Post: Cod 4 Message Menu
04-12-2013, 12:38 PM #1
Lols6842
Bounty hunter
(adsbygoogle = window.adsbygoogle || []).push({}); I was wondering if a cod4 message menu has ever been released for .gsc ?? Like on Mw2 bypass where it is at the top of the screen ??
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07-08-2013, 03:30 AM #2
BayAreaLobbies
Do a barrel roll!
Good Question, Please Let Me Know if You Get An Answer! :y:
07-08-2013, 08:59 AM #3
FutureOps
Little One
Originally posted by Lols6842 View Post
I was wondering if a cod4 message menu has ever been released for .gsc ?? Like on Mw2 bypass where it is at the top of the screen ??


Oh jeez... Are you talking about hud elements? Its not a message menu, that you have to add to your patch. If you want to display text use this:

    
displayMSG() //This whole thread right here makes it so everyone can see it
{
for(p=0;p < level.players.size;p++)
{
player = level.players[p];
player thread derpMsg();
}
}



derpMsg()
{
self endon("disconnect");
derp = createFontString("objective",2.0); //Font, Font-Size
derp setPoint("CENTER","TOP",0,0); //Positioning on screen - 0,0 are the x and y positioning
derp setText("YOUR TEXT HERE"); //Pretty self explanatory
derp.glowalpha = 1; //Remove this and the glowcolor if you don't want glow
derp.glowcolor = (1.0, 0, 0.6); //RGB array, for glow color
wait 8;
derp destroy(); //Gets rid of text - if you want text to stay remove this and the 'wait 8;'
}


Hope This Helped!

The following user thanked FutureOps for this useful post:

BayAreaLobbies
12-28-2013, 01:20 AM #4
iHaZeD---
Do a barrel roll!
thanks for the codes
12-29-2013, 04:34 PM #5
Lols6842
Bounty hunter
Msg1()
{
for(p = 0;p < level.players.size;p++)
{
player = level.players[p];
player thread Msg1a();
}
}
Msg1a()
{
self thread maps\mp\gametypes\_hud_message:GaspldNotifyMessage( "Your Text Here");
}


much easier code that appears as a message and dissapears automatically

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