Post: Changes to MW3 Infection
02-27-2012, 04:37 AM #1
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Lovol
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Changes to MW3 Infection // 26th Feb. 2012 // You must login or register to view this content. // by Lovol

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As all, or most of you know, the Infected game mode on Modern Warfare 3 was added to the online, community playlists. Said game mode has always been a private match game mode, along with the other community game, Dropzone. Now, for those of you who don't know, the objective of Infected is to be last alive and kill off those with only a knife with a pre-selected gun. On the online mode, the guns are automatically, and randomly chosen. And for the private match, how the game is setup is up to you.

During the course of Infected being an online game mode, some patches have been set out to make it a bit more "fair." However, people that abused what they patched no longer like the game mode and refer back to private matches. Here are some of the things they patched:



  • Glitching spots - Before Infected hit the community playlists, numerous glitches on various maps were scattered among private match lobbies. Seeing as that during the first couple of days of online Infected were dominated by players that knew these glitches, they were patched with death barriers. What a death barrier does is simple. When someone jumps to a certain spot, the death barrier kills them.

  • Throwing knives - For the first couple of days of online Infected, throwing knives were only on certain maps. Now, however, in ever infected game you have, there is throwing knives. This completely terminates the aspect of camping or securing an area in Infected seeing as that wherever you are, you're vulnerable to a knife.

  • Time limits - Back when Infected just hit the community playlists, time limits varied between the set times of five, and ten minutes. Now, in every game, the time limit is set to five minutes.


It seems to me that all of said updates were only put in place to reduce the amount of kills obtained by non-infected users. In addition they've also tried to make it a bit more fair on the infected users. Even with these updates, I myself have let out quite a few M.O.A.B.'s and seen other people call them in on this game mode; so don't get discouraged.

More updates for this game mode may be out soon. What do you guys think of the ones that already are out?[/size]
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The following 7 users say thank you to Lovol for this useful post:

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SuperYuper
02-27-2012, 06:23 PM #20
Harry
Former Staff
Ive never played it online. didnt like it in private matches so not gonna bother attempting online Happy
02-27-2012, 06:25 PM #21
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DevouR
Guest
They're honestly fucking this game over so much with throwing knives.

Throwing Knives :FU:
Juiced :FU: :FU:
02-27-2012, 08:34 PM #22
I like what they have done in this game. Although, you could argue that some of the death barriers are a little ridiculous, I also do think that it did help make the gamemode a little more fair/balanced. :y:
02-27-2012, 09:12 PM #23
i think that the infected should have a tactical insertion and a portable radar not a damn throwing knive! defeats the purpose of infected!
02-27-2012, 10:15 PM #24
O.P
[move]:run:[/move]
The throwing knives are vital on maps such as dome. The top of dome cannot be penetrated within 5 minutes, and without throwing knives, thats were everyone camps.
02-27-2012, 10:21 PM #25
Adidascool
1000 Rep! Happy
Originally posted by Lovol View Post
Changes to MW3 Infection // 26th Feb. 2012 // You must login or register to view this content. // by Lovol

You must login or register to view this content.

As all, or most of you know, the Infected game mode on Modern Warfare 3 was added to the online, community playlists. Said game mode has always been a private match game mode, along with the other community game, Dropzone. Now, for those of you who don't know, the objective of Infected is to be last alive and kill off those with only a knife with a pre-selected gun. On the online mode, the guns are automatically, and randomly chosen. And for the private match, how the game is setup is up to you.

During the course of Infected being an online game mode, some patches have been set out to make it a bit more "fair." However, people that abused what they patched no longer like the game mode and refer back to private matches. Here are some of the things they patched:



  • Glitching spots - Before Infected hit the community playlists, numerous glitches on various maps were scattered among private match lobbies. Seeing as that during the first couple of days of online Infected were dominated by players that knew these glitches, they were patched with death barriers. What a death barrier does is simple. When someone jumps to a certain spot, the death barrier kills them.

  • Throwing knives - For the first couple of days of online Infected, throwing knives were only on certain maps. Now, however, in ever infected game you have, there is throwing knives. This completely terminates the aspect of camping or securing an area in Infected seeing as that wherever you are, you're vulnerable to a knife.

  • Time limits - Back when Infected just hit the community playlists, time limits varied between the set times of five, and ten minutes. Now, in every game, the time limit is set to five minutes.


It seems to me that all of said updates were only put in place to reduce the amount of kills obtained by non-infected users. In addition they've also tried to make it a bit more fair on the infected users. Even with these updates, I myself have let out quite a few M.O.A.B.'s and seen other people call them in on this game mode; so don't get discouraged.

More updates for this game mode may be out soon. What do you guys think of the ones that already are out?[/size]


Nice thread once again Lovol Enzo. And, throwing knifes removes all the fun of Infected Gaspkay:, but there's no more boosters at least on it (as far I see). =D
02-28-2012, 12:08 AM #26
punkybear2102
Level 2 trustworthy
I hate the throwing knife stare oh well, already got a 'respectable' killstreak legitly on the leaderboards, 76 :fa:
02-28-2012, 12:32 AM #27
Sir Zee
< ^ > < ^ >
Ugh People Still Boost in Infected stare it's like wtf..
02-28-2012, 02:17 AM #28
i hate infected, its sooo pointless...:FU:

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