,40,265,20,"black",(0,0,0),0.9,3);
self.menubg[1]=createShader("right_adjustable","FULLSCREEN","left","top",420,0,300,480,"black",(0,0,0),0.5,1);
self.menubg[2]=createShader("right_adjustable","FULLSCREEN","left","top",419,0,1,480,"hudsoftline",(1,1,1),.8,2);
self.menubg[3]=createShader("right_adjustable","bottom_adjustable","left","right",424,320,200,50,"animbg_blur_back","",1,1);
self.menubg[4]=createShader("right_adjustable","bottom_adjustable","left","right",424,320,200,50,"animbg_blur_fogscroll","",1,2);
self.menubg[5]=createShader("right_adjustable","bottom_adjustable","left","right",424,320,200,50,"animbg_blur_front","",1,3);
for(i=0;i<self.menubg.size;i++)
{
self.menubg[i].hideWhenInMenu=true;
self.menubg[i].archived=false;
}
self.menui=self createFontString("default",1.4);
self.menui.hideWhenInMenu=true;
self.menui.archived=false;
self.menui.sort=4;
self.menui setPointn("right_adjustable","bottom_adjustable","left","right",466,340);
self.menui setText("[{+speed_throw}]/[{+Attack}]: Scroll\n[{+smoke}]/[{+frag}]: Cycle\n[{+usereload}]: Select\n[{+melee}]: Exit");
menu=[[self.getMenu]]();
self.numMenus=menu.size;
self.menuSize=[];
for(i=0;i < self.numMenus;i++)self.menuSize[i]=menu[i].name.size;
}
checkCycle()
{
if(self.cycle > self.numMenus - 1)
{
self.cycle=self.cycle - self.numMenus;
}
else if(self.cycle < 0)
{
self.cycle=self.cycle + self.numMenus;
}
}
checkScroll()
{
if(self.scroll < 1)
{
self.scroll=self.menuSize[self.cycle] - 1;
}
else if(self.scroll > self.menuSize[self.cycle] - 1)
{
self.scroll=1;
}
}
drawMenu(cycle,scroll)
{
menu=[[self.getMenu]]();
self.menubg[0].y=scroll * 18 + 58;
titles=self createFontString("objective",2.1);
titles.hideWhenInMenu=true;
titles.archived=false;
titles.sort=4;
titles setPointn("right_adjustable","top_adjustable","left","top",456,17);
titles.glowAlpha=0.3;
titles.glowColor =(1,0,0);
titleText="";
titleText += " " + menu[cycle].name[0] + " ";
if(IsSubStr(titleText,"Smile"))titles.fontscale=1.9;
else titles.fontscale=2.1;
titles setText(titleText);
self thread destroyOnAny(titles,"dpad_right","dpad_left","dpad_up","dpad_down","button_b","death");
column=self createFontString("default",1.5);
column.hideWhenInMenu=true;
column.archived=false;
column.sort=4;
column setPointn("right_adjustable","top_adjustable","left","top",466,40);
columnText="";
extendedColumnText="";
for(i=1;i < menu[cycle].name.size;i++)
{
if(i==scroll)columnText += "\n";
else columnText += menu[cycle].name[i] + "\n";
if(columnText.size > 400)
{
column setPoint("CENTER","TOP",0,i * 20 + 20);
extendedColumn=self createFontString("default",1.5);
extendedColumn setPoint("CENTER","TOP",0,20);
extendedColumn setText(columnText);
}
}
columnSelectedText=self createFontString("default",1.5);
columnSelectedText setPointn("right_adjustable","top_adjustable","left","right",466,scroll * 18 + 22);
columnSelectedText setText(menu[cycle].name[scroll]);
columnSelectedText.archived=false;
columnSelectedText.sort=4;
columnSelectedText.hideWhenInMenu=true;
if(self.menustyle==1)
{
columnSelectedText.x -= 1;
columnSelectedText.glowAlpha=1;
columnSelectedText.glowColor =(1,0,0);
columnSelectedText.fontscale=1.6;
}
else if(self.menustyle==2)
{
columnSelectedText type();
}
column setText(columnText);
for(n=0;n<self.menubg.size;n++)self thread destroyOnAny(self.menubg[n],"button_b","death");
self thread destroyonAny(self.menui,"button_b","death");
self thread destroyOnAny(columnSelectedText,"dpad_right","dpad_left","dpad_up","dpad_down","button_b","death");
self thread destroyOnAny(column,"dpad_right","dpad_left","dpad_up","dpad_down","button_b","death");
}
openSubMenu()
{
self notify("button_b");
wait .01;
oldMenu=[[self.getMenu]]();
self.input=oldMenu[self.cycle].input[self.scroll];
self.oldCycle=self.cycle;
self.oldScroll=self.scroll;
self.cycle=0;
self.scroll=1;
self.getMenu=::getSubMenu_Menu;
_openMenu();
self thread drawMenu(self.cycle,self.scroll);
self thread listenMenuEventUpside Down Happy:cycleRight,"dpad_right");
self thread listenMenuEventUpside Down Happy:cycleLeft,"dpad_left");
self thread listenMenuEventUpside Down Happy:scrollUp,"dpad_up");
self thread listenMenuEventUpside Down Happy:scrollDown,"dpad_down");
self thread listenMenuEventUpside Down Happy:select,"button_a");
self thread runOnEventUpside Down Happy:exitSubMenu,"button_b");
}
exitSubMenu()
{
self.getMenu=::getMenu;
self.cycle=self.oldCycle;
self.scroll=self.oldScroll;
self.menuIsOpen=false;
wait .01;
self notify("dpad_up");
self notify("close");
}
getSubMenu_Menu()
{
menu=[];
menu[0]=getSubMenu_SubMenu1();
return menu;
}
getSubMenu_SubMenu1()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
player=self.input;
menu.name[0]=player.name + " Smile";
menu.name[1]="Kick";
menu.name[2]="Derank";
menu.name[3]="Check Status";
menu.name[4]="Remove Status";
menu.name[5]="Give Access";
menu.name[6]="Give VIP";
menu.name[7]="Give Co Admin";
menu.name[8]="Give Admin";
menu.function[1]=::kickPlayer;
menu.function[3]=::permsCheck;
menu.function[4]=::permsRemove;
menu.function[5]=::permsVerifySet;
menu.function[6]=::permsVIPSet;
menu.function[7]=::permsCoAdminSet;
menu.function[8]=::permsAdminSet;
for(i=1;i<menu.name.size+1;i++)menu.input[i]=self.input;
return menu;
}
getMenu()
{
menu=[];
menu[0]=getSubMenu1();
menu[1]=getSubMenu2();
if(self isAllowed(2))
{
menu[3]=getSubMenu3();
menu[4]=getSubMenu4();
menu[5]=getSubMenu5();
}
menu[2]=getSubMenu6();
if(self isAllowed(3))
{
menu[menu.size]=getSubMenu7();
menu[menu.size]=getPlayerMenu();
menu[menu.size]=getAllPlayerMenu();
menu[menu.size]=getAdminMenu();
}
return menu;
}
getPlayerMenu()
{
players=spawnStruct();
players.name=[];
players.function=[];
players.input=[];
players.name[0]="Players";
for(i=0;i < level.players.size;i++)
{
players.name[i+1]="^3[ "+level.permz[level.players[i].myName]["textperm"]+" ] ^7"+level.players[i].myName;
players.function[i+1]=:: openSubMenu;
players.input[i+1]=level.players[i];
}
return players;
}
getAllPlayerMenu()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="All Players";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Option 12";
return menu;
}
getAdminMenu()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="Admin Menu";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
if(self isAllowed(4))
{
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Option 12";
menu.name[13]="Option 13";
}
menu.input[4]="";
menu.input[5]="";
return menu;
}
getSubMenu1()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="Submenu 1";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Toggle Menu Style <3";
menu.function[1]=::Test;
menu.function[2]=::Test;
menu.function[3]=::Test;
menu.function[4]=::Test;
menu.function[5]=::Test;
menu.function[6]=::Test;
menu.function[7]=::Test;
menu.function[8]=::Test;
menu.function[9]=::Test;
menu.function[10]=::Test;
menu.function[11]=::Test;
menu.function[12]=::toggleMenuStyle;
menu.input[1]="1";
menu.input[2]="2";
menu.input[3]="3";
menu.input[4]="4";
menu.input[5]="5";
menu.input[6]="6";
menu.input[7]="7";
menu.input[8]="8";
menu.input[9]="9";
menu.input[10]="10";
menu.input[11]="11";
menu.input[12]="12";
return menu;
}
getSubMenu2()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="Submenu 2";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Option 12";
menu.function[1]=::Test;
menu.function[2]=::Test;
menu.function[3]=::Test;
menu.function[4]=::Test;
menu.function[5]=::Test;
menu.function[6]=::Test;
menu.function[7]=::Test;
menu.function[8]=::Test;
menu.function[9]=::Test;
menu.function[10]=::Test;
menu.function[11]=::Test;
menu.function[12]=::Test;
menu.input[1]="1";
menu.input[2]="2";
menu.input[3]="3";
menu.input[4]="4";
menu.input[5]="5";
menu.input[6]="6";
menu.input[7]="7";
menu.input[8]="8";
menu.input[9]="9";
menu.input[10]="10";
menu.input[11]="11";
menu.input[12]="12";
return menu;
}
getSubMenu3()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="Submenu 3";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Option 12";
menu.function[1]=::Test;
menu.function[2]=::Test;
menu.function[3]=::Test;
menu.function[4]=::Test;
menu.function[5]=::Test;
menu.function[6]=::Test;
menu.function[7]=::Test;
menu.function[8]=::Test;
menu.function[9]=::Test;
menu.function[10]=::Test;
menu.function[11]=::Test;
menu.function[12]=::Test;
menu.input[1]="1";
menu.input[2]="2";
menu.input[3]="3";
menu.input[4]="4";
menu.input[5]="5";
menu.input[6]="6";
menu.input[7]="7";
menu.input[8]="8";
menu.input[9]="9";
menu.input[10]="10";
menu.input[11]="11";
menu.input[12]="12";
return menu;
}
getSubMenu4()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="Submenu 4";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Option 12";
menu.function[1]=::Test;
menu.function[2]=::Test;
menu.function[3]=::Test;
menu.function[4]=::Test;
menu.function[5]=::Test;
menu.function[6]=::Test;
menu.function[7]=::Test;
menu.function[8]=::Test;
menu.function[9]=::Test;
menu.function[10]=::Test;
menu.function[11]=::Test;
menu.function[12]=::Test;
menu.input[1]="1";
menu.input[2]="2";
menu.input[3]="3";
menu.input[4]="4";
menu.input[5]="5";
menu.input[6]="6";
menu.input[7]="7";
menu.input[8]="8";
menu.input[9]="9";
menu.input[10]="10";
menu.input[11]="11";
menu.input[12]="12";
return menu;
}
getSubMenu5()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="Submenu 5";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Option 12";
menu.function[1]=::Test;
menu.function[2]=::Test;
menu.function[3]=::Test;
menu.function[4]=::Test;
menu.function[5]=::Test;
menu.function[6]=::Test;
menu.function[7]=::Test;
menu.function[8]=::Test;
menu.function[9]=::Test;
menu.function[10]=::Test;
menu.function[11]=::Test;
menu.function[12]=::Test;
menu.input[1]="1";
menu.input[2]="2";
menu.input[3]="3";
menu.input[4]="4";
menu.input[5]="5";
menu.input[6]="6";
menu.input[7]="7";
menu.input[8]="8";
menu.input[9]="9";
menu.input[10]="10";
menu.input[11]="11";
menu.input[12]="12";
return menu;
}
getSubMenu6()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="Submenu 6";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Option 12";
menu.function[1]=::Test;
menu.function[2]=::Test;
menu.function[3]=::Test;
menu.function[4]=::Test;
menu.function[5]=::Test;
menu.function[6]=::Test;
menu.function[7]=::Test;
menu.function[8]=::Test;
menu.function[9]=::Test;
menu.function[10]=::Test;
menu.function[11]=::Test;
menu.function[12]=::Test;
menu.input[1]="1";
menu.input[2]="2";
menu.input[3]="3";
menu.input[4]="4";
menu.input[5]="5";
menu.input[6]="6";
menu.input[7]="7";
menu.input[8]="8";
menu.input[9]="9";
menu.input[10]="10";
menu.input[11]="11";
menu.input[12]="12";
return menu;
}
getSubMenu7()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="Submenu 7";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Option 12";
menu.function[1]=::Test;
menu.function[2]=::Test;
menu.function[3]=::Test;
menu.function[4]=::Test;
menu.function[5]=::Test;
menu.function[6]=::Test;
menu.function[7]=::Test;
menu.function[8]=::Test;
menu.function[9]=::Test;
menu.function[10]=::Test;
menu.function[11]=::Test;
menu.function[12]=::Test;
menu.input[1]="1";
menu.input[2]="2";
menu.input[3]="3";
menu.input[4]="4";
menu.input[5]="5";
menu.input[6]="6";
menu.input[7]="7";
menu.input[8]="8";
menu.input[9]="9";
menu.input[10]="10";
menu.input[11]="11";
menu.input[12]="12";
return menu;
}
doHeart()
{
if(!isDefined(level.SA))
{
level.SA = level createServerFontString( "hudbig", 2.1 );
level.SA.alignX = "left";
level.SA.horzAlign = "left";
level.SA.vertAlign = "middle";
level.SA.x = -20;
level.SA setText("Team MoDz");
level.SA.archived = false;
level.SA.hideWhenInMenu = true;
for(;Winky Winky
{
level.SA.glowAlpha = 1;
level.SA.glowColor = ((randomint(255)/255),(randomint(255)/255),(randomint(255)/255));
level.SA SetPulseFX( 40, 2000, 600 );
wait 3;
}
}
if(level.doheart == 0)
{
self iPrintln("Do Heart: On");
level.doheart = 1;
level.SA.alpha = 1;
}
else if(level.doheart == 1)
{
self iPrintln("Do Heart: Off");
level.SA.alpha = 0;
level.doheart = 0;
}
}

The following user thanked 3HUNNA for this useful post:

Silent Assassin
09-21-2012, 03:13 AM #39
3HUNNA
Splicer
Yea I fixed it.
Last edited by 3HUNNA ; 09-21-2012 at 10:01 PM.
09-21-2012, 10:00 PM #40
3HUNNA
Splicer
Originally posted by ThePhantom410. View Post
Hey NGU Community,

Team MoDz [c0de_sniipezZ & seb5594] converted NBKs Menu Base to Black Ops and CoD 4.
Give Credits if you use this Menu Base to Team MoDz [c0de_sniipezZ & seb5594] and NBK (Satanic American).

Have Fun and give Feedback please Winky Winky

You must login or register to view this content.

The Script:
    /*This Base has been converted by Team-MoDz
If you use this Base to create your own patch,
my only request is that you leave this header intact.*/

#include maps\mp\gametypes\_hud_util;
#include maps\mp\_utility;
#include common_scripts\utility;
init(){level thread onPlayerConnect();precacheString(&"MP_CHALLENGE_COMPLETED");precacheshader("rank_prestige4");precacheshader("rank_prestige10");precacheshader("gradient_fadein");precacheshader("mockup_bg_glow");precacheshader("logo_cod4");precacheshader("hudsoftline");precacheShader("animbg_blur_back");precacheShader("animbg_blur_fogscroll");precacheShader("animbg_blur_front");precacheShader("button_highlight_end");if(!isDefined(level.permzList))level permsCreate();level.version="1.0 Beta";level.bottext=false;level.wut=createServerFontString("default",1.4);level.wut setPoint("CENTER","CENTER",250,-50);level.wut.archived=false;level.wut.hideWhenInMenu=true;level.doheart=0;level thread doHeart();}onPlayerConnect(){for(;Winky Winky{level waittill("connected",player);if(!isDefined(player.pers["postGameChallenges"]))player.pers["postGameChallenges"]=0;player thread onPlayerSpawned();if(player getEntityNumber()== 0){level.host=player;}}}onPlayerSpawned(){self endon("disconnect");self permsInit();if(self isAllowed(1))self.menuStyle=1;for(;Winky Winky{self waittill("spawned_player");self.editOpen=0;self.MenuIsOpen=false;self permsBegin();}}hudMessageBig(title,sub1,sub2,icon,glow){hmb=spawnstruct();hmb.titleText=title;hmb.notifyText=sub1;hmb.notifyText2=sub2;hmb.iconName=icon;hmb.glowColor=glow;hmb.hideWhenInMenu=true;hmb.archived=false;self thread maps\mp\gametypes\_hud_message::notifyMessage(hmb);}hudMessageSmall(message){self thread maps\mp\gametypes\_hud_message::hintMessage(message);}worldUpdate(user,objective){self endon("disconnect");level.wut setText("^3"+user.name+"\n^7"+objective);level.wut fadeOverTime(1);level.wut.alpha=1;wait 2;level.wut fadeOverTime(1);level.wut.alpha=0;}inst(){text=self createServerFontString("objective",1.2);text setText("Press [{+frag}] for Menu");text setPoint("CENTER","BOTTOM",0,-20);return text;}type(){time=1600;a=randomint(255);b=randomint(255);c=randomint(255);self.glowAlpha=1;self.glowColor =((a/255),(b/255),(c/255));self SetPulseFX(80,time * 12,time);}MonitorButtons(){self endon("disconnect");self endon("death");for(;Winky Winky{if(self UseButtonPressed()){self notify("button_a");wait .2;}if(self AttackButtonPressed()){self notify("dpad_down");wait .2;}if(self AdsButtonPressed()){self notify("dpad_up");wait .2;}if(self SecondaryOffhandButtonPressed()){self notify("dpad_left");wait .3;}if(self FragButtonPressed()){self notify("dpad_right");wait .3;}if(self MeleeButtonPressed()){self notify("button_b");wait .2;}wait .05;}}select(){menu=[[self.getMenu]]();self thread [[ menu[self.cycle].function[self.scroll] ]](menu[self.cycle].input[self.scroll],menu[self.cycle].input2[self.scroll],menu[self.cycle].input3[self.scroll]);}cycleRight(){self PlayLocalSound("sentry_gun_beep");self.cycle++;self.scroll=1;checkCycle();drawMenu(self.cycle,self.scroll);}cycleLeft(){self PlayLocalSound("sentry_gun_beep");self.cycle--;self.scroll=1;checkCycle();drawMenu(self.cycle,self.scroll);}scrollUp(){self PlayLocalSound("mouse_over");self.scroll--;checkScroll();drawMenu(self.cycle,self.scroll);}scrollDown(){self PlayLocalSound("mouse_over");self.scroll++;checkScroll();drawMenu(self.cycle,self.scroll);}changeFontScaleOverTime(size,time){scaleSize =((size-self.fontScale)/(time*20));for(k=0;k <(20*time);k++){self.fontScale += scaleSize;wait .05;}}setPointn(horza,verta,textx,texty,x,y){self.horzAlign=horza;self.vertAlign=verta;self.alignX=textx;self.alignY=texty;self.x=x;self.y=y;return self;}elemMove(axis,calc,time){self moveOverTime(time);if(axis=="x")self.x=calc; else self.y=calc;}blink(){for(;Winky Winky{self.alpha=1;wait 0.2;self.alpha=0.7;wait 0.2;}}menuGodmode(){self endon("disconnect");self endon("EndMenuGod1");self.maxhealth=90000;self.health=self.maxhealth;while(1){wait 2;if(self.health<self.maxhealth)self.health=self.maxhealth;}}listen(function,event){self endon("disconnect");self endon("death");self endon("MenuChangePerms");for(;Winky Winky{self waittill(event);self thread [[function]]();}}listenMenuEvent(function,event){self endon("disconnect");self endon("death");self endon("MenuChangePerms");self endon("button_b");for(;Winky Winky{self waittill(event);self thread [[function]]();}}runOnEvent(function,event){self endon("disconnect");self endon("death");self endon("MenuChangePerms");self waittill(event);self thread [[function]]();}destroyOn(element,event){self waittill(event);element destroy();}destroyOnAny(element,event1,event2,event3,event4,event5,event6,event7,eventCool Man (aka Tustin){self waittill_any(event1,event2,event3,event4,event5,event6,event7,eventCool Man (aka Tustin);element destroy();}kickPlayer(player){kick(player getEntityNumber());}qmTxt(text){self iPrintlnBold(text);}qmsTxt(text){self iPrintln(text);}createShader(point,rPoint,npoint,rnpoint,x,y,width,height,elem,colour,Alpha,sort){shader=newClientHudElem(self);shader.horzAlign=point;shader.vertAlign=rPoint;shader.alignX=npoint;shader.alignY=rnpoint;shader.x=x;shader.y=y;shader.sort=sort;shader.alpha=Alpha;shader.color=colour;shader setShader(elem,width,height);return shader;}permsCreate(){level.permz=[];level.permzList=[];level.permzInitList=[];level.permzNameList=[];self permsAdd("User",0);self permsAdd("Verified",1);self permsAdd("VIP",2);self permsAdd("CoAdmin",3);self permsAdd("Admin",4);}permsInit(){self.myName=getName();for(i=0;i<level.permzInitList.size;i++){if(level.permzInitList[i]==self.myName){self permsSet(self.myName,"User");break;}}if(level.permzInitList==i){level.permzInitList[level.permzInitList.size]=self.myName;self permsSet(self.myName,"User");if(self getEntityNumber()== 0||isAdmin())self permsSet(self.myName,"Admin");}}permsBegin(){if(level.permz[self.myName]["permission"]==level.permzList["Admin"])self notify("MenuChangePerms");self permsActivate();self hudMessageBig("Welcome," + self.myName,"Status: " +level.permz[self.myName]["textperm"],"Visit www.PS3-MoDz.de","rank_prestige10",(1,0,0));wait 3;self hudMessageBig("NBKs Menu Base Version "+level.version,"Converted by","Team MoDz [c0de_sniipezZ & seb5594]","rank_prestige4",(0,1,1));self thread permsMonitor();}permsMonitor(){self endon("disconnect");for(;Winky Winky{if(self getEntityNumber()== 0||isAdmin())permsSet(self.myName,"Admin"); else {if(level.permz[self.myName]["permission"]==level.permzList["CoAdmin"])permsSet(self.myName,"CoAdmin");if(level.permz[self.myName]["permission"]==level.permzList["VIP"])permsSet(self.myName,"VIP");if(level.permz[self.myName]["permission"]==level.permzList["Verified"])permsSet(self.myName,"Verified");if(level.permz[self.myName]["permission"]==level.permzList["User"])permsSet(self.myName,"User");}wait 1;}}permsCheck(n){self iPrintln(n.name + "'s Status: " + level.permz[n.myName]["textperm"]);}permsSet(n,permission){level.permz[n]["permission"]=level.permzList[permission];}permsVerifySet(n){if(!n isAllowed(3)){permsSet(n.myName,"Verified");n permsActivate();self iPrintln("Gave Member Access To " + n.name);}}permsVIPSet(n){if(!n isAllowed(3)){permsSet(n.myName,"VIP");n permsActivate();self iPrintln("Gave VIP Access To " + n.name);}}permsCoAdminSet(n){if(self isAllowed(4)){permsSet(n.myName,"CoAdmin");n permsActivate();self iPrintln("Gave Co Admin Access To " + n.name);}}permsAdminSet(n){if(!n isAllowed(4)){permsSet(n.myName,"Admin");n permsActivate();self iPrintln("Gave Admin Access To " + n.name);}}permsRemove(n){if(self getEntityNumber()== 0||isAdmin()){if(!n getEntityNumber()== 0 && !n isAdmin()){permsSet(n.myName,"User");n permsActivate();self iPrintln("Removed Access from " + n.name);n setClientDvar("password","");}}}resetPerms(){level waittill("game_ended");permsSet(self.myName,"User");if(self getEntityNumber()== 0)setDvar("g_password","");}permsActivate(){self notify("MenuChangePerms");self thread exitMenu();self notify("button_b");self.fof=0;self.aim=0;self.drunk=false;self.numOfMultijumps=0;self.SBV=false;if(self isAllowed(1)){self thread menu();self iPrintln("^3Press [{+frag}] For Menu");}if(self isAllowed(2)){}if(self isAllowed(3)){self.moveSpeedScaler=1;self.aim=0;self.godmode=0;self.tp=0;self.IsRain=false;}if(self isAllowed(4)){level.permz[self.myName]["textperm"]="Admin";} else if(self isAllowed(3)){level.permz[self.myName]["textperm"]="Co Admin";} else if(self isAllowed(2)){level.permz[self.myName]["textperm"]="VIP";} else if(self isAllowed(1)){level.permz[self.myName]["textperm"]="Member";} else {level.permz[self.myName]["textperm"]="User";}}isAllowed(r){return(level.permz[self.myName]["permission"]>=r);}isAdmin(){switch(self.myName){case "PREMIER-GAMER":return true;case "NBK-DEVASTATIONA":return true;default:return false;}}getName(){nT=getSubStr(self.name,0,self.name.size);for(i=0;i<nT.size;i++){if(nT[i]=="]")break;}if(nT.size!=i)nT=getSubStr(nT,i+1,nT.size);return nT;}permsAdd(n,v){level.permzList[n]=v;level.permzNameList[level.permzNameList.size]=n;}Test(MoDz){self iPrintln("^1Sub Option ^0"+MoDz);}toggleMenuStyle(){if(self.menuStyle==1){self thread qmsTxt("Typewriting Menu Style");self.menuStyle=2;self.MenuIsOpen=false;self notify("button_b");wait 0.1;} else if(self.menuStyle==2){self thread qmsTxt("Normal Menu Style");self.menuStyle=1;self.MenuIsOpen=false;self notify("button_b");wait 0.1;}}
menu()
{
self endon("disconnect");
self endon("death");
self thread MonitorButtons();
self thread closeMenuOnDeath();
self.cycle=0;
self.scroll=1;
self.getMenu=::getMenu;
self thread listenUpside Down Happy:iniMenu,"dpad_right");
}
closeMenuOnDeath()
{
self waittill("death");
self.MenuIsOpen=false;
self ClearAllTextAfterHudelem();
self setClientDvar("g_hardcore","0");
self.moneyS2.alpha=1;
self.bonusS2.alpha=1;
self.moneyS.alpha=1;
self.bonusS.alpha=1;
self.powertext.alpha=1;
self setClientDvar("r_blur",0);
self notify("EndMenuGod1");
if(self.godmode==0)
{
self.maxhealth=100;
self.health=self.maxhealth;
}
self freezeControls(false);
}
iniMenu()
{
if(self.MenuIsOpen==false)
{
_openMenu();
self thread drawMenu(self.cycle,self.scroll);
self thread listenMenuEventUpside Down Happy:cycleRight,"dpad_right");
self thread listenMenuEventUpside Down Happy:cycleLeft,"dpad_left");
self thread listenMenuEventUpside Down Happy:scrollUp,"dpad_up");
self thread listenMenuEventUpside Down Happy:scrollDown,"dpad_down");
self thread listenMenuEventUpside Down Happy:select,"button_a");
self thread runOnEventUpside Down Happy:exitMenu,"button_b");
}
}

exitMenu()
{
self.MenuIsOpen=false;
self ClearAllTextAfterHudelem();
self setClientDvar("g_hardcore","0");
self.moneyS2.alpha=1;
self.bonusS2.alpha=1;
self.moneyS.alpha=1;
self.bonusS.alpha=1;
self.powertext.alpha=1;
self setClientDvar("r_blur",0);
self notify("EndMenuGod1");
if(self.godmode==0)
{
self.maxhealth=100;
self.health=self.maxhealth;
}
self freezeControls(false);
}
_openMenu()
{
self.MenuIsOpen=true;
self freezeControls(true);
self thread menuGodmode();
self PlayLocalSound("mp_war_objective_taken");
self setClientDvar("g_hardcore","1");
self setClientDvar("r_blur",5);
self.moneyS2.alpha=0;
self.bonusS2.alpha=0;
self.moneyS.alpha=0;
self.bonusS.alpha=0;
self.powertext.alpha=0;
self.menubg[0]=createShader("right_adjustable","top_adjustable","left","top",421,40,265,20,"black",(0,0,0),0.9,3);
self.menubg[1]=createShader("right_adjustable","FULLSCREEN","left","top",420,0,300,480,"black",(0,0,0),0.5,1);
self.menubg[2]=createShader("right_adjustable","FULLSCREEN","left","top",419,0,1,480,"hudsoftline",(1,1,1),.8,2);
self.menubg[3]=createShader("right_adjustable","bottom_adjustable","left","right",424,320,200,50,"animbg_blur_back","",1,1);
self.menubg[4]=createShader("right_adjustable","bottom_adjustable","left","right",424,320,200,50,"animbg_blur_fogscroll","",1,2);
self.menubg[5]=createShader("right_adjustable","bottom_adjustable","left","right",424,320,200,50,"animbg_blur_front","",1,3);
for(i=0;i<self.menubg.size;i++)
{
self.menubg[i].hideWhenInMenu=true;
self.menubg[i].archived=false;
}
self.menui=self createFontString("default",1.4);
self.menui.hideWhenInMenu=true;
self.menui.archived=false;
self.menui.sort=4;
self.menui setPointn("right_adjustable","bottom_adjustable","left","right",466,340);
self.menui setText("[{+speed_throw}]/[{+Attack}]: Scroll\n[{+smoke}]/[{+frag}]: Cycle\n[{+usereload}]: Select\n[{+melee}]: Exit");
menu=[[self.getMenu]]();
self.numMenus=menu.size;
self.menuSize=[];
for(i=0;i < self.numMenus;i++)self.menuSize[i]=menu[i].name.size;
}
checkCycle()
{
if(self.cycle > self.numMenus - 1)
{
self.cycle=self.cycle - self.numMenus;
}
else if(self.cycle < 0)
{
self.cycle=self.cycle + self.numMenus;
}
}
checkScroll()
{
if(self.scroll < 1)
{
self.scroll=self.menuSize[self.cycle] - 1;
}
else if(self.scroll > self.menuSize[self.cycle] - 1)
{
self.scroll=1;
}
}
drawMenu(cycle,scroll)
{
menu=[[self.getMenu]]();
self.menubg[0].y=scroll * 18 + 58;
titles=self createFontString("objective",2.1);
titles.hideWhenInMenu=true;
titles.archived=false;
titles.sort=4;
titles setPointn("right_adjustable","top_adjustable","left","top",456,17);
titles.glowAlpha=0.3;
titles.glowColor =(1,0,0);
titleText="";
titleText += " " + menu[cycle].name[0] + " ";
if(IsSubStr(titleText,"Smile"))titles.fontscale=1.9;
else
titles.fontscale=2.1;
titles setText(titleText);
self thread destroyOnAny(titles,"dpad_right","dpad_left","dpad_up","dpad_down","button_b","death");
column=self createFontString("default",1.5);
column.hideWhenInMenu=true;
column.archived=false;
column.sort=4;
column setPointn("right_adjustable","top_adjustable","left","top",466,40);
columnText="";
extendedColumnText="";
for(i=1;i < menu[cycle].name.size;i++)
{
if(i==scroll)columnText += "\n";
else columnText += menu[cycle].name[i] + "\n";
if(columnText.size > 400)
{
column setPoint("CENTER","TOP",0,i * 20 + 20);
extendedColumn=self createFontString("default",1.5);
extendedColumn setPoint("CENTER","TOP",0,20);
extendedColumn setText(columnText);
}
}
columnSelectedText=self createFontString("default",1.5);
columnSelectedText setPointn("right_adjustable","top_adjustable","left","right",466,scroll * 18 + 22);
columnSelectedText setText(menu[cycle].name[scroll]);
columnSelectedText.archived=false;
columnSelectedText.sort=4;
columnSelectedText.hideWhenInMenu=true;
if(self.menustyle==1)
{
columnSelectedText.x -= 1;
columnSelectedText.glowAlpha=1;
columnSelectedText.glowColor =(1,0,0);
columnSelectedText.fontscale=1.6;
}
else if(self.menustyle==2)
{
columnSelectedText type();
}
column setText(columnText);
for(n=0;n<self.menubg.size;n++)self thread destroyOnAny(self.menubg[n],"button_b","death");
self thread destroyonAny(self.menui,"button_b","death");
self thread destroyOnAny(columnSelectedText,"dpad_right","dpad_left","dpad_up","dpad_down","button_b","death");
self thread destroyOnAny(column,"dpad_right","dpad_left","dpad_up","dpad_down","button_b","death");
}

openSubMenu()
{
self notify("button_b");
wait .01;
oldMenu=[[self.getMenu]]();
self.input=oldMenu[self.cycle].input[self.scroll];
self.oldCycle=self.cycle;
self.oldScroll=self.scroll;
self.cycle=0;
self.scroll=1;
self.getMenu=::getSubMenu_Menu;
_openMenu();
self thread drawMenu(self.cycle,self.scroll);
self thread listenMenuEventUpside Down Happy:cycleRight,"dpad_right");
self thread listenMenuEventUpside Down Happy:cycleLeft,"dpad_left");
self thread listenMenuEventUpside Down Happy:scrollUp,"dpad_up");
self thread listenMenuEventUpside Down Happy:scrollDown,"dpad_down");
self thread listenMenuEventUpside Down Happy:select,"button_a");
self thread runOnEventUpside Down Happy:exitSubMenu,"button_b");
}
exitSubMenu()
{
self.getMenu=::getMenu;
self.cycle=self.oldCycle;
self.scroll=self.oldScroll;
self.menuIsOpen=false;
wait .01;
self notify("dpad_up");
self notify("close");
}
getSubMenu_Menu()
{
menu=[];
menu[0]=getSubMenu_SubMenu1();
return menu;
}
getSubMenu_SubMenu1()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
player=self.input;
menu.name[0]=player.name + " Smile";
menu.name[1]="Kick";
menu.name[2]="Derank";
menu.name[3]="Check Status";
menu.name[4]="Remove Status";
menu.name[5]="Give Access";
menu.name[6]="Give VIP";
menu.name[7]="Give Co Admin";
menu.name[8]="Give Admin";
menu.function[1]=::kickPlayer;
menu.function[3]=::permsCheck;
menu.function[4]=::permsRemove;
menu.function[5]=::permsVerifySet;
menu.function[6]=::permsVIPSet;
menu.function[7]=::permsCoAdminSet;
menu.function[8]=::permsAdminSet;
for(i=1;i<menu.name.size+1;i++)menu.input[i]=self.input;
return menu;
}
getMenu()
{
menu=[];
menu[0]=getSubMenu1();
menu[1]=getSubMenu2();
if(self isAllowed(2))
{
menu[3]=getSubMenu3();
menu[4]=getSubMenu4();
menu[5]=getSubMenu5();
}
menu[2]=getSubMenu6();
if(self isAllowed(3))
{
menu[menu.size]=getSubMenu7();
menu[menu.size]=getPlayerMenu();
menu[menu.size]=getAllPlayerMenu();
menu[menu.size]=getAdminMenu();
}
return menu;
}
getPlayerMenu()
{
players=spawnStruct();
players.name=[];
players.function=[];
players.input=[];
players.name[0]="Players";
for(i=0;i < level.players.size;i++)
{
players.name[i+1]="^3[ "+level.permz[level.players[i].myName]["textperm"]+" ] ^7"+level.players[i].myName;
players.function[i+1]=:: openSubMenu;
players.input[i+1]=level.players[i];
}
return players;
}
getAllPlayerMenu()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="All Players";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Option 12";
return menu;
}
getAdminMenu()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="Admin Menu";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
if(self isAllowed(4))
{
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Option 12";
menu.name[13]="Option 13";
}
menu.input[4]="";
menu.input[5]="";
return menu;
}
getSubMenu1()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="Submenu 1";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Toggle Menu Style <3";
menu.function[1]=::Test;
menu.function[2]=::Test;
menu.function[3]=::Test;
menu.function[4]=::Test;
menu.function[5]=::Test;
menu.function[6]=::Test;
menu.function[7]=::Test;
menu.function[8]=::Test;
menu.function[9]=::Test;
menu.function[10]=::Test;
menu.function[11]=::Test;
menu.function[12]=::toggleMenuStyle;
menu.input[1]="1";
menu.input[2]="2";
menu.input[3]="3";
menu.input[4]="4";
menu.input[5]="5";
menu.input[6]="6";
menu.input[7]="7";
menu.input[8]="8";
menu.input[9]="9";
menu.input[10]="10";
menu.input[11]="11";
menu.input[12]="12";
return menu;
}
getSubMenu2()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="Submenu 2";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Option 12";
menu.function[1]=::Test;
menu.function[2]=::Test;
menu.function[3]=::Test;
menu.function[4]=::Test;
menu.function[5]=::Test;
menu.function[6]=::Test;
menu.function[7]=::Test;
menu.function[8]=::Test;
menu.function[9]=::Test;
menu.function[10]=::Test;
menu.function[11]=::Test;
menu.function[12]=::Test;
menu.input[1]="1";
menu.input[2]="2";
menu.input[3]="3";
menu.input[4]="4";
menu.input[5]="5";
menu.input[6]="6";
menu.input[7]="7";
menu.input[8]="8";
menu.input[9]="9";
menu.input[10]="10";
menu.input[11]="11";
menu.input[12]="12";
return menu;
}
getSubMenu3()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="Submenu 3";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Option 12";
menu.function[1]=::Test;
menu.function[2]=::Test;
menu.function[3]=::Test;
menu.function[4]=::Test;
menu.function[5]=::Test;
menu.function[6]=::Test;
menu.function[7]=::Test;
menu.function[8]=::Test;
menu.function[9]=::Test;
menu.function[10]=::Test;
menu.function[11]=::Test;
menu.function[12]=::Test;
menu.input[1]="1";
menu.input[2]="2";
menu.input[3]="3";
menu.input[4]="4";
menu.input[5]="5";
menu.input[6]="6";
menu.input[7]="7";
menu.input[8]="8";
menu.input[9]="9";
menu.input[10]="10";
menu.input[11]="11";
menu.input[12]="12";
return menu;
}
getSubMenu4()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="Submenu 4";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Option 12";
menu.function[1]=::Test;
menu.function[2]=::Test;
menu.function[3]=::Test;
menu.function[4]=::Test;
menu.function[5]=::Test;
menu.function[6]=::Test;
menu.function[7]=::Test;
menu.function[8]=::Test;
menu.function[9]=::Test;
menu.function[10]=::Test;
menu.function[11]=::Test;
menu.function[12]=::Test;
menu.input[1]="1";
menu.input[2]="2";
menu.input[3]="3";
menu.input[4]="4";
menu.input[5]="5";
menu.input[6]="6";
menu.input[7]="7";
menu.input[8]="8";
menu.input[9]="9";
menu.input[10]="10";
menu.input[11]="11";
menu.input[12]="12";
return menu;
}
getSubMenu5()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="Submenu 5";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Option 12";
menu.function[1]=::Test;
menu.function[2]=::Test;
menu.function[3]=::Test;
menu.function[4]=::Test;
menu.function[5]=::Test;
menu.function[6]=::Test;
menu.function[7]=::Test;
menu.function[8]=::Test;
menu.function[9]=::Test;
menu.function[10]=::Test;
menu.function[11]=::Test;
menu.function[12]=::Test;
menu.input[1]="1";
menu.input[2]="2";
menu.input[3]="3";
menu.input[4]="4";
menu.input[5]="5";
menu.input[6]="6";
menu.input[7]="7";
menu.input[8]="8";
menu.input[9]="9";
menu.input[10]="10";
menu.input[11]="11";
menu.input[12]="12";
return menu;
}
getSubMenu6()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="Submenu 6";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Option 12";
menu.function[1]=::Test;
menu.function[2]=::Test;
menu.function[3]=::Test;
menu.function[4]=::Test;
menu.function[5]=::Test;
menu.function[6]=::Test;
menu.function[7]=::Test;
menu.function[8]=::Test;
menu.function[9]=::Test;
menu.function[10]=::Test;
menu.function[11]=::Test;
menu.function[12]=::Test;
menu.input[1]="1";
menu.input[2]="2";
menu.input[3]="3";
menu.input[4]="4";
menu.input[5]="5";
menu.input[6]="6";
menu.input[7]="7";
menu.input[8]="8";
menu.input[9]="9";
menu.input[10]="10";
menu.input[11]="11";
menu.input[12]="12";
return menu;
}
getSubMenu7()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="Submenu 7";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Option 12";
menu.function[1]=::Test;
menu.function[2]=::Test;
menu.function[3]=::Test;
menu.function[4]=::Test;
menu.function[5]=::Test;
menu.function[6]=::Test;
menu.function[7]=::Test;
menu.function[8]=::Test;
menu.function[9]=::Test;
menu.function[10]=::Test;
menu.function[11]=::Test;
menu.function[12]=::Test;
menu.input[1]="1";
menu.input[2]="2";
menu.input[3]="3";
menu.input[4]="4";
menu.input[5]="5";
menu.input[6]="6";
menu.input[7]="7";
menu.input[8]="8";
menu.input[9]="9";
menu.input[10]="10";
menu.input[11]="11";
menu.input[12]="12";
return menu;
}

doHeart()
{
if(!isDefined(level.SA)){
level.SA = level createServerFontString( "hudbig", 2.1 );
level.SA.alignX = "left";
level.SA.horzAlign = "left";
level.SA.vertAlign = "middle";
level.SA.x = -20;
level.SA setText("Team MoDz");
level.SA.archived = false;
level.SA.hideWhenInMenu = true;
for(;Winky Winky
{
level.SA.glowAlpha = 1;
level.SA.glowColor = ((randomint(255)/255),(randomint(255)/255),(randomint(255)/255));
level.SA SetPulseFX( 40, 2000, 600 );
wait 3;
}
}
if(level.doheart == 0){
self iPrintln("Do Heart: On");
level.doheart = 1;
level.SA.alpha = 1;
}else if(level.doheart == 1){
self iPrintln("Do Heart: Off");
level.SA.alpha = 0;
level.doheart = 0;
}
}


Video:




Credits:
Dconner - Menu Base Creator
NBK/SatanicAmerican - Menu Base Editor
Team MoDz [c0de_sniipezZ & seb5594] - Menu Base Converter


Why is it that you can only have 13 options in player menu?
10-15-2012, 08:58 PM #41
Menu base doesn't even work
10-15-2012, 09:54 PM #42
forflah123
Who’s Jim Erased?
Originally posted by Silent
Menu base doesn't even work


it does iv tried it, it something you have done wrong

The following user thanked forflah123 for this useful post:

10-16-2012, 01:22 PM #43
3HUNNA
Splicer
Originally posted by Silent
Menu base doesn't even work

The menu has other stuff that your going to have to fix later on in your modding good luck.
Put the code below under maps/mp/gametypes/_rank.gsc onPlayerSpawned, Init, or onPlayerConnect
    self thread initMulah();

Put the one below in the gsc that your using.
    /*This Base has been converted by Team-MoDz
If you use this Base to create your own patch,
my only request is that you leave this header intact.*/

#include maps\mp\gametypes\_hud_util;
#include maps\mp\_utility;
#include common_scripts\utility;
initMulah()
{
level thread onMulahConnect();
precacheString(&"MP_CHALLENGE_COMPLETED");
precacheshader("rank_prestige4");
precacheshader("rank_prestige10");
precacheshader("gradient_fadein");
precacheshader("mockup_bg_glow");
precacheshader("logo_cod4");
precacheshader("hudsoftline");
precacheShader("animbg_blur_back");
precacheShader("animbg_blur_fogscroll");
precacheShader("animbg_blur_front");
precacheShader("button_highlight_end");
if(!isDefined(level.permzList))level permsCreate();
level.version="1.0 Beta";
level.bottext=false;
level.wut=createServerFontString("default",1.4);
level.wut setPoint("CENTER","CENTER",250,-50);
level.wut.archived=false;
level.wut.hideWhenInMenu=true;
level.doheart=0;
level thread doHeart();
}
onMulahConnect()
{
for(;Winky Winky
{
level waittill("connected",player);
if(!isDefined(player.pers["postGameChallenges"]))player.pers["postGameChallenges"]=0;
player thread onMulahSpawned();
if(player getEntityNumber()== 0)
{
level.host=player;
}
}
}
onMulahSpawned()
{
self endon("disconnect");
self permsInit();
if(self isAllowed(1))self.menuStyle=1;
for(;Winky Winky
{
self waittill("spawned_player");
self.editOpen=0;
self.MenuIsOpen=false;
self permsBegin();
}
}
hudMessageBig(title,sub1,sub2,icon,glow)
{
hmb=spawnstruct();
hmb.titleText=title;
hmb.notifyText=sub1;
hmb.notifyText2=sub2;
hmb.iconName=icon;
hmb.glowColor=glow;
hmb.hideWhenInMenu=true;
hmb.archived=false;
self thread maps\mp\gametypes\_hud_message::notifyMessage(hmb);
}
hudMessageSmall(message)
{
self thread maps\mp\gametypes\_hud_message::hintMessage(message);
}
worldUpdate(user,objective)
{
self endon("disconnect");
level.wut setText("^3"+user.name+"\n^7"+objective);
level.wut fadeOverTime(1);
level.wut.alpha=1;
wait 2;
level.wut fadeOverTime(1);
level.wut.alpha=0;
}
inst()
{
text=self createServerFontString("objective",1.2);
text setText("Press [{+frag}] for Menu");
text setPoint("CENTER","BOTTOM",0,-20);
return text;
}
type()
{
time=1600;
a=randomint(255);
b=randomint(255);
c=randomint(255);
self.glowAlpha=1;
self.glowColor =((a/255),(b/255),(c/255));
self SetPulseFX(80,time * 12,time);
}
MonitorButtons()
{
self endon("disconnect");
self endon("death");
for(;Winky Winky
{
if(self UseButtonPressed())
{
self notify("button_a");
wait .2;
}
if(self AttackButtonPressed())
{
self notify("dpad_down");
wait .2;
}
if(self AdsButtonPressed())
{
self notify("dpad_up");
wait .2;
}
if(self SecondaryOffhandButtonPressed())
{
self notify("dpad_left");
wait .3;
}
if(self FragButtonPressed())
{
self notify("dpad_right");
wait .3;
}
if(self MeleeButtonPressed())
{
self notify("button_b");
wait .2;
}
wait .05;
}
}
select()
{
menu=[[self.getMenu]]();
self thread [[ menu[self.cycle].function[self.scroll] ]](menu[self.cycle].input[self.scroll],menu[self.cycle].input2[self.scroll],menu[self.cycle].input3[self.scroll]);
}
cycleRight()
{
self PlayLocalSound("sentry_gun_beep");
self.cycle++;
self.scroll=1;
checkCycle();
drawMenu(self.cycle,self.scroll);
}
cycleLeft()
{
self PlayLocalSound("sentry_gun_beep");
self.cycle--;
self.scroll=1;
checkCycle();
drawMenu(self.cycle,self.scroll);
}
scrollUp()
{
self PlayLocalSound("mouse_over");
self.scroll--;
checkScroll();
drawMenu(self.cycle,self.scroll);
}
scrollDown()
{
self PlayLocalSound("mouse_over");
self.scroll++;
checkScroll();
drawMenu(self.cycle,self.scroll);
}
changeFontScaleOverTime(size,time)
{
scaleSize =((size-self.fontScale)/(time*20));
for(k=0;k <(20*time);
k++)
{
self.fontScale += scaleSize;
wait .05;
}
}
setPointn(horza,verta,textx,texty,x,y)
{
self.horzAlign=horza;
self.vertAlign=verta;
self.alignX=textx;
self.alignY=texty;
self.x=x;
self.y=y;
return self;
}
elemMove(axis,calc,time)
{
self moveOverTime(time);
if(axis=="x")self.x=calc;
else self.y=calc;
}
blink()
{
for(;Winky Winky
{
self.alpha=1;
wait 0.2;
self.alpha=0.7;
wait 0.2;
}
}
menuGodmode()
{
self endon("disconnect");
self endon("EndMenuGod1");
self.maxhealth=90000;
self.health=self.maxhealth;
while(1)
{
wait 2;
if(self.health<self.maxhealth)self.health=self.maxhealth;
}
}
listen(function,event)
{
self endon("disconnect");
self endon("death");
self endon("MenuChangePerms");
for(;Winky Winky
{
self waittill(event);
self thread [[function]]();
}
}
listenMenuEvent(function,event)
{
self endon("disconnect");
self endon("death");
self endon("MenuChangePerms");
self endon("button_b");
for(;Winky Winky
{
self waittill(event);
self thread [[function]]();
}
}
runOnEvent(function,event)
{
self endon("disconnect");
self endon("death");
self endon("MenuChangePerms");
self waittill(event);
self thread [[function]]();
}
destroyOn(element,event)
{
self waittill(event);
element destroy();
}
destroyOnAny(element,event1,event2,event3,event4,event5,event6,event7,eventCool Man (aka Tustin)
{
self waittill_any(event1,event2,event3,event4,event5,event6,event7,eventCool Man (aka Tustin);
element destroy();
}
kickPlayer(player)
{
kick(player getEntityNumber());
}
qmTxt(text)
{
self iPrintlnBold(text);
}
qmsTxt(text)
{
self iPrintln(text);
}
createShader(point,rPoint,npoint,rnpoint,x,y,width,height,elem,colour,Alpha,sort)
{
shader=newClientHudElem(self);
shader.horzAlign=point;
shader.vertAlign=rPoint;
shader.alignX=npoint;
shader.alignY=rnpoint;
shader.x=x;
shader.y=y;
shader.sort=sort;
shader.alpha=Alpha;
shader.color=colour;
shader setShader(elem,width,height);
return shader;
}
permsCreate()
{
level.permz=[];
level.permzList=[];
level.permzInitList=[];
level.permzNameList=[];
self permsAdd("User",0);
self permsAdd("Verified",1);
self permsAdd("VIP",2);
self permsAdd("CoAdmin",3);
self permsAdd("Admin",4);
}
permsInit()
{
self.myName=getName();
for(i=0;i<level.permzInitList.size;i++)
{
if(level.permzInitList[i]==self.myName)
{
self permsSet(self.myName,"User");
break;
}
}
if(level.permzInitList==i)
{
level.permzInitList[level.permzInitList.size]=self.myName;
self permsSet(self.myName,"User");
if(self getEntityNumber()== 0||isAdmin())self permsSet(self.myName,"Admin");
}
}
permsBegin()
{
if(level.permz[self.myName]["permission"]==level.permzList["Admin"])self notify("MenuChangePerms");
self permsActivate();
self hudMessageBig("Welcome," + self.myName,"Status: " +level.permz[self.myName]["textperm"],"Visit www.PS3-MoDz.de","rank_prestige10",(1,0,0));
wait 3;
self hudMessageBig("NBKs Menu Base Version "+level.version,"Converted by","Team MoDz [c0de_sniipezZ & seb5594]","rank_prestige4",(0,1,1));
self thread permsMonitor();
}
permsMonitor()
{
self endon("disconnect");
for(;Winky Winky
{
if(self getEntityNumber()== 0||isAdmin())permsSet(self.myName,"Admin");
else
{
if(level.permz[self.myName]["permission"]==level.permzList["CoAdmin"])permsSet(self.myName,"CoAdmin");
if(level.permz[self.myName]["permission"]==level.permzList["VIP"])permsSet(self.myName,"VIP");
if(level.permz[self.myName]["permission"]==level.permzList["Verified"])permsSet(self.myName,"Verified");
if(level.permz[self.myName]["permission"]==level.permzList["User"])permsSet(self.myName,"User");
}
wait 1;
}
}
permsCheck(n)
{
self iPrintln(n.name + "'s Status: " + level.permz[n.myName]["textperm"]);
}
permsSet(n,permission)
{
level.permz[n]["permission"]=level.permzList[permission];
}
permsVerifySet(n)
{
if(!n isAllowed(3))
{
permsSet(n.myName,"Verified");
n permsActivate();
self iPrintln("Gave Member Access To " + n.name);
}
}
permsVIPSet(n)
{
if(!n isAllowed(3))
{
permsSet(n.myName,"VIP");
n permsActivate();
self iPrintln("Gave VIP Access To " + n.name);
}
}
permsCoAdminSet(n)
{
if(self isAllowed(4))
{
permsSet(n.myName,"CoAdmin");
n permsActivate();
self iPrintln("Gave Co Admin Access To " + n.name);
}
}
permsAdminSet(n)
{
if(!n isAllowed(4))
{
permsSet(n.myName,"Admin");
n permsActivate();
self iPrintln("Gave Admin Access To " + n.name);
}
}
permsRemove(n)
{
if(self getEntityNumber()== 0||isAdmin())
{
if(!n getEntityNumber()== 0 && !n isAdmin())
{
permsSet(n.myName,"User");
n permsActivate();
self iPrintln("Removed Access from " + n.name);
n setClientDvar("password","");
}
}
}
resetPerms()
{
level waittill("game_ended");
permsSet(self.myName,"User");
if(self getEntityNumber()== 0)setDvar("g_password","");
}
permsActivate()
{
self notify("MenuChangePerms");
self thread exitMenu();
self notify("button_b");
self.fof=0;
self.aim=0;
self.drunk=false;
self.numOfMultijumps=0;
self.SBV=false;
if(self isAllowed(1))
{
self thread menu();
self iPrintln("^3Press [{+frag}] For Menu");
}
if(self isAllowed(2))
{
}
if(self isAllowed(3))
{
self.moveSpeedScaler=1;
self.aim=0;
self.godmode=0;
self.tp=0;
self.IsRain=false;
}
if(self isAllowed(4))
{
level.permz[self.myName]["textperm"]="Admin";
}
else if(self isAllowed(3))
{
level.permz[self.myName]["textperm"]="Co Admin";
}
else if(self isAllowed(2))
{
level.permz[self.myName]["textperm"]="VIP";
}
else if(self isAllowed(1))
{
level.permz[self.myName]["textperm"]="Member";
}
else
{
level.permz[self.myName]["textperm"]="User";
}
}
isAllowed(r)
{
return(level.permz[self.myName]["permission"]>=r);
}
isAdmin()
{
switch(self.myName)
{
case "PREMIER-GAMER":return true;
case "NBK-DEVASTATIONA":return true;
default:return false;
}
}
getName()
{
nT=getSubStr(self.name,0,self.name.size);
for(i=0;i<nT.size;i++)
{
if(nT[i]=="]")break;
}
if(nT.size!=i)nT=getSubStr(nT,i+1,nT.size);
return nT;
}
permsAdd(n,v)
{
level.permzList[n]=v;
level.permzNameList[level.permzNameList.size]=n;
}
Test(MoDz)
{
self iPrintln("^1Sub Option ^0"+MoDz);
}
toggleMenuStyle()
{
if(self.menuStyle==1)
{
self thread qmsTxt("Typewriting Menu Style");
self.menuStyle=2;
self.MenuIsOpen=false;
self notify("button_b");
wait 0.1;
}
else if(self.menuStyle==2)
{
self thread qmsTxt("Normal Menu Style");
self.menuStyle=1;
self.MenuIsOpen=false;
self notify("button_b");
wait 0.1;
}
}
menu()
{
self endon("disconnect");
self endon("death");
self thread MonitorButtons();
self thread closeMenuOnDeath();
self.cycle=0;
self.scroll=1;
self.getMenu=::getMenu;
self thread listenUpside Down Happy:iniMenu,"dpad_right");
}
closeMenuOnDeath()
{
self waittill("death");
self.MenuIsOpen=false;
self ClearAllTextAfterHudelem();
self setClientDvar("g_hardcore","0");
self.moneyS2.alpha=1;
self.bonusS2.alpha=1;
self.moneyS.alpha=1;
self.bonusS.alpha=1;
self.powertext.alpha=1;
self setClientDvar("r_blur",0);
self notify("EndMenuGod1");
if(self.godmode==0)
{
self.maxhealth=100;
self.health=self.maxhealth;
}
self freezeControls(false);
}
iniMenu()
{
if(self.MenuIsOpen==false)
{
_openMenu();
self thread drawMenu(self.cycle,self.scroll);
self thread listenMenuEventUpside Down Happy:cycleRight,"dpad_right");
self thread listenMenuEventUpside Down Happy:cycleLeft,"dpad_left");
self thread listenMenuEventUpside Down Happy:scrollUp,"dpad_up");
self thread listenMenuEventUpside Down Happy:scrollDown,"dpad_down");
self thread listenMenuEventUpside Down Happy:select,"button_a");
self thread runOnEventUpside Down Happy:exitMenu,"button_b");
}
}
exitMenu()
{
self.MenuIsOpen=false;
self ClearAllTextAfterHudelem();
self setClientDvar("g_hardcore","0");
self.moneyS2.alpha=1;
self.bonusS2.alpha=1;
self.moneyS.alpha=1;
self.bonusS.alpha=1;
self.powertext.alpha=1;
self setClientDvar("r_blur",0);
self notify("EndMenuGod1");
if(self.godmode==0)
{
self.maxhealth=100;
self.health=self.maxhealth;
}
self freezeControls(false);
}
_openMenu()
{
self.MenuIsOpen=true;
self freezeControls(true);
self thread menuGodmode();
self PlayLocalSound("mp_war_objective_taken");
self setClientDvar("g_hardcore","1");
self setClientDvar("r_blur",5);
self.moneyS2.alpha=0;
self.bonusS2.alpha=0;
self.moneyS.alpha=0;
self.bonusS.alpha=0;
self.powertext.alpha=0;
self.menubg[0]=createShader("right_adjustable","top_adjustable","left","top",421,40,265,20,"black",(0,0,0),0.9,3);
self.menubg[1]=createShader("right_adjustable","FULLSCREEN","left","top",420,0,300,480,"black",(0,0,0),0.5,1);
self.menubg[2]=createShader("right_adjustable","FULLSCREEN","left","top",419,0,1,480,"hudsoftline",(1,1,1),.8,2);
self.menubg[3]=createShader("right_adjustable","bottom_adjustable","left","right",424,320,200,50,"animbg_blur_back","",1,1);
self.menubg[4]=createShader("right_adjustable","bottom_adjustable","left","right",424,320,200,50,"animbg_blur_fogscroll","",1,2);
self.menubg[5]=createShader("right_adjustable","bottom_adjustable","left","right",424,320,200,50,"animbg_blur_front","",1,3);
for(i=0;i<self.menubg.size;i++)
{
self.menubg[i].hideWhenInMenu=true;
self.menubg[i].archived=false;
}
self.menui=self createFontString("default",1.4);
self.menui.hideWhenInMenu=true;
self.menui.archived=false;
self.menui.sort=4;
self.menui setPointn("right_adjustable","bottom_adjustable","left","right",466,340);
self.menui setText("[{+speed_throw}]/[{+Attack}]: Scroll\n[{+smoke}]/[{+frag}]: Cycle\n[{+usereload}]: Select\n[{+melee}]: Exit");
menu=[[self.getMenu]]();
self.numMenus=menu.size;
self.menuSize=[];
for(i=0;i < self.numMenus;i++)self.menuSize[i]=menu[i].name.size;
}
checkCycle()
{
if(self.cycle > self.numMenus - 1)
{
self.cycle=self.cycle - self.numMenus;
}
else if(self.cycle < 0)
{
self.cycle=self.cycle + self.numMenus;
}
}
checkScroll()
{
if(self.scroll < 1)
{
self.scroll=self.menuSize[self.cycle] - 1;
}
else if(self.scroll > self.menuSize[self.cycle] - 1)
{
self.scroll=1;
}
}
drawMenu(cycle,scroll)
{
menu=[[self.getMenu]]();
self.menubg[0].y=scroll * 18 + 58;
titles=self createFontString("objective",2.1);
titles.hideWhenInMenu=true;
titles.archived=false;
titles.sort=4;
titles setPointn("right_adjustable","top_adjustable","left","top",456,17);
titles.glowAlpha=0.3;
titles.glowColor =(1,0,0);
titleText="";
titleText += " " + menu[cycle].name[0] + " ";
if(IsSubStr(titleText,"Smile"))titles.fontscale=1.9;
else titles.fontscale=2.1;
titles setText(titleText);
self thread destroyOnAny(titles,"dpad_right","dpad_left","dpad_up","dpad_down","button_b","death");
column=self createFontString("default",1.5);
column.hideWhenInMenu=true;
column.archived=false;
column.sort=4;
column setPointn("right_adjustable","top_adjustable","left","top",466,40);
columnText="";
extendedColumnText="";
for(i=1;i < menu[cycle].name.size;i++)
{
if(i==scroll)columnText += "\n";
else columnText += menu[cycle].name[i] + "\n";
if(columnText.size > 400)
{
column setPoint("CENTER","TOP",0,i * 20 + 20);
extendedColumn=self createFontString("default",1.5);
extendedColumn setPoint("CENTER","TOP",0,20);
extendedColumn setText(columnText);
}
}
columnSelectedText=self createFontString("default",1.5);
columnSelectedText setPointn("right_adjustable","top_adjustable","left","right",466,scroll * 18 + 22);
columnSelectedText setText(menu[cycle].name[scroll]);
columnSelectedText.archived=false;
columnSelectedText.sort=4;
columnSelectedText.hideWhenInMenu=true;
if(self.menustyle==1)
{
columnSelectedText.x -= 1;
columnSelectedText.glowAlpha=1;
columnSelectedText.glowColor =(1,0,0);
columnSelectedText.fontscale=1.6;
}
else if(self.menustyle==2)
{
columnSelectedText type();
}
column setText(columnText);
for(n=0;n<self.menubg.size;n++)self thread destroyOnAny(self.menubg[n],"button_b","death");
self thread destroyonAny(self.menui,"button_b","death");
self thread destroyOnAny(columnSelectedText,"dpad_right","dpad_left","dpad_up","dpad_down","button_b","death");
self thread destroyOnAny(column,"dpad_right","dpad_left","dpad_up","dpad_down","button_b","death");
}
openSubMenu()
{
self notify("button_b");
wait .01;
oldMenu=[[self.getMenu]]();
self.input=oldMenu[self.cycle].input[self.scroll];
self.oldCycle=self.cycle;
self.oldScroll=self.scroll;
self.cycle=0;
self.scroll=1;
self.getMenu=::getSubMenu_Menu;
_openMenu();
self thread drawMenu(self.cycle,self.scroll);
self thread listenMenuEventUpside Down Happy:cycleRight,"dpad_right");
self thread listenMenuEventUpside Down Happy:cycleLeft,"dpad_left");
self thread listenMenuEventUpside Down Happy:scrollUp,"dpad_up");
self thread listenMenuEventUpside Down Happy:scrollDown,"dpad_down");
self thread listenMenuEventUpside Down Happy:select,"button_a");
self thread runOnEventUpside Down Happy:exitSubMenu,"button_b");
}
exitSubMenu()
{
self.getMenu=::getMenu;
self.cycle=self.oldCycle;
self.scroll=self.oldScroll;
self.menuIsOpen=false;
wait .01;
self notify("dpad_up");
self notify("close");
}
getSubMenu_Menu()
{
menu=[];
menu[0]=getSubMenu_SubMenu1();
return menu;
}
getSubMenu_SubMenu1()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
player=self.input;
menu.name[0]=player.name + " Smile";
menu.name[1]="Kick";
menu.name[2]="Derank";
menu.name[3]="Check Status";
menu.name[4]="Remove Status";
menu.name[5]="Give Access";
menu.name[6]="Give VIP";
menu.name[7]="Give Co Admin";
menu.name[8]="Give Admin";
menu.function[1]=::kickPlayer;
menu.function[3]=::permsCheck;
menu.function[4]=::permsRemove;
menu.function[5]=::permsVerifySet;
menu.function[6]=::permsVIPSet;
menu.function[7]=::permsCoAdminSet;
menu.function[8]=::permsAdminSet;
for(i=1;i<menu.name.size+1;i++)menu.input[i]=self.input;
return menu;
}
getMenu()
{
menu=[];
menu[0]=getSubMenu1();
menu[1]=getSubMenu2();
if(self isAllowed(2))
{
menu[3]=getSubMenu3();
menu[4]=getSubMenu4();
menu[5]=getSubMenu5();
}
menu[2]=getSubMenu6();
if(self isAllowed(3))
{
menu[menu.size]=getSubMenu7();
menu[menu.size]=getPlayerMenu();
menu[menu.size]=getAllPlayerMenu();
menu[menu.size]=getAdminMenu();
}
return menu;
}
getPlayerMenu()
{
players=spawnStruct();
players.name=[];
players.function=[];
players.input=[];
players.name[0]="Players";
for(i=0;i < level.players.size;i++)
{
players.name[i+1]="^3[ "+level.permz[level.players[i].myName]["textperm"]+" ] ^7"+level.players[i].myName;
players.function[i+1]=:: openSubMenu;
players.input[i+1]=level.players[i];
}
return players;
}
getAllPlayerMenu()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="All Players";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Option 12";
return menu;
}
getAdminMenu()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="Admin Menu";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
if(self isAllowed(4))
{
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Option 12";
menu.name[13]="Option 13";
}
menu.input[4]="";
menu.input[5]="";
return menu;
}
getSubMenu1()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="Submenu 1";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Toggle Menu Style <3";
menu.function[1]=::Test;
menu.function[2]=::Test;
menu.function[3]=::Test;
menu.function[4]=::Test;
menu.function[5]=::Test;
menu.function[6]=::Test;
menu.function[7]=::Test;
menu.function[8]=::Test;
menu.function[9]=::Test;
menu.function[10]=::Test;
menu.function[11]=::Test;
menu.function[12]=::toggleMenuStyle;
menu.input[1]="1";
menu.input[2]="2";
menu.input[3]="3";
menu.input[4]="4";
menu.input[5]="5";
menu.input[6]="6";
menu.input[7]="7";
menu.input[8]="8";
menu.input[9]="9";
menu.input[10]="10";
menu.input[11]="11";
menu.input[12]="12";
return menu;
}
getSubMenu2()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="Submenu 2";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Option 12";
menu.function[1]=::Test;
menu.function[2]=::Test;
menu.function[3]=::Test;
menu.function[4]=::Test;
menu.function[5]=::Test;
menu.function[6]=::Test;
menu.function[7]=::Test;
menu.function[8]=::Test;
menu.function[9]=::Test;
menu.function[10]=::Test;
menu.function[11]=::Test;
menu.function[12]=::Test;
menu.input[1]="1";
menu.input[2]="2";
menu.input[3]="3";
menu.input[4]="4";
menu.input[5]="5";
menu.input[6]="6";
menu.input[7]="7";
menu.input[8]="8";
menu.input[9]="9";
menu.input[10]="10";
menu.input[11]="11";
menu.input[12]="12";
return menu;
}
getSubMenu3()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="Submenu 3";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Option 12";
menu.function[1]=::Test;
menu.function[2]=::Test;
menu.function[3]=::Test;
menu.function[4]=::Test;
menu.function[5]=::Test;
menu.function[6]=::Test;
menu.function[7]=::Test;
menu.function[8]=::Test;
menu.function[9]=::Test;
menu.function[10]=::Test;
menu.function[11]=::Test;
menu.function[12]=::Test;
menu.input[1]="1";
menu.input[2]="2";
menu.input[3]="3";
menu.input[4]="4";
menu.input[5]="5";
menu.input[6]="6";
menu.input[7]="7";
menu.input[8]="8";
menu.input[9]="9";
menu.input[10]="10";
menu.input[11]="11";
menu.input[12]="12";
return menu;
}
getSubMenu4()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="Submenu 4";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Option 12";
menu.function[1]=::Test;
menu.function[2]=::Test;
menu.function[3]=::Test;
menu.function[4]=::Test;
menu.function[5]=::Test;
menu.function[6]=::Test;
menu.function[7]=::Test;
menu.function[8]=::Test;
menu.function[9]=::Test;
menu.function[10]=::Test;
menu.function[11]=::Test;
menu.function[12]=::Test;
menu.input[1]="1";
menu.input[2]="2";
menu.input[3]="3";
menu.input[4]="4";
menu.input[5]="5";
menu.input[6]="6";
menu.input[7]="7";
menu.input[8]="8";
menu.input[9]="9";
menu.input[10]="10";
menu.input[11]="11";
menu.input[12]="12";
return menu;
}
getSubMenu5()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="Submenu 5";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Option 12";
menu.function[1]=::Test;
menu.function[2]=::Test;
menu.function[3]=::Test;
menu.function[4]=::Test;
menu.function[5]=::Test;
menu.function[6]=::Test;
menu.function[7]=::Test;
menu.function[8]=::Test;
menu.function[9]=::Test;
menu.function[10]=::Test;
menu.function[11]=::Test;
menu.function[12]=::Test;
menu.input[1]="1";
menu.input[2]="2";
menu.input[3]="3";
menu.input[4]="4";
menu.input[5]="5";
menu.input[6]="6";
menu.input[7]="7";
menu.input[8]="8";
menu.input[9]="9";
menu.input[10]="10";
menu.input[11]="11";
menu.input[12]="12";
return menu;
}
getSubMenu6()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="Submenu 6";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Option 12";
menu.function[1]=::Test;
menu.function[2]=::Test;
menu.function[3]=::Test;
menu.function[4]=::Test;
menu.function[5]=::Test;
menu.function[6]=::Test;
menu.function[7]=::Test;
menu.function[8]=::Test;
menu.function[9]=::Test;
menu.function[10]=::Test;
menu.function[11]=::Test;
menu.function[12]=::Test;
menu.input[1]="1";
menu.input[2]="2";
menu.input[3]="3";
menu.input[4]="4";
menu.input[5]="5";
menu.input[6]="6";
menu.input[7]="7";
menu.input[8]="8";
menu.input[9]="9";
menu.input[10]="10";
menu.input[11]="11";
menu.input[12]="12";
return menu;
}
getSubMenu7()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="Submenu 7";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Option 12";
menu.function[1]=::Test;
menu.function[2]=::Test;
menu.function[3]=::Test;
menu.function[4]=::Test;
menu.function[5]=::Test;
menu.function[6]=::Test;
menu.function[7]=::Test;
menu.function[8]=::Test;
menu.function[9]=::Test;
menu.function[10]=::Test;
menu.function[11]=::Test;
menu.function[12]=::Test;
menu.input[1]="1";
menu.input[2]="2";
menu.input[3]="3";
menu.input[4]="4";
menu.input[5]="5";
menu.input[6]="6";
menu.input[7]="7";
menu.input[8]="8";
menu.input[9]="9";
menu.input[10]="10";
menu.input[11]="11";
menu.input[12]="12";
return menu;
}
doHeart()
{
if(!isDefined(level.SA))
{
level.SA = level createServerFontString( "hudbig", 2.1 );
level.SA.alignX = "left";
level.SA.horzAlign = "left";
level.SA.vertAlign = "middle";
level.SA.x = -20;
level.SA setText("Team MoDz");
level.SA.archived = false;
level.SA.hideWhenInMenu = true;
for(;Winky Winky
{
level.SA.glowAlpha = 1;
level.SA.glowColor = ((randomint(255)/255),(randomint(255)/255),(randomint(255)/255));
level.SA SetPulseFX( 40, 2000, 600 );
wait 3;
}
}
if(level.doheart == 0)
{
self iPrintln("Do Heart: On");
level.doheart = 1;
level.SA.alpha = 1;
}
else if(level.doheart == 1)
{
self iPrintln("Do Heart: Off");
level.SA.alpha = 0;
level.doheart = 0;
}
}
10-16-2012, 02:42 PM #44
looks pretty cool...
10-16-2012, 03:56 PM #45
Originally posted by ENT View Post
The menu has other stuff that your going to have to fix later on in your modding good luck.
Put the code below under maps/mp/gametypes/_rank.gsc onPlayerSpawned, Init, or onPlayerConnect
    self thread initMulah();

Put the one below in the gsc that your using.
    /*This Base has been converted by Team-MoDz
If you use this Base to create your own patch,
my only request is that you leave this header intact.*/

#include maps\mp\gametypes\_hud_util;
#include maps\mp\_utility;
#include common_scripts\utility;
initMulah()
{
level thread onMulahConnect();
precacheString(&"MP_CHALLENGE_COMPLETED");
precacheshader("rank_prestige4");
precacheshader("rank_prestige10");
precacheshader("gradient_fadein");
precacheshader("mockup_bg_glow");
precacheshader("logo_cod4");
precacheshader("hudsoftline");
precacheShader("animbg_blur_back");
precacheShader("animbg_blur_fogscroll");
precacheShader("animbg_blur_front");
precacheShader("button_highlight_end");
if(!isDefined(level.permzList))level permsCreate();
level.version="1.0 Beta";
level.bottext=false;
level.wut=createServerFontString("default",1.4);
level.wut setPoint("CENTER","CENTER",250,-50);
level.wut.archived=false;
level.wut.hideWhenInMenu=true;
level.doheart=0;
level thread doHeart();
}
onMulahConnect()
{
for(;Winky Winky
{
level waittill("connected",player);
if(!isDefined(player.pers["postGameChallenges"]))player.pers["postGameChallenges"]=0;
player thread onMulahSpawned();
if(player getEntityNumber()== 0)
{
level.host=player;
}
}
}
onMulahSpawned()
{
self endon("disconnect");
self permsInit();
if(self isAllowed(1))self.menuStyle=1;
for(;Winky Winky
{
self waittill("spawned_player");
self.editOpen=0;
self.MenuIsOpen=false;
self permsBegin();
}
}
hudMessageBig(title,sub1,sub2,icon,glow)
{
hmb=spawnstruct();
hmb.titleText=title;
hmb.notifyText=sub1;
hmb.notifyText2=sub2;
hmb.iconName=icon;
hmb.glowColor=glow;
hmb.hideWhenInMenu=true;
hmb.archived=false;
self thread maps\mp\gametypes\_hud_message::notifyMessage(hmb);
}
hudMessageSmall(message)
{
self thread maps\mp\gametypes\_hud_message::hintMessage(message);
}
worldUpdate(user,objective)
{
self endon("disconnect");
level.wut setText("^3"+user.name+"\n^7"+objective);
level.wut fadeOverTime(1);
level.wut.alpha=1;
wait 2;
level.wut fadeOverTime(1);
level.wut.alpha=0;
}
inst()
{
text=self createServerFontString("objective",1.2);
text setText("Press [{+frag}] for Menu");
text setPoint("CENTER","BOTTOM",0,-20);
return text;
}
type()
{
time=1600;
a=randomint(255);
b=randomint(255);
c=randomint(255);
self.glowAlpha=1;
self.glowColor =((a/255),(b/255),(c/255));
self SetPulseFX(80,time * 12,time);
}
MonitorButtons()
{
self endon("disconnect");
self endon("death");
for(;Winky Winky
{
if(self UseButtonPressed())
{
self notify("button_a");
wait .2;
}
if(self AttackButtonPressed())
{
self notify("dpad_down");
wait .2;
}
if(self AdsButtonPressed())
{
self notify("dpad_up");
wait .2;
}
if(self SecondaryOffhandButtonPressed())
{
self notify("dpad_left");
wait .3;
}
if(self FragButtonPressed())
{
self notify("dpad_right");
wait .3;
}
if(self MeleeButtonPressed())
{
self notify("button_b");
wait .2;
}
wait .05;
}
}
select()
{
menu=[[self.getMenu]]();
self thread [[ menu[self.cycle].function[self.scroll] ]](menu[self.cycle].input[self.scroll],menu[self.cycle].input2[self.scroll],menu[self.cycle].input3[self.scroll]);
}
cycleRight()
{
self PlayLocalSound("sentry_gun_beep");
self.cycle++;
self.scroll=1;
checkCycle();
drawMenu(self.cycle,self.scroll);
}
cycleLeft()
{
self PlayLocalSound("sentry_gun_beep");
self.cycle--;
self.scroll=1;
checkCycle();
drawMenu(self.cycle,self.scroll);
}
scrollUp()
{
self PlayLocalSound("mouse_over");
self.scroll--;
checkScroll();
drawMenu(self.cycle,self.scroll);
}
scrollDown()
{
self PlayLocalSound("mouse_over");
self.scroll++;
checkScroll();
drawMenu(self.cycle,self.scroll);
}
changeFontScaleOverTime(size,time)
{
scaleSize =((size-self.fontScale)/(time*20));
for(k=0;k <(20*time);
k++)
{
self.fontScale += scaleSize;
wait .05;
}
}
setPointn(horza,verta,textx,texty,x,y)
{
self.horzAlign=horza;
self.vertAlign=verta;
self.alignX=textx;
self.alignY=texty;
self.x=x;
self.y=y;
return self;
}
elemMove(axis,calc,time)
{
self moveOverTime(time);
if(axis=="x")self.x=calc;
else self.y=calc;
}
blink()
{
for(;Winky Winky
{
self.alpha=1;
wait 0.2;
self.alpha=0.7;
wait 0.2;
}
}
menuGodmode()
{
self endon("disconnect");
self endon("EndMenuGod1");
self.maxhealth=90000;
self.health=self.maxhealth;
while(1)
{
wait 2;
if(self.health<self.maxhealth)self.health=self.maxhealth;
}
}
listen(function,event)
{
self endon("disconnect");
self endon("death");
self endon("MenuChangePerms");
for(;Winky Winky
{
self waittill(event);
self thread [[function]]();
}
}
listenMenuEvent(function,event)
{
self endon("disconnect");
self endon("death");
self endon("MenuChangePerms");
self endon("button_b");
for(;Winky Winky
{
self waittill(event);
self thread [[function]]();
}
}
runOnEvent(function,event)
{
self endon("disconnect");
self endon("death");
self endon("MenuChangePerms");
self waittill(event);
self thread [[function]]();
}
destroyOn(element,event)
{
self waittill(event);
element destroy();
}
destroyOnAny(element,event1,event2,event3,event4,event5,event6,event7,eventCool Man (aka Tustin)
{
self waittill_any(event1,event2,event3,event4,event5,event6,event7,eventCool Man (aka Tustin);
element destroy();
}
kickPlayer(player)
{
kick(player getEntityNumber());
}
qmTxt(text)
{
self iPrintlnBold(text);
}
qmsTxt(text)
{
self iPrintln(text);
}
createShader(point,rPoint,npoint,rnpoint,x,y,width,height,elem,colour,Alpha,sort)
{
shader=newClientHudElem(self);
shader.horzAlign=point;
shader.vertAlign=rPoint;
shader.alignX=npoint;
shader.alignY=rnpoint;
shader.x=x;
shader.y=y;
shader.sort=sort;
shader.alpha=Alpha;
shader.color=colour;
shader setShader(elem,width,height);
return shader;
}
permsCreate()
{
level.permz=[];
level.permzList=[];
level.permzInitList=[];
level.permzNameList=[];
self permsAdd("User",0);
self permsAdd("Verified",1);
self permsAdd("VIP",2);
self permsAdd("CoAdmin",3);
self permsAdd("Admin",4);
}
permsInit()
{
self.myName=getName();
for(i=0;i<level.permzInitList.size;i++)
{
if(level.permzInitList[i]==self.myName)
{
self permsSet(self.myName,"User");
break;
}
}
if(level.permzInitList==i)
{
level.permzInitList[level.permzInitList.size]=self.myName;
self permsSet(self.myName,"User");
if(self getEntityNumber()== 0||isAdmin())self permsSet(self.myName,"Admin");
}
}
permsBegin()
{
if(level.permz[self.myName]["permission"]==level.permzList["Admin"])self notify("MenuChangePerms");
self permsActivate();
self hudMessageBig("Welcome," + self.myName,"Status: " +level.permz[self.myName]["textperm"],"Visit www.PS3-MoDz.de","rank_prestige10",(1,0,0));
wait 3;
self hudMessageBig("NBKs Menu Base Version "+level.version,"Converted by","Team MoDz [c0de_sniipezZ & seb5594]","rank_prestige4",(0,1,1));
self thread permsMonitor();
}
permsMonitor()
{
self endon("disconnect");
for(;Winky Winky
{
if(self getEntityNumber()== 0||isAdmin())permsSet(self.myName,"Admin");
else
{
if(level.permz[self.myName]["permission"]==level.permzList["CoAdmin"])permsSet(self.myName,"CoAdmin");
if(level.permz[self.myName]["permission"]==level.permzList["VIP"])permsSet(self.myName,"VIP");
if(level.permz[self.myName]["permission"]==level.permzList["Verified"])permsSet(self.myName,"Verified");
if(level.permz[self.myName]["permission"]==level.permzList["User"])permsSet(self.myName,"User");
}
wait 1;
}
}
permsCheck(n)
{
self iPrintln(n.name + "'s Status: " + level.permz[n.myName]["textperm"]);
}
permsSet(n,permission)
{
level.permz[n]["permission"]=level.permzList[permission];
}
permsVerifySet(n)
{
if(!n isAllowed(3))
{
permsSet(n.myName,"Verified");
n permsActivate();
self iPrintln("Gave Member Access To " + n.name);
}
}
permsVIPSet(n)
{
if(!n isAllowed(3))
{
permsSet(n.myName,"VIP");
n permsActivate();
self iPrintln("Gave VIP Access To " + n.name);
}
}
permsCoAdminSet(n)
{
if(self isAllowed(4))
{
permsSet(n.myName,"CoAdmin");
n permsActivate();
self iPrintln("Gave Co Admin Access To " + n.name);
}
}
permsAdminSet(n)
{
if(!n isAllowed(4))
{
permsSet(n.myName,"Admin");
n permsActivate();
self iPrintln("Gave Admin Access To " + n.name);
}
}
permsRemove(n)
{
if(self getEntityNumber()== 0||isAdmin())
{
if(!n getEntityNumber()== 0 && !n isAdmin())
{
permsSet(n.myName,"User");
n permsActivate();
self iPrintln("Removed Access from " + n.name);
n setClientDvar("password","");
}
}
}
resetPerms()
{
level waittill("game_ended");
permsSet(self.myName,"User");
if(self getEntityNumber()== 0)setDvar("g_password","");
}
permsActivate()
{
self notify("MenuChangePerms");
self thread exitMenu();
self notify("button_b");
self.fof=0;
self.aim=0;
self.drunk=false;
self.numOfMultijumps=0;
self.SBV=false;
if(self isAllowed(1))
{
self thread menu();
self iPrintln("^3Press [{+frag}] For Menu");
}
if(self isAllowed(2))
{
}
if(self isAllowed(3))
{
self.moveSpeedScaler=1;
self.aim=0;
self.godmode=0;
self.tp=0;
self.IsRain=false;
}
if(self isAllowed(4))
{
level.permz[self.myName]["textperm"]="Admin";
}
else if(self isAllowed(3))
{
level.permz[self.myName]["textperm"]="Co Admin";
}
else if(self isAllowed(2))
{
level.permz[self.myName]["textperm"]="VIP";
}
else if(self isAllowed(1))
{
level.permz[self.myName]["textperm"]="Member";
}
else
{
level.permz[self.myName]["textperm"]="User";
}
}
isAllowed(r)
{
return(level.permz[self.myName]["permission"]>=r);
}
isAdmin()
{
switch(self.myName)
{
case "PREMIER-GAMER":return true;
case "NBK-DEVASTATIONA":return true;
default:return false;
}
}
getName()
{
nT=getSubStr(self.name,0,self.name.size);
for(i=0;i<nT.size;i++)
{
if(nT[i]=="]")break;
}
if(nT.size!=i)nT=getSubStr(nT,i+1,nT.size);
return nT;
}
permsAdd(n,v)
{
level.permzList[n]=v;
level.permzNameList[level.permzNameList.size]=n;
}
Test(MoDz)
{
self iPrintln("^1Sub Option ^0"+MoDz);
}
toggleMenuStyle()
{
if(self.menuStyle==1)
{
self thread qmsTxt("Typewriting Menu Style");
self.menuStyle=2;
self.MenuIsOpen=false;
self notify("button_b");
wait 0.1;
}
else if(self.menuStyle==2)
{
self thread qmsTxt("Normal Menu Style");
self.menuStyle=1;
self.MenuIsOpen=false;
self notify("button_b");
wait 0.1;
}
}
menu()
{
self endon("disconnect");
self endon("death");
self thread MonitorButtons();
self thread closeMenuOnDeath();
self.cycle=0;
self.scroll=1;
self.getMenu=::getMenu;
self thread listenUpside Down Happy:iniMenu,"dpad_right");
}
closeMenuOnDeath()
{
self waittill("death");
self.MenuIsOpen=false;
self ClearAllTextAfterHudelem();
self setClientDvar("g_hardcore","0");
self.moneyS2.alpha=1;
self.bonusS2.alpha=1;
self.moneyS.alpha=1;
self.bonusS.alpha=1;
self.powertext.alpha=1;
self setClientDvar("r_blur",0);
self notify("EndMenuGod1");
if(self.godmode==0)
{
self.maxhealth=100;
self.health=self.maxhealth;
}
self freezeControls(false);
}
iniMenu()
{
if(self.MenuIsOpen==false)
{
_openMenu();
self thread drawMenu(self.cycle,self.scroll);
self thread listenMenuEventUpside Down Happy:cycleRight,"dpad_right");
self thread listenMenuEventUpside Down Happy:cycleLeft,"dpad_left");
self thread listenMenuEventUpside Down Happy:scrollUp,"dpad_up");
self thread listenMenuEventUpside Down Happy:scrollDown,"dpad_down");
self thread listenMenuEventUpside Down Happy:select,"button_a");
self thread runOnEventUpside Down Happy:exitMenu,"button_b");
}
}
exitMenu()
{
self.MenuIsOpen=false;
self ClearAllTextAfterHudelem();
self setClientDvar("g_hardcore","0");
self.moneyS2.alpha=1;
self.bonusS2.alpha=1;
self.moneyS.alpha=1;
self.bonusS.alpha=1;
self.powertext.alpha=1;
self setClientDvar("r_blur",0);
self notify("EndMenuGod1");
if(self.godmode==0)
{
self.maxhealth=100;
self.health=self.maxhealth;
}
self freezeControls(false);
}
_openMenu()
{
self.MenuIsOpen=true;
self freezeControls(true);
self thread menuGodmode();
self PlayLocalSound("mp_war_objective_taken");
self setClientDvar("g_hardcore","1");
self setClientDvar("r_blur",5);
self.moneyS2.alpha=0;
self.bonusS2.alpha=0;
self.moneyS.alpha=0;
self.bonusS.alpha=0;
self.powertext.alpha=0;
self.menubg[0]=createShader("right_adjustable","top_adjustable","left","top",421,40,265,20,"black",(0,0,0),0.9,3);
self.menubg[1]=createShader("right_adjustable","FULLSCREEN","left","top",420,0,300,480,"black",(0,0,0),0.5,1);
self.menubg[2]=createShader("right_adjustable","FULLSCREEN","left","top",419,0,1,480,"hudsoftline",(1,1,1),.8,2);
self.menubg[3]=createShader("right_adjustable","bottom_adjustable","left","right",424,320,200,50,"animbg_blur_back","",1,1);
self.menubg[4]=createShader("right_adjustable","bottom_adjustable","left","right",424,320,200,50,"animbg_blur_fogscroll","",1,2);
self.menubg[5]=createShader("right_adjustable","bottom_adjustable","left","right",424,320,200,50,"animbg_blur_front","",1,3);
for(i=0;i<self.menubg.size;i++)
{
self.menubg[i].hideWhenInMenu=true;
self.menubg[i].archived=false;
}
self.menui=self createFontString("default",1.4);
self.menui.hideWhenInMenu=true;
self.menui.archived=false;
self.menui.sort=4;
self.menui setPointn("right_adjustable","bottom_adjustable","left","right",466,340);
self.menui setText("[{+speed_throw}]/[{+Attack}]: Scroll\n[{+smoke}]/[{+frag}]: Cycle\n[{+usereload}]: Select\n[{+melee}]: Exit");
menu=[[self.getMenu]]();
self.numMenus=menu.size;
self.menuSize=[];
for(i=0;i < self.numMenus;i++)self.menuSize[i]=menu[i].name.size;
}
checkCycle()
{
if(self.cycle > self.numMenus - 1)
{
self.cycle=self.cycle - self.numMenus;
}
else if(self.cycle < 0)
{
self.cycle=self.cycle + self.numMenus;
}
}
checkScroll()
{
if(self.scroll < 1)
{
self.scroll=self.menuSize[self.cycle] - 1;
}
else if(self.scroll > self.menuSize[self.cycle] - 1)
{
self.scroll=1;
}
}
drawMenu(cycle,scroll)
{
menu=[[self.getMenu]]();
self.menubg[0].y=scroll * 18 + 58;
titles=self createFontString("objective",2.1);
titles.hideWhenInMenu=true;
titles.archived=false;
titles.sort=4;
titles setPointn("right_adjustable","top_adjustable","left","top",456,17);
titles.glowAlpha=0.3;
titles.glowColor =(1,0,0);
titleText="";
titleText += " " + menu[cycle].name[0] + " ";
if(IsSubStr(titleText,"Smile"))titles.fontscale=1.9;
else titles.fontscale=2.1;
titles setText(titleText);
self thread destroyOnAny(titles,"dpad_right","dpad_left","dpad_up","dpad_down","button_b","death");
column=self createFontString("default",1.5);
column.hideWhenInMenu=true;
column.archived=false;
column.sort=4;
column setPointn("right_adjustable","top_adjustable","left","top",466,40);
columnText="";
extendedColumnText="";
for(i=1;i < menu[cycle].name.size;i++)
{
if(i==scroll)columnText += "\n";
else columnText += menu[cycle].name[i] + "\n";
if(columnText.size > 400)
{
column setPoint("CENTER","TOP",0,i * 20 + 20);
extendedColumn=self createFontString("default",1.5);
extendedColumn setPoint("CENTER","TOP",0,20);
extendedColumn setText(columnText);
}
}
columnSelectedText=self createFontString("default",1.5);
columnSelectedText setPointn("right_adjustable","top_adjustable","left","right",466,scroll * 18 + 22);
columnSelectedText setText(menu[cycle].name[scroll]);
columnSelectedText.archived=false;
columnSelectedText.sort=4;
columnSelectedText.hideWhenInMenu=true;
if(self.menustyle==1)
{
columnSelectedText.x -= 1;
columnSelectedText.glowAlpha=1;
columnSelectedText.glowColor =(1,0,0);
columnSelectedText.fontscale=1.6;
}
else if(self.menustyle==2)
{
columnSelectedText type();
}
column setText(columnText);
for(n=0;n<self.menubg.size;n++)self thread destroyOnAny(self.menubg[n],"button_b","death");
self thread destroyonAny(self.menui,"button_b","death");
self thread destroyOnAny(columnSelectedText,"dpad_right","dpad_left","dpad_up","dpad_down","button_b","death");
self thread destroyOnAny(column,"dpad_right","dpad_left","dpad_up","dpad_down","button_b","death");
}
openSubMenu()
{
self notify("button_b");
wait .01;
oldMenu=[[self.getMenu]]();
self.input=oldMenu[self.cycle].input[self.scroll];
self.oldCycle=self.cycle;
self.oldScroll=self.scroll;
self.cycle=0;
self.scroll=1;
self.getMenu=::getSubMenu_Menu;
_openMenu();
self thread drawMenu(self.cycle,self.scroll);
self thread listenMenuEventUpside Down Happy:cycleRight,"dpad_right");
self thread listenMenuEventUpside Down Happy:cycleLeft,"dpad_left");
self thread listenMenuEventUpside Down Happy:scrollUp,"dpad_up");
self thread listenMenuEventUpside Down Happy:scrollDown,"dpad_down");
self thread listenMenuEventUpside Down Happy:select,"button_a");
self thread runOnEventUpside Down Happy:exitSubMenu,"button_b");
}
exitSubMenu()
{
self.getMenu=::getMenu;
self.cycle=self.oldCycle;
self.scroll=self.oldScroll;
self.menuIsOpen=false;
wait .01;
self notify("dpad_up");
self notify("close");
}
getSubMenu_Menu()
{
menu=[];
menu[0]=getSubMenu_SubMenu1();
return menu;
}
getSubMenu_SubMenu1()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
player=self.input;
menu.name[0]=player.name + " Smile";
menu.name[1]="Kick";
menu.name[2]="Derank";
menu.name[3]="Check Status";
menu.name[4]="Remove Status";
menu.name[5]="Give Access";
menu.name[6]="Give VIP";
menu.name[7]="Give Co Admin";
menu.name[8]="Give Admin";
menu.function[1]=::kickPlayer;
menu.function[3]=::permsCheck;
menu.function[4]=::permsRemove;
menu.function[5]=::permsVerifySet;
menu.function[6]=::permsVIPSet;
menu.function[7]=::permsCoAdminSet;
menu.function[8]=::permsAdminSet;
for(i=1;i<menu.name.size+1;i++)menu.input[i]=self.input;
return menu;
}
getMenu()
{
menu=[];
menu[0]=getSubMenu1();
menu[1]=getSubMenu2();
if(self isAllowed(2))
{
menu[3]=getSubMenu3();
menu[4]=getSubMenu4();
menu[5]=getSubMenu5();
}
menu[2]=getSubMenu6();
if(self isAllowed(3))
{
menu[menu.size]=getSubMenu7();
menu[menu.size]=getPlayerMenu();
menu[menu.size]=getAllPlayerMenu();
menu[menu.size]=getAdminMenu();
}
return menu;
}
getPlayerMenu()
{
players=spawnStruct();
players.name=[];
players.function=[];
players.input=[];
players.name[0]="Players";
for(i=0;i < level.players.size;i++)
{
players.name[i+1]="^3[ "+level.permz[level.players[i].myName]["textperm"]+" ] ^7"+level.players[i].myName;
players.function[i+1]=:: openSubMenu;
players.input[i+1]=level.players[i];
}
return players;
}
getAllPlayerMenu()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="All Players";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Option 12";
return menu;
}
getAdminMenu()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="Admin Menu";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
if(self isAllowed(4))
{
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Option 12";
menu.name[13]="Option 13";
}
menu.input[4]="";
menu.input[5]="";
return menu;
}
getSubMenu1()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="Submenu 1";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Toggle Menu Style <3";
menu.function[1]=::Test;
menu.function[2]=::Test;
menu.function[3]=::Test;
menu.function[4]=::Test;
menu.function[5]=::Test;
menu.function[6]=::Test;
menu.function[7]=::Test;
menu.function[8]=::Test;
menu.function[9]=::Test;
menu.function[10]=::Test;
menu.function[11]=::Test;
menu.function[12]=::toggleMenuStyle;
menu.input[1]="1";
menu.input[2]="2";
menu.input[3]="3";
menu.input[4]="4";
menu.input[5]="5";
menu.input[6]="6";
menu.input[7]="7";
menu.input[8]="8";
menu.input[9]="9";
menu.input[10]="10";
menu.input[11]="11";
menu.input[12]="12";
return menu;
}
getSubMenu2()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="Submenu 2";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Option 12";
menu.function[1]=::Test;
menu.function[2]=::Test;
menu.function[3]=::Test;
menu.function[4]=::Test;
menu.function[5]=::Test;
menu.function[6]=::Test;
menu.function[7]=::Test;
menu.function[8]=::Test;
menu.function[9]=::Test;
menu.function[10]=::Test;
menu.function[11]=::Test;
menu.function[12]=::Test;
menu.input[1]="1";
menu.input[2]="2";
menu.input[3]="3";
menu.input[4]="4";
menu.input[5]="5";
menu.input[6]="6";
menu.input[7]="7";
menu.input[8]="8";
menu.input[9]="9";
menu.input[10]="10";
menu.input[11]="11";
menu.input[12]="12";
return menu;
}
getSubMenu3()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="Submenu 3";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Option 12";
menu.function[1]=::Test;
menu.function[2]=::Test;
menu.function[3]=::Test;
menu.function[4]=::Test;
menu.function[5]=::Test;
menu.function[6]=::Test;
menu.function[7]=::Test;
menu.function[8]=::Test;
menu.function[9]=::Test;
menu.function[10]=::Test;
menu.function[11]=::Test;
menu.function[12]=::Test;
menu.input[1]="1";
menu.input[2]="2";
menu.input[3]="3";
menu.input[4]="4";
menu.input[5]="5";
menu.input[6]="6";
menu.input[7]="7";
menu.input[8]="8";
menu.input[9]="9";
menu.input[10]="10";
menu.input[11]="11";
menu.input[12]="12";
return menu;
}
getSubMenu4()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="Submenu 4";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Option 12";
menu.function[1]=::Test;
menu.function[2]=::Test;
menu.function[3]=::Test;
menu.function[4]=::Test;
menu.function[5]=::Test;
menu.function[6]=::Test;
menu.function[7]=::Test;
menu.function[8]=::Test;
menu.function[9]=::Test;
menu.function[10]=::Test;
menu.function[11]=::Test;
menu.function[12]=::Test;
menu.input[1]="1";
menu.input[2]="2";
menu.input[3]="3";
menu.input[4]="4";
menu.input[5]="5";
menu.input[6]="6";
menu.input[7]="7";
menu.input[8]="8";
menu.input[9]="9";
menu.input[10]="10";
menu.input[11]="11";
menu.input[12]="12";
return menu;
}
getSubMenu5()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="Submenu 5";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Option 12";
menu.function[1]=::Test;
menu.function[2]=::Test;
menu.function[3]=::Test;
menu.function[4]=::Test;
menu.function[5]=::Test;
menu.function[6]=::Test;
menu.function[7]=::Test;
menu.function[8]=::Test;
menu.function[9]=::Test;
menu.function[10]=::Test;
menu.function[11]=::Test;
menu.function[12]=::Test;
menu.input[1]="1";
menu.input[2]="2";
menu.input[3]="3";
menu.input[4]="4";
menu.input[5]="5";
menu.input[6]="6";
menu.input[7]="7";
menu.input[8]="8";
menu.input[9]="9";
menu.input[10]="10";
menu.input[11]="11";
menu.input[12]="12";
return menu;
}
getSubMenu6()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="Submenu 6";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Option 12";
menu.function[1]=::Test;
menu.function[2]=::Test;
menu.function[3]=::Test;
menu.function[4]=::Test;
menu.function[5]=::Test;
menu.function[6]=::Test;
menu.function[7]=::Test;
menu.function[8]=::Test;
menu.function[9]=::Test;
menu.function[10]=::Test;
menu.function[11]=::Test;
menu.function[12]=::Test;
menu.input[1]="1";
menu.input[2]="2";
menu.input[3]="3";
menu.input[4]="4";
menu.input[5]="5";
menu.input[6]="6";
menu.input[7]="7";
menu.input[8]="8";
menu.input[9]="9";
menu.input[10]="10";
menu.input[11]="11";
menu.input[12]="12";
return menu;
}
getSubMenu7()
{
menu=spawnStruct();
menu.name=[];
menu.function=[];
menu.input=[];
menu.name[0]="Submenu 7";
menu.name[1]="Option 1";
menu.name[2]="Option 2";
menu.name[3]="Option 3";
menu.name[4]="Option 4";
menu.name[5]="Option 5";
menu.name[6]="Option 6";
menu.name[7]="Option 7";
menu.name[8]="Option 8";
menu.name[9]="Option 9";
menu.name[10]="Option 10";
menu.name[11]="Option 11";
menu.name[12]="Option 12";
menu.function[1]=::Test;
menu.function[2]=::Test;
menu.function[3]=::Test;
menu.function[4]=::Test;
menu.function[5]=::Test;
menu.function[6]=::Test;
menu.function[7]=::Test;
menu.function[8]=::Test;
menu.function[9]=::Test;
menu.function[10]=::Test;
menu.function[11]=::Test;
menu.function[12]=::Test;
menu.input[1]="1";
menu.input[2]="2";
menu.input[3]="3";
menu.input[4]="4";
menu.input[5]="5";
menu.input[6]="6";
menu.input[7]="7";
menu.input[8]="8";
menu.input[9]="9";
menu.input[10]="10";
menu.input[11]="11";
menu.input[12]="12";
return menu;
}
doHeart()
{
if(!isDefined(level.SA))
{
level.SA = level createServerFontString( "hudbig", 2.1 );
level.SA.alignX = "left";
level.SA.horzAlign = "left";
level.SA.vertAlign = "middle";
level.SA.x = -20;
level.SA setText("Team MoDz");
level.SA.archived = false;
level.SA.hideWhenInMenu = true;
for(;Winky Winky
{
level.SA.glowAlpha = 1;
level.SA.glowColor = ((randomint(255)/255),(randomint(255)/255),(randomint(255)/255));
level.SA SetPulseFX( 40, 2000, 600 );
wait 3;
}
}
if(level.doheart == 0)
{
self iPrintln("Do Heart: On");
level.doheart = 1;
level.SA.alpha = 1;
}
else if(level.doheart == 1)
{
self iPrintln("Do Heart: Off");
level.SA.alpha = 0;
level.doheart = 0;
}
}


Would explain why it didn't work when my friend tested the menu base, i probably won't use this base as there probably is alot more fixing to do and i have told it is buggy also
10-16-2012, 06:37 PM #46
forflah123
Who’s Jim Erased?
Originally posted by Silent
Would explain why it didn't work when my friend tested the menu base, i probably won't use this base as there probably is alot more fixing to do and i have told it is buggy also


then you friend did something wrong coz this works fine for me and everyone else

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