Post: BF3 No One Hit Body Kills with Snipers, More Weapon Recoil, and More - DICE Talks Gun
08-23-2011, 03:41 AM #1
LOKOTE
BC2 SNPR
(adsbygoogle = window.adsbygoogle || []).push({}); There has been tons of Battlefield 3 info floating around the internet this past week. Recently, DICE developers have been much more generous with specifics on weapons and other details about the game. In particular, Alan Kertz, known as Demize99 on Twitter, has revealed some interesting tidbits of info and MP1st has it all here:

When asked about the AK47 and the two M16′s, Kertz stated, “the M16A3 and M16A4 are both in the game, [this] was decided after the fact sheet was printed.” What could be the in-game difference between the two is still unknown. Perhaps they are meant for different classes? In regard to the AK47, Kertz said the “AK47 is obsolete. We have the AK74M.”

Kertz also talked about weapon customization. Weapon optics were a point of interest for many fans. When asked about the recently announced enhanced night vision, Kertz stated, “the ENV is a weapon optic. It only turns on when you zoom in. There is no always on ENV. It cannot be disabled in zoom either.” In regards to side arms, Kertz said there will be “no pistol customization, but a wide variety will be available.” Kertz was also asked if all weapons could have suppressors attached to them. He answered, “not shotguns, pretty much everything else. Some are more effective than others.” He also mentioned the flashlight attachment. “Shadows play a big role, and flashlights make a big difference.”


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Kertz also elaborated on bullet drop saying, “gravity is the same but velocity is different giving [bullets] different drops and travel time at the same ranges.” He added, “the distances are larger so the drop has been tweaked accordingly.”

Another interesting feature that was shown in the latest tailer was the scope glint on the weapon optics. Kertz informed us “glint is based on the scope. Out a high zoom scope on a AR will give glint too.” When asked about whether glint would be noticeable only if the enemy is aiming at the player or not, Kertz confirmed, “yes it’s directional.”

A hot topic about weapons that was noticeable in the leaked alpha footage was regarding the recoil. Daniel “zh1n0″ Matros replied to the question of whether or not there is more weapon recoil by stating “yes, depends on what guns you pick.”

One very interesting, and potentially controversial statement that Kertz made was, “there are no 1 hit body kills with sniper rifles. Pull your side arm or use a semi auto for fast follow up hits.” Do you Battlefield fans agree with this? Is it unrealistic, or does it better serve the gamepley?

Don’t forget to check our article on 3D spotting and the changes that DICE have made to it.
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The following 3 users say thank you to LOKOTE for this useful post:

Geigers, SolidGS, T Vyrus
08-23-2011, 04:14 AM #2
T Vyrus
Climbing up the ladder
thanks, for this info! <3
08-25-2011, 12:20 AM #3
jackster802
I defeated!
Im mad about the sniper part. ****ing stupid. I hope that doesnt apply to hardcore since thats what I play.
08-25-2011, 12:37 AM #4
JewC
Big Sister
WTF? No 1 Hit body kills with a sniper? :( :( But that's not realistic.
08-25-2011, 04:13 AM #5
Originally posted by LOKOTE View Post
There has been tons of Battlefield 3 info floating around the internet this past week. Recently, DICE developers have been much more generous with specifics on weapons and other details about the game. In particular, Alan Kertz, known as Demize99 on Twitter, has revealed some interesting tidbits of info and MP1st has it all here:

When asked about the AK47 and the two M16′s, Kertz stated, “the M16A3 and M16A4 are both in the game, [this] was decided after the fact sheet was printed.” What could be the in-game difference between the two is still unknown. Perhaps they are meant for different classes? In regard to the AK47, Kertz said the “AK47 is obsolete. We have the AK74M.”

Kertz also talked about weapon customization. Weapon optics were a point of interest for many fans. When asked about the recently announced enhanced night vision, Kertz stated, “the ENV is a weapon optic. It only turns on when you zoom in. There is no always on ENV. It cannot be disabled in zoom either.” In regards to side arms, Kertz said there will be “no pistol customization, but a wide variety will be available.” Kertz was also asked if all weapons could have suppressors attached to them. He answered, “not shotguns, pretty much everything else. Some are more effective than others.” He also mentioned the flashlight attachment. “Shadows play a big role, and flashlights make a big difference.”


source:You must login or register to view this content.

Kertz also elaborated on bullet drop saying, “gravity is the same but velocity is different giving [bullets] different drops and travel time at the same ranges.” He added, “the distances are larger so the drop has been tweaked accordingly.”

Another interesting feature that was shown in the latest tailer was the scope glint on the weapon optics. Kertz informed us “glint is based on the scope. Out a high zoom scope on a AR will give glint too.” When asked about whether glint would be noticeable only if the enemy is aiming at the player or not, Kertz confirmed, “yes it’s directional.”

A hot topic about weapons that was noticeable in the leaked alpha footage was regarding the recoil. Daniel “zh1n0″ Matros replied to the question of whether or not there is more weapon recoil by stating “yes, depends on what guns you pick.”

One very interesting, and potentially controversial statement that Kertz made was, “there are no 1 hit body kills with sniper rifles. Pull your side arm or use a semi auto for fast follow up hits.” Do you Battlefield fans agree with this? Is it unrealistic, or does it better serve the gamepley?

Don’t forget to check our article on 3D spotting and the changes that DICE have made to it.


I think this game is gonna be interesting, the way they are switching up all of the weapons bullets dropping makes it more of a challenge and the sniper thing is pretty much how it was in BFBC2 so that doesnt even bother me, if people cant headshot someone with the sniper then I wouldnt use it at all
08-25-2011, 11:02 AM #6
kleszyk
Big Daddy
Originally posted by LOKOTE View Post

When asked about the recently announced enhanced night vision, Kertz stated, “the ENV is a weapon optic. It only turns on when you zoom in. There is no always on ENV. It cannot be disabled in zoom either.”


Originally posted by LOKOTE View Post
He also mentioned the flashlight attachment. “Shadows play a big role, and flashlights make a big difference.”


About time they used flashlight attachment's, I've been saying that since MW2. now all they need to do is add the physics of blinding enemys looking through NV scopes when shining the torch on them. (bit like a flash bang I guess)
08-25-2011, 12:32 PM #7
robj414
Do a barrel roll!
if 1 shot to the body in hardcore mode with a bolt action sniper rifle will not drop someone that is bullsh!t, pull out a pistol to finish them, what if you've just hit a running target at over 1 mile away, yeah thats cool, i'll just pull out my pistol to finish him off... /facepalm

The following user thanked robj414 for this useful post:

kleszyk
08-25-2011, 01:23 PM #8
NyanCat
trololo
Originally posted by jackster802 View Post
Im mad about the sniper part. ****ing stupid. I hope that doesnt apply to hardcore since thats what I play.


Originally posted by Burning
WTF? No 1 Hit body kills with a sniper? :( :( But that's not realistic.


Originally posted by robj414 View Post
if 1 shot to the body in hardcore mode with a bolt action sniper rifle will not drop someone that is bullsh!t, pull out a pistol to finish them, what if you've just hit a running target at over 1 mile away, yeah thats cool, i'll just pull out my pistol to finish him off... /facepalm


Its like this in bfbc2 and in most other bf games. go cry somewhere else and slaying isnt the only thing you will do as a sniper in bf3. Your goal is to spot as many enemies as possible for your teammates to kill. Also you should note that in battlefield games your health doesnt regenerate as fast as it does in cod. That means if he already has been shot by any gun you will easily kill him.
08-25-2011, 04:40 PM #9
IDunc
ヽ(ยดー`Winky Winky
The no 1 hit sniping is pretty ridiculous, but everything else sounds sweet.
08-26-2011, 07:38 AM #10
robj414
Do a barrel roll!
Originally posted by NyanCat View Post
Its like this in bfbc2 and in most other bf games. go cry somewhere else and slaying isnt the only thing you will do as a sniper in bf3. Your goal is to spot as many enemies as possible for your teammates to kill. Also you should note that in battlefield games your health doesnt regenerate as fast as it does in cod. That means if he already has been shot by any gun you will easily kill him.


appreciate that i will be doing alot more than just slaying, but i personally love hardcore, i can give my squad mates a heads up on whose coming at them and from where, but if i cant even drop 1 of them then whats the point in staying back to try and scope out the area, would make sense just to be a medic and stay bout 15 metres back from team mates. in all fairness all sniper rifles should not be a 1 hit kill unless its a headshot... IN NON-HARDCORE!!!! hardcore should be 1 hit, with the bf3 version of magnum ammo, unless person getting shot has extra armour. Just my thoughts, if u have a problem with that then thats exactly what u have, a problem

sorry, went on a rant and just realised u said that it is like this bfbc2, i play it but only play hardcore, mainly as assualt but do dabble in medic and recon, but when i do go recon i expect that most shots i land will kill, not all as some ppl use the extra armor, but i always use magnum ammo, so in short if bf3 nerfs the bolt action snipers to the point that in hardcore with magnum ammo i cant get a non headshot 1 hit kill i will be pissed! will still love the game but recon wont be as good as it couldve been for me... :(

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