Post: Minecraft X-Ray 2.7 Maintenance Branch
03-17-2011, 05:21 PM #1
x Too GodLy x
Are you high?
(adsbygoogle = window.adsbygoogle || []).push({}); Hello all - I felt it might be worth it to start a new topic for this, so here's an official topic for the You must login or register to view this content.

Official Site: You must login or register to view this content.
Sourceforge Project Page: You must login or register to view this content.
Latest Release: You must login or register to view this content. (Win) | (Linux/OSX)
(2011.03.16) You must login or register to view this content.
Full sourcecode is included, under the New/Modified BSD License


pictures:
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The Maintenance Branch is based on the excellent program You must login or register to view this content. looks to be at least temporarily abandoned.

The changed-feature list is becoming a little cumbersome to deal with in this post, so I'll just pick what I consider the main ones here. See the Changelog on the site for the complete list of changes.

Full support for all blocks through Beta 1.3. This includes Nether blocks, Lapis Lazuli, Note Blocks, Beds, etc.
Blocks are loaded on-demand, and the app should handle worlds of any size. This also results in much faster initial load times.
Keybindings and resource highlight settings can be specified in a configuration file.
"Explored" highlighting, which shows you where you've placed torches in underground tunnels.


Some known issues:

There are some rendering glitches related to transparency (in water, portals, glass, "decorative" blocks like torches, flowers, etc)
Redstone dust rendering makes no attempt to actually "link up" like they're supposed to
The app can get noticeably glitchy when loading chunks; I'll be working on that.
The minimap will only show loaded chunks, so is a little less useful. Once I figure out how to get chunks to load in the background without severe framerate drops, I'll have the minimap populate silently in the background.
The app does leak memory, and will eventually crash with an OutOfMemoryError if you keep loading new areas of a large map. I suspect that most people won't run into this, though. Again, I'll try to figure that out.
The Nether toggle button can end up putting the camera in a location with no actual map data. Use Home or End to warp to the spawn or player position to get to where there's some data, for now.

I started this new topic because the one for the main X-Ray program clearly won't have its first post edited until (and if) plusminus becomes active on the forums again, and it's easy for my own announcements about new releases to get lost in the clutter. I've seen a handful of folks already who were using the old 2.7 release without knowing that the Maintenance Branch existed; perhaps this'll help a bit.

Many thanks to plusminus for creating the app in the first place. Full sourcecode is included, as with the original releases. X-Ray is available under the New/Modified BSD License.[/FONT][/I][/B][/SIZE]
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03-23-2011, 01:39 PM #2
Craig1690x
Stupid is Stupid does
does this work for smp ?
03-24-2011, 02:34 AM #3
x Too GodLy x
Are you high?
Originally posted by Craig1690x View Post
does this work for smp ?


wats smp???
03-24-2011, 04:26 AM #4
Originally posted by x
wats smp???


Survival Multiplayer. Essentially the same as single-player but with multiple players.

The following 2 users say thank you to Clutch Hunterr for this useful post:

Craig1690x, x Too GodLy x
04-15-2011, 10:12 PM #5
RGB
2JZ BBWWARRMMMMM
ooooo X-ray mods

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