Post: Modern Warfare 3: Team Perks, No Nukes, New Killstreaks!
06-01-2011, 06:22 PM #1
420
Kush Friendly
(adsbygoogle = window.adsbygoogle || []).push({}); MW3 Multiplayer
Source: You must login or register to view this content. // By: 420 // June 1st, 2011.

Update: This has been proven false.

The majority of people purchase these first person shooters for one huge reason: online multiplayer. I myself see the campaign mode as an obstacle. Instead of basking in all the action, explosives, and cut-scenes, I try to rush through it just for the sake of having it completed. It clears my conscience so that I can hop online. Knowing that the campaign mode is finished lets me play online without worry. With that out there, some seemingly reliable sources have given Kotaku a chunk of information regarding the multiplayer.

The main new addition is said to be called Team Perks, or perks which a team must work together to earn. The sources have revealed four of these perks to Kotaku:

Team Perks:

Stopping Power: Increased bullet damage.
Blast Shield: Unclear
Health Regen: Regenerate health over time.
Stun Protection: Prevent stunning from flash grenades.

New Perks:

Blind Eye: This makes you immune to computer-controlled and player-controlled killstreaks. The pro version makes your launchers lock on faster and gives you extra bullet damage to vehicles.
Assassin: This makes you immune to UAV, thermal, and heartbeat sensors. The pro version also makes you immune to CUAV, EMP and no longer shows your name in red or the crosshair in red when you're targeted.
Point Guard: Every two assists count as a kill towards your killstreak.
Dead Silence: You make no noise.
Recon: Gives you a special kind of radar to spot enemies, most likely. -- Kotaku is unsure about the specs of this perk.

Killstreaks:

EMP Grenade: Temporarily takes out all area electronics.
Littlebird: A tiny remote-controlled helicopter.
Precision Airstrike: Calls in an airstrike on a targeted area.
Stealth bomber: Calls in a B2 Spirit to carpet bomb along a line designated by the player.
Remote Turret: A remote controlled turret.
Directional UAV: A UAV that can be directed into areas to scan for enemies.
Remote Mortar: Direct a mortar team using a zoomable camera view of the map to call in strikes.
Airdrop Trap: A booby-trapped airdrop.
Ammo Resupply: An ammo reloading airdrop.
Escort Airdrop: A protected airdrop.
Specialist Strike Package: Unknown

Keep in mind that none of this information is confirmed. Also, don't forget that this game is filled with leaks, from maps to guns and so on. A huge amount of information was leaked before the planned date, so this information could very well be true. In addition, Kotaku notes that all the perks and killstreaks mentioned above may or may not be in the final product. We will have to wait for confirmation on this matter, but it seems likely that these will be in the game. One more thing Kotaku mentioned was that MW3 will not have dedicated servers -- a disappointment to many.
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The following 8 users say thank you to 420 for this useful post:

Boris Johnson, ChefHOU, game1231, oG GUNN3R, Post Count, sMoKiNyOo, warman_94, will316
06-01-2011, 06:25 PM #2
Mrs.Drake
GOAL: 1000 POSTS
AWESOME... rather then no great dedicated servers :(

The following user thanked Mrs.Drake for this useful post:

TEXAS24_ReStEr
06-01-2011, 06:30 PM #3
JakeP0500
Do a barrel roll!
Thanks fo the info Happy
06-01-2011, 06:32 PM #4
FlutterShy
Big Daddy
Point Guard looks a very useful perk Awesome face.

The following user thanked FlutterShy for this useful post:

Post Count
06-01-2011, 06:33 PM #5
Air.Jordan
Black and Yellow
Originally posted by 420 View Post
MW3 Multiplayer
Source: You must login or register to view this content. // By: 420 // June 1st, 2011.

The majority of people purchase these first person shooters for one huge reason: online multiplayer. I myself see the campaign mode as an obstacle. Instead of basking in all the action, explosives, and cut-scenes, I try to rush through it just for the sake of having it completed. It clears my conscience so that I can hop online. Knowing that the campaign mode is finished lets me play online without worry. With that out there, some seemingly reliable sources have given Kotaku a chunk of information regarding the multiplayer.

The main new addition is said to be called Team Perks, or perks which a team must work together to earn. The sources have revealed four of these perks to Kotaku:

Team Perks:

Stopping Power: Increased bullet damage.
Blast Shield: Unclear
Health Regen: Regenerate health over time.
Stun Protection: Prevent stunning from flash grenades.

New Perks:

Blind Eye: This makes you immune to computer-controlled and player-controlled killstreaks. The pro version makes your launchers lock on faster and gives you extra bullet damage to vehicles.
Assassin: This makes you immune to UAV, thermal, and heartbeat sensors. The pro version also makes you immune to CUAV, EMP and no longer shows your name in red or the crosshair in red when you're targeted.
Point Guard: Every two assists count as a kill towards your killstreak.
Dead Silence: You make no noise.
Recon: Gives you a special kind of radar to spot enemies, most likely. -- Kotaku is unsure about the specs of this perk.

Killstreaks:

EMP Grenade: Temporarily takes out all area electronics.
Littlebird: A tiny remote-controlled helicopter.
Precision Airstrike: Calls in an airstrike on a targeted area.
Stealth bomber: Calls in a B2 Spirit to carpet bomb along a line designated by the player.
Remote Turret: A remote controlled turret.
Directional UAV: A UAV that can be directed into areas to scan for enemies.
Remote Mortar: Direct a mortar team using a zoomable camera view of the map to call in strikes.
Airdrop Trap: A booby-trapped airdrop.
Ammo Resupply: An ammo reloading airdrop.
Escort Airdrop: A protected airdrop.
Specialist Strike Package: Unknown

Keep in mind that none of this information is confirmed. Also, don't forget that this game is filled with leaks, from maps to guns and so on. A huge amount of information leaked before the planned date, so this information could very well be true. In addition, Kotaku notes that all the perks and killstreaks mentioned above may or may not be in the final product. We will have to wait for confirmation on this matter, but it seems likely that these will be in the game. One more thing Kotaku mentioned was that MW3 will not have dedicated servers -- a disappointment to many.


Thats cool. I like your work 420 Smile you do a lot for the news team.
06-01-2011, 06:47 PM #6
AMB
øƒw6K†∆
Originally posted by 420 View Post
MW3 Multiplayer
Source: You must login or register to view this content. // By: 420 // June 1st, 2011.

The majority of people purchase these first person shooters for one huge reason: online multiplayer. I myself see the campaign mode as an obstacle. Instead of basking in all the action, explosives, and cut-scenes, I try to rush through it just for the sake of having it completed. It clears my conscience so that I can hop online. Knowing that the campaign mode is finished lets me play online without worry. With that out there, some seemingly reliable sources have given Kotaku a chunk of information regarding the multiplayer.

The main new addition is said to be called Team Perks, or perks which a team must work together to earn. The sources have revealed four of these perks to Kotaku:

Team Perks:

Stopping Power: Increased bullet damage.
Blast Shield: Unclear
Health Regen: Regenerate health over time.
Stun Protection: Prevent stunning from flash grenades.

New Perks:

Blind Eye: This makes you immune to computer-controlled and player-controlled killstreaks. The pro version makes your launchers lock on faster and gives you extra bullet damage to vehicles.
Assassin: This makes you immune to UAV, thermal, and heartbeat sensors. The pro version also makes you immune to CUAV, EMP and no longer shows your name in red or the crosshair in red when you're targeted.
Point Guard: Every two assists count as a kill towards your killstreak.
Dead Silence: You make no noise.
Recon: Gives you a special kind of radar to spot enemies, most likely. -- Kotaku is unsure about the specs of this perk.

Killstreaks:

EMP Grenade: Temporarily takes out all area electronics.
Littlebird: A tiny remote-controlled helicopter.
Precision Airstrike: Calls in an airstrike on a targeted area.
Stealth bomber: Calls in a B2 Spirit to carpet bomb along a line designated by the player.
Remote Turret: A remote controlled turret.
Directional UAV: A UAV that can be directed into areas to scan for enemies.
Remote Mortar: Direct a mortar team using a zoomable camera view of the map to call in strikes.
Airdrop Trap: A booby-trapped airdrop.
Ammo Resupply: An ammo reloading airdrop.
Escort Airdrop: A protected airdrop.
Specialist Strike Package: Unknown

Keep in mind that none of this information is confirmed. Also, don't forget that this game is filled with leaks, from maps to guns and so on. A huge amount of information was leaked before the planned date, so this information could very well be true. In addition, Kotaku notes that all the perks and killstreaks mentioned above may or may not be in the final product. We will have to wait for confirmation on this matter, but it seems likely that these will be in the game. One more thing Kotaku mentioned was that MW3 will not have dedicated servers -- a disappointment to many.


@fourzerotwo
Robert Bowling
@crecenteb There is no Stopping Power period. We also have no such thing as 'team perks'. All other #MW3 MP details remain undisclosed.
32 minutes ago via web

I don't know how to get a link to that single tweet :dumb:
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The following user thanked AMB for this useful post:

420
06-01-2011, 06:49 PM #7
i wanted to drop a nuke : (
06-01-2011, 06:56 PM #8
Thank god for no stopping power back.
Great move by Treyarch to remove it from the franchise :y:
06-01-2011, 06:58 PM #9
xRaz0r
Banned
Wow, Some of those are pretty nice :P
06-01-2011, 06:58 PM #10
"Health Regen: Regenerate health over time." So we do have no health regeneration, or is it faster?
Also it's still a paid service.

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