Post: Battlefield 3: Armoured Kill - Creation of Alborz Mountain + Flythrough [VIDEO]
08-31-2012, 07:23 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); The latest Inside DICE post has revealed what has gone into creating the upcoming Armoured Kill Map, Alborz Mountains. Wether or not you are a fan of Battlefield 3, we can all appreciate the amazing visuals and environmental detail; and if you are, well, DICE has got something in store for you!

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DICE Senior Environment Artist, Andrew Hamilton was keen to share the details of the work he has put into Armoured Kill:

“With Armored Kill having a strong focus on the environment, we wanted to truly hand craft each and every square inch of their kilometres of natural landscape for players to explore, which was no easy feat. While we created convincing and believable environments on all four levels through thoughtful placement of natural elements – understanding how mountains are formed, where water flows down their surfaces carrying sediment and deposits at their base – we didn’t want it to all simply feel like window dressing. We want players to feel immersed in these environments. We set out to achieve this through a combined effort of art, audio and effects.”


That's not all he had to say:

“I for one have been eager to release some truly large maps, so being able to really push what we are capable of sprinkling across such large expanses has been a fun challenge, not only in terms of density and detail of the environment, but also its believability and uniqueness.”



Battlefield 3: Armored Kill | Alborz Mountains Flythrough


He noted during the post some of the key things that were considered during the creation of the Armoured Kill maps:


  • Push the quality from up close macro details right out to far distant mountains.
  • Make the levels feel even more expansive and immerse players in a living world.
  • Tune the terrain creation process to further utilise its unique features.

Below are several screenshots which show off the beauty of the Alborz Mountain:

Click the image for a larger size (opens in a new tab).

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If you're still interested, feel free to check out the full Inside DICE Blog Post You must login or register to view this content..

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The following user thanked Storm for this useful post:

Ben
09-01-2012, 04:40 AM #11
wow looks excellent
09-01-2012, 05:12 PM #12
DeAd_bLiTz
You talkin to me?
Kind of reminds me of skyrim. I think i'm going to enjoy this Smile
09-01-2012, 10:55 PM #13
Originally posted by xShadow
Should win the most realistic map in the history of fps games award...


If that exists then hell yea it should!
09-01-2012, 11:33 PM #14
mother of god....
09-02-2012, 09:34 PM #15
The graphics our so life like
09-03-2012, 03:03 AM #16
Originally posted by AlabamaBeast View Post
The graphics our so life like


Have you seen the video for Metal Gear Solid: Ground Zero? Blows BF3s graphics out of the water... I like BF3 but Metal Gear Solid 4's graphics rivaled BF3's and its 4 years old. MGS:GZ though, BF3 doesn't even compare.

The following user thanked partypoker15 for this useful post:

AlabamaBeast
09-03-2012, 05:48 AM #17
THEHELPER5
Gym leader
its gonna suck on console :(((((((((((
09-03-2012, 04:33 PM #18
Originally posted by THEHELPER5 View Post
its gonna suck on console


I disagree. With that big of a map, actual tactical game play is going to be possible. I think I'm gonna like it more on console than on PC.
09-03-2012, 04:59 PM #19
THEHELPER5
Gym leader
Originally posted by partypoker15 View Post
I disagree. With that big of a map, actual tactical game play is going to be possible. I think I'm gonna like it more on console than on PC.


hmm, that is very true. I didnt think of it that way! thank you partypoker Happy

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