public static void SV_GameSendServerCommand(uint client, string command)
{
CallFunc(0x228fa8, client, 0, str_pointer(command), 0, 0);
return;
}
public static void SV_SendServerCommand(uint client, string command)
{
CallFunc(0x22cebc, client, 0, str_pointer(command), 0, 0);
return;
}
public static void SV_GameSendServerCommand(uint client, string command)
{
CallFunc(0x228fa8, client, 0, str_pointer(command), 0, 0);
return;
}
public static void SV_SendServerCommand(uint client, string command)
{
CallFunc(0x22cebc, client, 0, str_pointer(command), 0, 0);
return;
}
Copyright © 2026, NextGenUpdate.
All Rights Reserved.