Post: Hi... Is there a character freeze protection out?
02-24-2013, 10:59 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); I'm a nice gta modder, mean modders keep freezing me and i'm getting tired of it so i was wonder if there is some kind of protection out? Thanks Smile
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02-24-2013, 10:29 PM #2
tony.b.stard
Bounty hunter
there are some protection but not against all im affraid people could freeze you anytime.
02-25-2013, 05:51 AM #3
//Player Model Freeze Protection Attempt by coldmurda lol
if (IS_PLAYER_ONLINE() ==1){
int i;
float x,y,z,h;
float i,o,p;
float b,n,m;
float j,k,l;
Ped pPlayer, tmp;
uint tmp_model;

for(i = 0;i <= 16;i++){
if(!IS_NETWORK_PLAYER_ACTIVE(i)) continue;
if(COMPARE_STRING(GET_PLAYER_NAME(i),GET_PLAYER_NAME(GetPlayerIndex()))) continue;

GET_PLAYER_CHAR(i,&tmp);
if(DOES_CHAR_EXIST(tmp)){
GET_CHAR_MODEL(tmp, &tmp_model);

if (tmp_model == MODEL_PLAYER){ //checks if any player has a Niko Model (or Luis/Johny if DLC)
GET_CHAR_COORDINATES(tmp, &x, &y, &z);
GET_CHAR_COORDINATES(pPlayer, &i, &o, &p);
b = i + 100, n = o + 100, m = p + 100;
j = i - 100, k = o - 100, l = p - 100;

if (x <= b || x >= j && y <= n || y >= k && z <= m || z >= l){ //checks if Niko Model is within 100 distance
if (i > 0) SET_CHAR_COORDINATES(pPlayer, -1079.8, -469.7, 2.62); //if your on the Eastern Map, Teleport to West (prison cage)
else if (i<=0) SET_CHAR_COORDINATES(pPlayer, 2175.3516, 761.2235, 30.0); //if your on the Western Map, Teleport to East (Heli Pads)
}
}
}
}
}
02-25-2013, 10:48 AM #4
hackmod12
Little One
please can you give me this sco ?
02-25-2013, 10:49 AM #5
RayJ_chugs
[move] No Founder [/move]
Originally posted by lowedwin123 View Post
I'm a nice gta modder, mean modders keep freezing me and i'm getting tired of it so i was wonder if there is some kind of protection out? Thanks


i think modder protection should help or cheater protection should help you out i never get frozen on GTA
02-25-2013, 03:32 PM #6
hackmod12
Little One
Originally posted by driss95 View Post
//Player Model Freeze Protection Attempt by coldmurda lol
if (IS_PLAYER_ONLINE() ==1){
int i;
float x,y,z,h;
float i,o,p;
float b,n,m;
float j,k,l;
Ped pPlayer, tmp;
uint tmp_model;

for(i = 0;i <= 16;i++){
if(!IS_NETWORK_PLAYER_ACTIVE(i)) continue;
if(COMPARE_STRING(GET_PLAYER_NAME(i),GET_PLAYER_NAME(GetPlayerIndex()))) continue;

GET_PLAYER_CHAR(i,&tmp);
if(DOES_CHAR_EXIST(tmp)){
GET_CHAR_MODEL(tmp, &tmp_model);

if (tmp_model == MODEL_PLAYER){ //checks if any player has a Niko Model (or Luis/Johny if DLC)
GET_CHAR_COORDINATES(tmp, &x, &y, &z);
GET_CHAR_COORDINATES(pPlayer, &i, &o, &p);
b = i + 100, n = o + 100, m = p + 100;
j = i - 100, k = o - 100, l = p - 100;

if (x <= b || x >= j && y <= n || y >= k && z <= m || z >= l){ //checks if Niko Model is within 100 distance
if (i > 0) SET_CHAR_COORDINATES(pPlayer, -1079.8, -469.7, 2.62); //if your on the Eastern Map, Teleport to West (prison cage)
else if (i<=0) SET_CHAR_COORDINATES(pPlayer, 2175.3516, 761.2235, 30.0); //if your on the Western Map, Teleport to East (Heli Pads)
}
}
}
}
}

please can you give me this sco ?
02-26-2013, 11:48 PM #7
Thanks Buddy!Smile
Originally posted by driss95 View Post
//Player Model Freeze Protection Attempt by coldmurda lol
if (IS_PLAYER_ONLINE() ==1){
int i;
float x,y,z,h;
float i,o,p;
float b,n,m;
float j,k,l;
Ped pPlayer, tmp;
uint tmp_model;

for(i = 0;i <= 16;i++){
if(!IS_NETWORK_PLAYER_ACTIVE(i)) continue;
if(COMPARE_STRING(GET_PLAYER_NAME(i),GET_PLAYER_NAME(GetPlayerIndex()))) continue;

GET_PLAYER_CHAR(i,&tmp);
if(DOES_CHAR_EXIST(tmp)){
GET_CHAR_MODEL(tmp, &tmp_model);

if (tmp_model == MODEL_PLAYER){ //checks if any player has a Niko Model (or Luis/Johny if DLC)
GET_CHAR_COORDINATES(tmp, &x, &y, &z);
GET_CHAR_COORDINATES(pPlayer, &i, &o, &p);
b = i + 100, n = o + 100, m = p + 100;
j = i - 100, k = o - 100, l = p - 100;

if (x <= b || x >= j && y <= n || y >= k && z <= m || z >= l){ //checks if Niko Model is within 100 distance
if (i > 0) SET_CHAR_COORDINATES(pPlayer, -1079.8, -469.7, 2.62); //if your on the Eastern Map, Teleport to West (prison cage)
else if (i<=0) SET_CHAR_COORDINATES(pPlayer, 2175.3516, 761.2235, 30.0); //if your on the Western Map, Teleport to East (Heli Pads)
}
}
}
}
}
02-28-2013, 04:40 AM #8
coldmurda
▀▀▀███▀▀▀
Originally posted by driss95 View Post
//Player Model Freeze Protection Attempt by coldmurda lol
if (IS_PLAYER_ONLINE() ==1){
int i;
float x,y,z,h;
float i,o,p;
float b,n,m;
float j,k,l;
Ped pPlayer, tmp;
uint tmp_model;

for(i = 0;i <= 16;i++){
if(!IS_NETWORK_PLAYER_ACTIVE(i)) continue;
if(COMPARE_STRING(GET_PLAYER_NAME(i),GET_PLAYER_NAME(GetPlayerIndex()))) continue;

GET_PLAYER_CHAR(i,&tmp);
if(DOES_CHAR_EXIST(tmp)){
GET_CHAR_MODEL(tmp, &tmp_model);

if (tmp_model == MODEL_PLAYER){ //checks if any player has a Niko Model (or Luis/Johny if DLC)
GET_CHAR_COORDINATES(tmp, &x, &y, &z);
GET_CHAR_COORDINATES(pPlayer, &i, &o, &p);
b = i + 100, n = o + 100, m = p + 100;
j = i - 100, k = o - 100, l = p - 100;

if (x <= b || x >= j && y <= n || y >= k && z <= m || z >= l){ //checks if Niko Model is within 100 distance
if (i > 0) SET_CHAR_COORDINATES(pPlayer, -1079.8, -469.7, 2.62); //if your on the Eastern Map, Teleport to West (prison cage)
else if (i<=0) SET_CHAR_COORDINATES(pPlayer, 2175.3516, 761.2235, 30.0); //if your on the Western Map, Teleport to East (Heli Pads)
}
}
}
}
}

I never even bothered to test that, anyone know if it ever worked lol?

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