Post: Borderlands 2 – Patch V1.02 Now Live for PS3
10-18-2012, 07:25 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Gearbox Software has released a new patch for all Playstation 3 players. A lot of gamers have been experiencing some problems, but the patch has fixed most of them. No info was given for the Xbox 360 players, but it will most likely be some time soon and will be the same notes as PS3.

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Patch v1.02 notes:



  • Fixed player first-person arms appearing too far up or down the screen when in horizontal/vertical split mode.
  • Fixed players losing ammo when reloading a savegame with max ammo and a stockpile relic equipped.
  • Fixed the vendor UI sometimes showing a count of 1 less item in the player’s backpack than is actually there.
  • Fixed fast travel stations from downloadable content sometimes disappearing when loading a saved game.
  • Fixed players getting stuck in a white box when two people try to travel at once and one is in a vehicle.
  • Allowed players to trade with each other when at maximum backpack capacity if they’re trading the same number of items with each other.
  • Fixed clients sometimes losing access to fast travel stations unlocked during co-op progression.
  • Fixed the favorite/trash icons on inventory items sometimes disappearing when scrolling the inventory list.
  • Added safeguards against the game getting stuck on a ‘Saving…’ prompt when a client with a splitscreen player saves and quits the game under specific rare circumstances.
  • Fixed the “has abandoned your struggle!” message sometimes appearing with no player name.
  • Fixed mini-map fog-of-war sometimes not uncovering correctly when first loading a saved game as a client.
  • Fixed co-op players sometimes spawning at different places after a level transition.
  • Fixed an error that could sometimes occur when trying to join a game where the host had recently returned from a downloadable content area.
  • Fixed an error where clients would sometimes see certain weapons firing in incorrect directions.
  • Fixed a blocker in the “Awesome faceo No Harm” mission and repaired users already affected by the bug.
  • Fixed an issue with savegames sometimes causing the game to stutter / freeze and repaired saves already affected by the bug.
  • Made the user’s inventory not jump to the top of the list when using a customization item.
  • Fixed a bug with shields that reduce the player’s maximum health not displaying the amount of health reduced on the item card.
  • Fixed a bug where some challenges would sometimes re-complete levels 1 through 5 over and over again, granting the user additional ranks and tokens.
  • Enemies affected by a Siren’s Thoughtlock ability may now be damaged by other players.
  • Fixed an issue where players could sometimes lose their third and fourth weapon slots. Characters who have already lost these slots will be repaired the next time they are loaded.
  • Fixed an issue where players were sometimes unable to pick items up after another player had bulk-picked-up a nearby item.
  • Fixed occasionally skipping players being added to the “players met” list.
  • Fixed network settings staying in LAN mode when reconnecting to PSN after signing out while the game was in an online mode.
  • Fixed the Taiwanese currency not displaying correctly in the in-game marketplace.


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The following 2 users say thank you to Inferno_Ace for this useful post:

Det0x, Elk
10-18-2012, 07:29 PM #2
Elk
Lithium.
Originally posted by Ace View Post
Gearbox Software has released a new patch for all Playstation 3 players. A lot of gamers have been experiencing some problems, but the patch has fixed most of them. No info was given for the Xbox 360 players, but it will most likely be some time soon and will be the same notes as PS3.

You must login or register to view this content.


Patch v1.02 notes:



  • Fixed player first-person arms appearing too far up or down the screen when in horizontal/vertical split mode.
  • Fixed players losing ammo when reloading a savegame with max ammo and a stockpile relic equipped.
  • Fixed the vendor UI sometimes showing a count of 1 less item in the player’s backpack than is actually there.
  • Fixed fast travel stations from downloadable content sometimes disappearing when loading a saved game.
  • Fixed players getting stuck in a white box when two people try to travel at once and one is in a vehicle.
  • Allowed players to trade with each other when at maximum backpack capacity if they’re trading the same number of items with each other.
  • Fixed clients sometimes losing access to fast travel stations unlocked during co-op progression.
  • Fixed the favorite/trash icons on inventory items sometimes disappearing when scrolling the inventory list.
  • Added safeguards against the game getting stuck on a ‘Saving…’ prompt when a client with a splitscreen player saves and quits the game under specific rare circumstances.
  • Fixed the “has abandoned your struggle!” message sometimes appearing with no player name.
  • Fixed mini-map fog-of-war sometimes not uncovering correctly when first loading a saved game as a client.
  • Fixed co-op players sometimes spawning at different places after a level transition.
  • Fixed an error that could sometimes occur when trying to join a game where the host had recently returned from a downloadable content area.
  • Fixed an error where clients would sometimes see certain weapons firing in incorrect directions.
  • Fixed a blocker in the “Do No Harm” mission and repaired users already affected by the bug.
  • Fixed an issue with savegames sometimes causing the game to stutter / freeze and repaired saves already affected by the bug.
  • Made the user’s inventory not jump to the top of the list when using a customization item.
  • Fixed a bug with shields that reduce the player’s maximum health not displaying the amount of health reduced on the item card.
  • Fixed a bug where some challenges would sometimes re-complete levels 1 through 5 over and over again, granting the user additional ranks and tokens.
  • Enemies affected by a Siren’s Thoughtlock ability may now be damaged by other players.
  • Fixed an issue where players could sometimes lose their third and fourth weapon slots. Characters who have already lost these slots will be repaired the next time they are loaded.
  • Fixed an issue where players were sometimes unable to pick items up after another player had bulk-picked-up a nearby item.
  • Fixed occasionally skipping players being added to the “players met” list.
  • Fixed network settings staying in LAN mode when reconnecting to PSN after signing out while the game was in an online mode.
  • Fixed the Taiwanese currency not displaying correctly in the in-game marketplace.


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Very nice article Inferno.
This patch was very nice and I look forward to all that Gearbox has in-stock for us.
10-18-2012, 08:27 PM #3
Det0x
Pimpin 24/7
Very helpful. Still nothing about using WillowTree. Glad they fixed the Bass Ass Glitch.
10-19-2012, 09:34 PM #4
ResistTheSun
In Flames Much?
Awesome work gearbox :y:
Still no news on fixing freezing joining certain games. Surprised how smooth this game can run at times.

Originally posted by NeedaJobSoon View Post
Very helpful. Still nothing about using WillowTree. Glad they fixed the Bass Ass Glitch.


What wrong with it ?
Only issue is public games :fa:
10-21-2012, 02:13 AM #5
The latest patch hasn't helped me.
Borderlands 2 ran Great for me before the 1.01 update, afterwards, the game freezes and locks the PS3 at all sorts of points in the game. I can be talking to a character or trying to fast travel... BAM! Locked up tight. The problem even corrupts my file system on the PS3 itself causing me to have to run it in Safe Mode and run the File Restorer so that I can play other games stored on the HDD.
It is cool that the patches have helped some, sux that it hasn't helped all.

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