Post: First impressions from the beta.
09-27-2011, 02:09 PM #1
ResistTheSun
In Flames Much?
(adsbygoogle = window.adsbygoogle || []).push({}); Lets start with the things i don't like....the health to me it far too low. But i can understand why they put in place with all the recoil the guns have.
Sound wise it brilliant
Graphics the PS3 shows it age sadly but it still looks good.
Controls feel good with weight when moving. However you can still aim quite fast.
New spotting system is great and less dumbed down.
Map design is well i need more time.
Guns all have a different feel to them. Based on what i played with so far.
Maps are massive but linear however loads of routes to take. Loads of detail that may prove to make it campy.
Sniping is good fun.

Overall a good game.....does not suit people who love TDM style shooters.
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09-27-2011, 11:48 PM #20
ResistTheSun
In Flames Much?
Originally posted by boss10000 View Post
5 i played BC2 and there was no sway there was bullet drop but no sway this makes it to hard to snipe.
6 the sniper glint on snipers is still there even in a tunnel with no sunlight? ( this is reslistic how?)


Oh i see what you mean about 6 now
Lights in the tunnel would do i guess but your right it little unreal.

Don't think it that hard to snipe just need to get used to it :/
09-28-2011, 12:36 AM #21
mcooper101
Rayne Avenger FTW
BC2 was unrealistic, in real life no marksman has 'no sway', thats impossible. BC2 sniping was the easiest thing ever, thats why everyone did it. In BF2142 there was sway, just deal with it, really.
09-28-2011, 07:39 AM #22
xLew--
Former Staff
health is not too low its probably about right, we dont want it going gears of war on us now!
09-28-2011, 09:57 AM #23
ResistTheSun
In Flames Much?
Originally posted by xLew
health is not too low its probably about right, we dont want it going gears of war on us now!

Map design + health = campy
Far too low and makes the game too campy which makes it not fun.
Worse then BC2 in that respect......and almost like MOH look what happened to that game.
09-28-2011, 02:16 PM #24
Originally posted by ResistTheSun View Post
Map design + health = campy
Far too low and makes the game too campy which makes it not fun.
Worse then BC2 in that respect......and almost like MOH look what happened to that game.


I think the camping complaints stem from the fact most people playing this game aren't used to the Battlefield style of play i.e. play the objective, don't give a * about k/d. Also, the newer people are to a certain environment the more cautious they will be as they learn the map they're playing on. IMO.

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xLew--
09-28-2011, 03:33 PM #25
ResistTheSun
In Flames Much?
Originally posted by Muncher View Post
I think the camping complaints stem from the fact most people playing this game aren't used to the Battlefield style of play i.e. play the objective, don't give a * about k/d. Also, the newer people are to a certain environment the more cautious they will be as they learn the map they're playing on. IMO.


The map design and health don't help at all......
Am camping because the game is designed so that camping is the best method to do well. Already seen people abuse the map design making it impossible to get pass.

If i had more health i could easy beat them.
09-28-2011, 04:20 PM #26
Originally posted by ResistTheSun View Post
The map design and health don't help at all......
Am camping because the game is designed so that camping is the best method to do well. Already seen people abuse the map design making it impossible to get pass.

If i had more health i could easy beat them.


Don't blame the map design, IMO it's very good. As is the health for that matter, when you take recoil and weapon sway into account.
09-28-2011, 04:59 PM #27
ResistTheSun
In Flames Much?
Originally posted by Muncher View Post
Don't blame the map design, IMO it's very good. As is the health for that matter, when you take recoil and weapon sway into account.


LOLZ what recoil you can full auto and no recoil at all
Burst fire gives you more recoil which is cute.

Health and non recoil weapons along with map design makes this feel like MOH linear and campy. With no routes around the high traffic areas or ways to get people clipping them areas. Couple spots on the map which make it impossible to kill , worked out one spot which i can spawn kill :/
IF that not bad map design i don't know what is.
Hell makes it feel like COD because allows you to camp a high traffic area and do well. Well CODs after MW2.

Map design is good but does not suit the game with damage and health numbers like they are.

First part of metro is good and say feels bit like BF. From that point onwards feels like MOH and rubbish.
If they wanted to use a metro they should have made it so you had to blast down the walls for cover.....or make it so it has loads of levels and routes not just one high traffic zone.

Metro is a bad map and not a BF map.
:/ whoever decided this as a beta map needs a slap

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