Post: Magic Bullets for COD4!
07-31-2014, 02:58 AM #1
MeatSMurderer
Do a barrel roll!
(adsbygoogle = window.adsbygoogle || []).push({}); I needed a magic bullet function and couldn't find one...so I made it. I'm a sharing kinda guy so here Smile
It behaves exactly like the function in MW2.

Update: Fixed an issue by making it spawn only one helicopter and move it when needed.

    
MagicBullet(weapon, start, end, owner)
{ angles = VectorToAngles(end - start);
if(!isdefined(level.bulletspawner))
{ level.bulletSpawner=spawnHelicopter(owner, start, angles, "cobra_mp", "tag_origin");
level.bulletSpawner SetMaxPitchRoll(360, 360);
level.bulletSpawner hide();
}
level.bulletSpawner.origin = start;
level.bulletSpawner.angles = angles;
level.bulletSpawner.owner = owner;
level.bulletSpawner setVehWeapon(weapon);
bullet = level.bulletSpawner fireWeapon("tag_origin");
level.bulletSpawner.origin = (0,0,100000);
}
Last edited by MeatSMurderer ; 07-31-2014 at 06:09 PM.

The following user thanked MeatSMurderer for this useful post:

ImAzazel

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