Post: How to successfully open PoGo bot sources
08-01-2016, 10:01 PM #1
Ethen
Banned
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Thought that I'd make a little explanation on how to open source files in visual studio without getting any errors!


1. Download the You must login or register to view this content., and extract it somewhere you know e.g. Desktop

2. Go into your source folder, it will look like this
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3. Open "FeroxRev" and you will notice it is empty

4. Drag the contents of the API into the Ferox folder
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and the Ferox folder should look like this:
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And the simply open up the .sln and reload the project!
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One more thing:
Originally posted by another user
This won't work properly if the bot requires an older/newer version of the Rocket API that you provided or if they roll their own fork of it. Best way to open a repo from GitHub is to install git on your PC and run these commands:
git clone <the repo git url>
cd <directory name of cloned repo>
git submodule sync FeroxRev
git submodule update FeroxRev



This should pull down the latest version of whatever Rocket API they're using.

Last edited by Toxic ; 08-02-2016 at 10:29 AM.

The following 2 users say thank you to Ethen for this useful post:

Cameron, Gryphus
08-02-2016, 12:09 AM #2
Tustin
Balls of Steel
This won't work properly if the bot requires an older/newer version of the Rocket API that you provided or if they roll their own fork of it. Best way to open a repo from GitHub is to install git on your PC and run these commands:
git clone <the repo git url>
cd <directory name of cloned repo>
git submodule sync FeroxRev
git submodule update FeroxRev


This should pull down the latest version of whatever Rocket API they're using.

The following user thanked Tustin for this useful post:

Ethen

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