Post: [UPDATED] PS3 'Private Key,' Enabling Unauthorized Code
12-29-2010, 10:52 PM #1
CLM
[b]They say sorry Mr. West is..[/b]
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PS3 'Private Key,' Enabling Unauthorized Code


UPDATE: Some tools for ps3 files. Expect some fail, this is still WIP. Check it out here: You must login or register to view this content.

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UPDATE:

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UPDATE: Sha1 hashes for some keys

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UPDATE: The scam videos are gone now but the fake Fail0verflow account is still there. Don't get fooled by imposter's.

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UPDATE: Watch out for Fail0verflow impersonators. They will scam you.

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UPDATE: What Sony has to do to patch this! (Thanks manster)

1) Respin the hardware. There's an incredible exploit in that the verification of bootloaders loaded off the NAND/NOR is verified after they've been loaded, and then they're allowed to continue to execute. This is why ALL EXISTING PS3s on the market are from now on hackable. Really. There's nothing that can be done to stop this.

2) Design new firmware(s) that contains the infamous "whitelist" of all previously (and erroneously) signed software, but with new keys and new signature verification algorithms. Deploy these firmwares/loaders ONLY on the respinned hardware (see above).

3) For older hardware (that is, everything already produced from the factory and on the market) release new firmware that contains the new signature verification algorithms, but NOT any of the new keys. Remember, what you deploy on the old hardware is fully transparent. Update the loaders as well, as talked about in the presentation, since that will force everyone who wants to have a still jailbroken console to install a modchip (see #1).

4) Dual-sign all new stuff. Old broken consoles will be able to run it, and the new secure model will verify with new keys. Previously signed software will only execute on the new systems if they pass the whitelist-test.

UPDATE: What Marcan had to install in order to dump/change the NOR chip. This is probably what your going to have to do.

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UPDATE:

This should be released by January

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Fail0verflow releases this statement about Geohot

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UPDATE: Marcan @ 27C3 Lightning Talk

[ame]https://www.youtube.com/watch?v=lGI0EnNQ5GE[/ame]

Read the slide presentation during the conference here: You must login or register to view this content.

UPDATE: PS3 Demo NOW in #Saal3 at #27c3

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WATCH HERE: You must login or register to view this content.
(Note: Streaming from that room is a little overloaded atm. If you can't connect be patient)

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Fail0verflow, the hackers responsible for the Wii's Homebrew channel, gave a presentation during the Chaos Communication Conference 27C3 in which they are claiming they have figured out the 'private key' used by Sony to authorize code to run on retail PS3 systems. This could potentially give "full control of the PS3 system," without having to use a usb device. For those of you who don’t understand yet, this will make us able to sign our own files with Sony’s encryption will and allow us to create our own software/homebrew and load it without even needing to jailbreak the PS3, because it will look like a legit piece of software from Sony.

Btw: PSN ACCESS NOT YET CONFIRMED


The group will explain more when their website launches, and have planned a demo for tomorrow's conference. But what they have explained is how Sony didn't bother generating any random numbers to secure the PS3. Look at the picture below.

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Read the tweet below on what this is supposed to do. As it is not meant to enable PS3 game piracy.

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But don't expect to see the website launch tomorrow. Fail0verflow told Joystiq the folllowing via twitter.

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UPDATE: Full presentation after the break, courtesy of PSGroove.

[ame]https://www.youtube.com/watch?v=HEFMAP0mTvY[/ame]

[ame]https://www.youtube.com/watch?v=qFuTCEtK6l8[/ame]

[ame]https://www.youtube.com/watch?v=84WI-jSgNMQ[/ame]

Fail0verflow just launched another statement on the PS3's security

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To keep up to date with Fail0verflow's progress and work, check out their You must login or register to view this content. and You must login or register to view this content.
Note: Their website is currently down at the moment because they are working on a demo.

Source: You must login or register to view this content.
Last edited by CLM ; 01-02-2011 at 11:15 PM.

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12-31-2010, 09:54 AM #119
Dylan_Owns
Master of teh internetz
Does this mean that we could have some custom maps for CoD?
12-31-2010, 01:54 PM #120
Evanrocks
Do a barrel roll!
Originally posted by Owns View Post
Does this mean that we could have some custom maps for CoD?


Well it says psn access not yet confirmed...

---------- Post added at 07:54 AM ---------- Previous post was at 06:56 AM ----------

Originally posted by ClutchLikeMelo View Post


This should be released by January



by january or during?
12-31-2010, 02:50 PM #121
Mr.Kane
Greatness
Can't Sony change the private keys with a FW update? they just re-code the whole system to make there new private key do the signing?
12-31-2010, 03:06 PM #122
Deadpool
Cake is a lie
Originally posted by Mr.KANE View Post
Can't Sony change the private keys with a FW update? they just re-code the whole system to make there new private key do the signing?


Yes, they can do that.
They would need to include a whitelist to allow old games to work though.
12-31-2010, 03:17 PM #123
Mr.Kane
Greatness
Originally posted by F View Post
Yes, they can do that.
They would need to include a whitelist to allow old games to work though.


That will be the next step to deny us our hacking freedom. But using this we may be able to code our own firmware to allow linux again, enable online play, have a pirated store ect.. But this all takes time, if anyone here has hacked a wii they know what I mean, it was one small step at a time but each step took them further along thhe path.
12-31-2010, 03:39 PM #124
Fail
I Break The Rules.
Originally posted by Mr.KANE View Post
That will be the next step to deny us our hacking freedom. But using this we may be able to code our own firmware to allow linux again, enable online play, have a pirated store ect.. But this all takes time, if anyone here has hacked a wii they know what I mean, it was one small step at a time but each step took them further along thhe path.


So your saying it doesn't matter what ps3 firmware im on right now? I can jailbreak it soon?
12-31-2010, 03:40 PM #125
ihaxgames
Treasure hunter
Originally posted by Evanrocks View Post
Well it says psn access not yet confirmed...

---------- Post added at 07:54 AM ---------- Previous post was at 06:56 AM ----------



by january or during?

This will allow us to sign a backup manager or something similar and run it on FW 3.55 or above, but if you didn't update don't do it yet, as we can't be sure how it'll work, because the payloads had a lot to do with how the backup managers could or couldn't function
12-31-2010, 03:48 PM #126
Mr.Kane
Greatness
Originally posted by Fail View Post
So your saying it doesn't matter what ps3 firmware im on right now? I can jailbreak it soon?


Well soon enough maybe but for now you still need to be on 3.41 to do anything that is not an offically done by sony.

JB's are still needed to do any hacking for us (the community) as of now but fail0verfl0w have said they will be releasing their tools and they didn't use a JB (I don't think so anyway)
12-31-2010, 03:52 PM #127
Dylan_Owns
Master of teh internetz
Custom Maps would be awesome, but we'd run into a few troubles.

First, no PSN access would render this useless

Second, getting them online in public games would be impossible unless everyone in the lobby had them.

Third, even getting them in private matches would be hard, you'd have to get the map onto the console, then edit the map list.

Or we could just take a current map and edit that, it'd get around the whole map list thing...

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