Post: Explanation on why the 0% health is NOT a glitch....
11-25-2011, 10:29 PM #1
j3w15h_n4z1
Little One
(adsbygoogle = window.adsbygoogle || []).push({}); I seen all these threads and posts like "some shitty glitch where the guy who killed me had 0% health". I'm no expert or anything, but if any of you listened in maths class its just simple rounding. In battlefield, the health is always given to the nearest integer (whole number), so say it someone has 67.7% health, it will be rounded up and displayed as 68%. So when you see the with the 0% health "glitch", they probably have health below 0.5%; for example 0.3%, so it is rounded down to 0% so it can be displayed to one significant figure.
Just thought I'd try clear it up as people are complaining. Not saying I agree with it, as it is pretty damn annoying to get a 99 point Kill Assist and a 50 Suppression kill assist rather than the 100 for a kill and the actual kill, which has happened to me many times. Smile

Yeah i just realised i missed out the "w" on "why" in the title /facepalm
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The following 3 users say thank you to j3w15h_n4z1 for this useful post:

DMoney750, Peirau
12-20-2011, 04:25 AM #11
StealthyChicken
Do a barrel roll!
I agree on the rounding section that had in the opening post. But if you are rounding down to 0% you should be dead anyways.

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