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The original Battlefield might have been a PC franchise, but Bad Company marked the brands move onto consoles and was well received by console fans. Overall, it was a great move for the Battlefield series and few people will contest that.
What people are contesting is the way that DICE are treating the second game, which is due to be released on both consoles and PC. Although many PC gamers are excited to see the series return, others are not so happy with some decisions being made by the company during development. The decisions remind us of those taken by Infinity Ward during the development of Modern Warfare 2.
Firstly, DICE have stated that there won’t be any private dedicated servers and secondly they’ve now revealed that the game won’t have a developer console. Neither of these decisions are as big as Modern Warfare 2 not letting people use dedicated servers at all, but they are still things that many PC gamers expect, and the kind of things that more hardcore players and server admins often get angry about.
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We’re not sure what to think. If DICE had simply been open about these decisions earlier we might have had more respect for them. Instead, they spent a lot of time during the Modern Warfare 2 boycott stating how they would be making a game that would have all the typical elements of a PC game and wouldn’t go all ‘infinity ward’ on us.
They’ve also stated that their decisions have been made to stop cheating during the game, which we find absurd considering that many of the most popular PC games of the last few years have had both private servers and a developer console without any problems, including games played in international tournaments such as Counterstrike.
If Modern Warfare 2’s $1 billion sales figures are anything to go by though, the small percentage of people who make a large fuss about such things will just end up buying the game along with everyone else anyway, which could mean similar decisions by other PC developers in the future.