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I seen all these threads and posts like "some shitty glitch where the guy who killed me had 0% health". I'm no expert or anything, but if any of you listened in maths class its just simple rounding. In battlefield, the health is always given to the nearest integer (whole number), so say it someone has 67.7% health, it will be rounded up and displayed as 68%. So when you see the with the 0% health "glitch", they probably have health below 0.5%; for example 0.3%, so it is rounded down to 0% so it can be displayed to one significant figure.
Just thought I'd try clear it up as people are complaining. Not saying I agree with it, as it is pretty damn annoying to get a 99 point Kill Assist and a 50 Suppression kill assist rather than the 100 for a kill and the actual kill, which has happened to me many times.
Yeah i just realised i missed out the "w" on "why" in the title /facepalm