Hello friends
Hmm, the Resident Evil series pulled one of these too. The guys at Capcom and
Infinity Ward think alike. Both knew their franchises were getting dull, and
both drastically changed things for the fourth outing. However, both also
kept many of the same gameplay elements.
Hold on now, this game is not the Second Coming like RE4 was. This game is
good, but it's still COD with a new coat of paint. That is not a bad thing in
any way, but having last played COD2, I quickly realized this game is more or
less the same. And according to the rap during the credits, COD3 isn't even a
real COD game, so I guess I'm good to skip 3.
This game is great. The developers realized that instead of making a 12 hour
game with about six hours of pure repitition, they decided to cut out the
filler and serve the tender meat only. This game is short, but that is not a
knock against it. You'll appreciate the fast pace and the tense situations.
These are the most intense cutscenes/pseudo-cutscenes in any game, and they
may play with your emotions at times. It's a game you want to play for
presentation alone.
The bad is that this game is TOO fast. It's wham, bam, twist, end level. It
borders on stressful, since you really never stop moving for long. Another
issue that new players won't realize, this game is COD with new guns. The
bad thing about this is that instead of the ultra-high tech of a game like
GRAW, this game feels like you are limited. At times when things get hectic,
you just might wish you had a really cool helmet.
Thanks