Post: GT5 Save Moding Tutorial (Including modding Car Horsepower)
03-01-2013, 12:19 AM #1
Vectriixx
Single Handily destroyed GT5 Online Happy
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Welcome to Vextriixx's first tutorial and the first tutorial of modding GT5! I think it is about time that this method should finally come out (sorry for those who are going to hate me for releasing this but its bound to come out sooner or later and the quicker its released the quicker it will get patched etc) - here I will give you a step by step guide on modding the GT5.0 file within the GT5 save. It is very simple and very little things are required.

Things you will learn about modding ( will update when I find and decide to release new things or someone else has found something) :

  • Money
  • A Spec Level
  • B Spec Level
  • Horsepower
  • Ride Height


MORE TO COME SOON (LIST UPDATED 2ND MARCH 2013)


Required Items/Applications:

  • FAT32 USB Stick
  • PS3 (Obviously - can be any FW)
  • Aldotools BruteForce
  • A Hex Editor (preferably HxD)
  • Big Endian Tool (not essentially needed but can be helpful to find it just search the forums)


So lets begin. All editing will be done in hex as I believe there is currently no easier way of doing so - well untill some tools are released that is.

[multipage=Decrypting the Save]

This part really doesn't need a page but there are still some people out there who may not be able capable of using a bit of common sense. To do this you are going to need Aldotools BruteForce application (there are other tools you can use to decrypt the save but this is my recommendation). It is simple to use.

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Here is the basic screen you will get with Aldotools. Just navigate to your selected save you got off the PS3.
Right click on the GT5.0 and press 'Awesome faceecrypt PFD'

Once that is done you should end up with a screen like this:
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Now double click the GT5.0 file and it should open up HxD.

[multipage=Changing The Horsepower Multiplier]

Right, I'll jump straight to the part everyone wants to do which is multiplying the base horsepower of the car. It is quite simple, easy and quick to do (you can have your modded car in just a few seconds). The first thing you want to do when HxD opens up is press Ctrl + G this will bring up a goto pop-up box. In the offset box you want to type in 0000E960. Like below.

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Now this should take you to a part of the save that looks roughly like this:

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From what I know about the save - Polophony Digital (PD) have scrambled the car data across the save. Around this offset is the majority of the car data for the car which is currently being driven. But we are interested in the multiplier - nothing else at the moment. You want to browse around the offsets surrounding this area until you find this (in case the image has gone it is the hex values of 28 00 00 00 64) :

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After the 28 is the hex value of the multiplier. This is the only byte that needs changing. Before you start editing I will briefly tell you what this does. As far as I believe this value will multiply the original horsepower of the car before any upgrades etc. were added to it. So for example if you had a car which was originally 100 bhp and changed the hex value to 0A (10 in decimal) this would make the horsepower of the car become 1000. In order to make realistic cars I recommend using the values between 05 - 09. However if you wanted to make a ridiculous car you could change the value after the 28 to FF (255 in decimal) this would now make and 100 bhp car have 25500 bhp. So its just simple maths.

Unmodified car:

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Modified car:

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And that is simply how to change the horsepower of the car.
NOTE: TO ACHIEVE THE STUPID SPEEDS YOU MUST CHANGE YOUR GEAR RATIOS OTHERWISE YOU WILL PROBABLY STOP ACCELERATING AT A CERTAIN POINT. ALSO SOMETIMES GT5 WILL NOT NOTICE THE CHANGE SO THE GAME MAY NEED TO BE BOOTED TWICE (NOT SURE IF THIS IS FOR EVERYONE OR JUST MY GAME PLAYING UP) AND TO MAKE SURE IT WORKS BEFORE DOING ANYTHING GO INTO THE TUNING SHOP AND JUST PRESS THE X BUTTON AN UPGRADE LIKE 'ENGINE 1' - YOU DON'T HAVE TO BUY IT BUT YOU MAY AS WELL ANYWAY.

[multipage=Editing the ride height of your car]

As you may be aware the value we just edited with the multiplier is the key area for where the majority of car data is stored. So it would be no surprise that to find near here that the ride height/suspension of the car is found. Simply just a few bytes away from the multiplier. The ride height consists of two bytes. The first byte controls the front end of the car and the last byte controls the back end of the car so simply mess around with these values you will end up with something looking very interesting. Right so lets get to it.

First of all you just want to do a quick scan around of this offset I told you to look at for horsepower (0000E960) and look for a block of FF (these are the tuned parts fitted to the car) As you can my block of FFs last for 3 whole offsets.

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Approximately 3 lines under those FFs you will find to values which are roughly the same (providing you haven't changed the ride height) in my case I have '46 00 46' if you haven't touched the ride height the values should roughly be around this.

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As you can see I highlighted the values you are interested in looking at. Simply to make the ride hight smaller you reduce the numbers. I recommend using the calculator on your computer in programmer view to quickly swap between decimal values and hex values.

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I want to make a 'slammed car so lets make the ride height very low. Lets change both the 46's (46 is 70 in decimal values) to 06 (06 is 6 in decimal).

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Now you have successfully altered the ride height.

[multipage=A and B Spec Level]

Right I have finally got around to updating this thread so here it is A Spec and Spec level. This is a tad different to some of the others as we are going to be searching the save for Big Endian values. In order to do this you must know what your current levels.

First of all on your decrypted save you are going to need to press CRTL + F to bring up the search window. After this has been done - choose the options so it looks like it does below.

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Now you are going to put your A or B spec level into the 'search for' (I am currently A Spec Level 20 and B spec 0 in this save), so I will search for that)

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Here I searched for a big endian of 20 which is 00 00 00 14 in hex (you can tell when you are at the level bit because both levels will be near each other) no I will search for a big endian of 0 because lots of 0's are in the save I will simply just search for 00 00 00 00 in the hex number.

[img]https://puu.sh/2blqx[IMG]

As you can see in that screenshot the 00 00 00 14 is slightly above the 00 00 00 00. Now we will change them. As you should know the top level in GT5 is level 40 and the big endian value for 40 is 00 00 00 28. You will also notice that the endians are surrounded by 03 - this is a big give away that you're in the correct area. Simply replace those values with 00 00 00 28. As shown in red below.

[IMG]https://puu.sh/2bltJ[/img]

And well now you are level 40 on both A Spec and B Spec - it would interesting to see if anyone wants to experiment and try going above the level 40 and see what happens.

[multipage=Adding Money]

Right now its time for adding money - however there is one downfall for this you can still only go to 20 million; if you go higher I find that it either won't stick and it just resets or you can't buy anything (I have heard people have been successful with this but I'm not sure). Again we are going to be searching for big endian values. So it is important you know the amount of credits you have.
Like what we did with changing the levels bring up the following box using CTRL+F and make it look exactly like my box. In the 'search for' type how many credits you have.

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I have exactly 16,560,200 so I'll search for that; the easy thing about credits is you will probably only need to do one search as the endian will only appear once. (Unless your on 0 credits in which case you'll just have to remember the offset at which the credits are stored which is roughly 0000F280 or around that area). Here is where my credits were:

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Now the big endian value for 20 million is 01 31 2D 00. So simply just replace your current hex values with that. It should look like so:

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And now that is done you have successfully altered the amount of credits you have - again feel free to experiment as experiments are were you make great discoveries!
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The following 79 users say thank you to Vectriixx for this useful post:

-Google-, -Lewis, 192.168.1.1, 4861636B, Alexnicnac, AssClapper-130, B o n e, b4bx, Bashaas, Blah12543, Bounkass, CaliMurda, CARKING0709, deneo24, CITYCOMET, cocacolin, cpt_BanaBender, CrEaTiiOnUNREAL, DANfour20, DAZGANGSTA, Det0x, dr1ft3r, Eddy_J1, evil_ryu, Ewesey2, Forgive, FR0STBYTE, FruStated, GaMeRGiRL_2310, gimmecheese, Gommy, hellvan, Sheldon Cooper, I-HATE-NGU, I'm Original, ibombo, Bichote, jonjo97s, jordanhumphries, Lucas Mace, MadEyeMoody, Madtrevs, Maxmaxmax13, Melo-Cake, meme4567890, MR_M5, Hayden, Oliiver, perrypus, PinKPanther1020, PounDJo0DoGz0r, Pseudo_Soldier, PWW_Commander, Ragadir, RaW_PrOFeSSoR, robber53ftw, robrabbitman, ROYALEFATALE, ryd3r, shadowdemon741, Sheowl, Shots., Sirprizer, skruff, soupie, Oklahomo, spedy1, T33N, tacolover6969, tacom08, TheSentinel, ThreeSixtyyy, timmeigs, TP4myBunghole, TravAU, tuxsavvy, riggstq, xePixTvx, xXtidusFRXx
03-21-2013, 01:38 PM #1217
Hello mans, what numbers are the brake???
03-21-2013, 06:03 PM #1218
Eat_Ur_Food
Vault dweller
Originally posted by clevername1234 View Post
Can anyone tell me how to put more than one motor in a car to get millions of hp??
Thanks

you don't need more then one engine. One engine has been good enough for me up to 28 million HP go here You must login or register to view this content. and give it a read you'll find your answers in there.

Originally posted by ranman20 View Post
Does this work on XL edition because i did everything but my hex numbers look way different than yours.

Yes this works on every and all versions of GT5. Like someone said before if its a bunch of garbled numbers and letters then its encrypted and you need to decrypt it before you can proceed.

Originally posted by mursiano View Post
Hello mans, what numbers are the brake???

Try this You must login or register to view this content. the information you seek is in there you just need to decipher it lol.
03-21-2013, 07:40 PM #1219
This TUT has helped out more than nay other one I've been able to find honestly, and a lot more reliable than all the mod apps being posted around here that i can never seem to get working?. user error i suppose.. o well i get a better piece of mind hex editing anyways =). To the point.. I've got the jest of things, power multiplies engine swaps chassis ride height, but as time progresses I end up hearing about NA to TURBOs, brakes, removing body parts, super-soft tries and power multiplier of add-ons (exhaust, turbos..etc). Now don't get me wrong I've looked and looked but cant seems to find any solid backing of these allegations. So i was wondering are these extra upgrade possible and if so are there any specific values that i need to be looking for, and if so would it be possible to get a TUT or somewhat of an explanation on how to get these extras done. Thanks that is all. Would appreciate it very much.
03-22-2013, 02:52 AM #1220
U can change the brake bias to 255 but itsnot going to take any affect so dont worry bout that
03-22-2013, 10:31 AM #1221
Would anyone happen to have the code for a 9 gear transmission?
03-22-2013, 11:34 AM #1222
Default Avatar
rubex20
Guest
can anyone help, i changed the values to 28 but didnt work :(
03-22-2013, 12:08 PM #1223
cav_jr
Save Point
Originally posted by jr View Post
Hi Friend

Im using the super soft tyre racing.. Its OK... working.. but im having a problem ... it is not consuming ... it is always new.. The tyre is very fast but when i am in a race others races stop and me not. I have to stop too.

When i set to soft tyre it works (consumes) but super soft not.

How can i solve this to be real in a race?


Thanks a lot





Hi People

Do you have a solution to this?
I changed to Super soft racing C or V to test but noting ... still not consuming ... only soft and the others tires consumes.

Super soft tyre racing is eternity/forever .. always new. It is bad in a racing.. The people not want race with you using this tyre.

We need to do this tyre consumes.

Thanks a lot

---------- Post added at 12:08 PM ---------- Previous post was at 12:03 PM ----------

Originally posted by meme4567890 View Post
Would anyone happen to have the code for a 9 gear transmission?



I got this infos in the forum

Gearboxes
17 83 = Fully customizable 6 gear
0E 21 = Stock 6 gear
1D 44 = Fully customizable 8 gear
1A 4F = F1 2007 Fully customizable 7 gear
0F 5B = GSX-R
1D 81 = 125 SPL kart
1A DA = Mclaren F1 Stealth

I tried to change but not work to me.... i don“t know if the problem is at the car or else.. FF FR MR..
03-22-2013, 02:29 PM #1224
I have a problem, how I can increase the speed of any car, and tried to change the gearbox and put the x1, but that's of 980 kmh, somebody help me thank q
03-22-2013, 04:35 PM #1225
Originally posted by meme4567890 View Post
Would anyone happen to have the code for a 9 gear transmission?


when i swap transmission i take the gears that go with it the transmission....

Originally posted by rubex20 View Post
can anyone help, i changed the values to 28 but didnt work :(


use FF after the 28 if your trying to boost BHP

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