Post: [TUT] GT5 - One Way to Reduce Car Weight
03-10-2013, 11:45 PM #1
SnoopDenver
Do a barrel roll!
(adsbygoogle = window.adsbygoogle || []).push({}); Based on the TUT made by Vectrixx. Read it to learn how to find the values.


Edit
To Make things easier I will add the simple method of weight modification to the OP.

Credit to mexplayer83 for pointing it out.

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The 64 is equal to 100% of the current weight of the car. So using 00 - 63 will give you a weight reduction.
If you use 65 - FF you will get a weight addition to the car. So a 1000kg car at FF will weigh 2550kg. The same 1000kg car at 0A will weigh 100kg.

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This is the way I have found to decrease the weight of the car.
Note: It may take some trial and error to find the exact weight that you want in the end.

Be sure to add all 3 codes for the Weight Reduction Stage 1. Then use the multiplier to reduce weight.
Edit: I have noticed that you don't have to change the final code in 0000E9A0. Just the first 2 codes will reduce weight.

And Just like any other modification you must do a car wash, oil change, start a practice lap, ect. Once you exit and the game saves the changes made will be visible in the garage.

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0000E820 : 00 03 FF FF FF 00 01 00 00 42 41 09 48 00 01 00
Makes the part "Weight Reduction Stage 1" purchased in game.

0000E820 : 00 03 FF FF FF 00 01 00 00 42 41 19 48 00 01 00
Makes the part "Weight Reduction Stage 2" purchased in game.

0000E820 : 00 03 FF FF FF 00 01 00 00 42 41 39 48 00 01 00
Makes the part "Weight Reduction Stage 3" purchased in game.

0000E8B0 : 11 E5 00 00 13 59 00 00 00 0A 00 00 09 34 00 00
Is the car part installed on you car. This is where you use the multiplier of your choice to reduce weight.

Edit: Now I've noticed something. The multiplier only seems to work within a range of weight. About 150kg from wherever the Weight Reduction stage puts you to start. An example being the Lambo Murcielago. It starts at 1665kg. Stage 3 Weight reduction puts it at 1365kg. I was able to reduce that down to 1232kg. But then the number would either begin to increase again or just drop all the way to 0kg. So it seems this method has huge limitations, but is good for getting a car to 0kg.
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The following 6 users say thank you to SnoopDenver for this useful post:

805350z, Bounkass, CARKING0709, evil_ryu, LucaTurilli, ryd3r
03-18-2013, 09:43 AM #11
Im having trouble finding it on this car and then what to change it to i need about 400kg lower

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also on line E9A0 there a 14 68
03-20-2013, 09:55 PM #12
Z.Supra
Do a barrel roll!
Originally posted by SnoopDenver View Post
Based on the TUT made by Vectrixx. Read it to learn how to find the values.

This is the way I have found to decrease the weight of the car.
Note: It may take some trial and error to find the exact weight that you want in the end.

Be sure to add all 3 codes for the Weight Reduction Stage 1. Then use the multiplier to reduce weight.
Edit: I have noticed that you don't have to change the final code in 0000E9A0. Just the first 2 codes will reduce weight.

And Just like any other modification you must do a car wash, oil change, start a practice lap, ect. Once you exit and the game saves the changes made will be visible in the garage.

[ATTACH=CONFIG]22650[/ATTACH] You must login or register to view this content.

0000E820 : 00 03 FF FF FF 00 01 00 00 42 41 09 48 00 01 00
Makes the part "Weight Reduction Stage 1" purchased in game.

0000E820 : 00 03 FF FF FF 00 01 00 00 42 41 19 48 00 01 00
Makes the part "Weight Reduction Stage 2" purchased in game.

0000E820 : 00 03 FF FF FF 00 01 00 00 42 41 39 48 00 01 00
Makes the part "Weight Reduction Stage 3" purchased in game.

0000E8B0 : 11 E5 00 00 13 59 00 00 00 0A 00 00 09 34 00 00
Is the car part installed on you car. This is where you use the multiplier of your choice to reduce weight.

Edit: Now I've noticed something. The multiplier only seems to work within a range of weight. About 150kg from wherever the Weight Reduction stage puts you to start. An example being the Lambo Murcielago. It starts at 1665kg. Stage 3 Weight reduction puts it at 1365kg. I was able to reduce that down to 1232kg. But then the number would either begin to increase again or just drop all the way to 0kg. So it seems this method has huge limitations, but is good for getting a car to 0kg.


yea
is there any system or formula to know about?
e.g. increase the first digit and decrease the last digit <~ something like that?



0F 0F = 1515kg
0F 10 = 1481kg
11 12 = 1549kg
0D 7B = 1379kg (Tuned Lv3)
0D 7D = 1515kg
0B 7B = 1447kg
09 8C = 1583kg
09 34 = 1515kg (your code)


I don't know the pattern on the Odyssey at allSad Awesome>Awesome face:>Awesome face:>


or where can we change the weight distribution ?

A MR car with 60:40 W/D is quite Weird!!

The Past I would do is Weight Down and + 50~200kg ballast

---------- Post added at 09:55 PM ---------- Previous post was at 07:13 PM ----------

any one can help me?
03-21-2013, 11:29 PM #13
Z.Supra
Do a barrel roll!
Hey , anyone else know the weight problem """
03-23-2013, 09:49 AM #14
maty
Keeper
how can i do a 10.000kg car?
help
03-23-2013, 04:59 PM #15
in line 0000E970 where you have the BHP Multiplier, you have a 64... all i did was change that value to a higher or lower value and that change the weight on the cars i been using... 28 00 00 00 64 <---- that's the only byte i changed.
03-28-2013, 07:55 AM #16
Originally posted by mexplayer83 View Post
in line 0000E970 where you have the BHP Multiplier, you have a 64... all i did was change that value to a higher or lower value and that change the weight on the cars i been using... 28 00 00 00 64 <---- that's the only byte i changed.


Going to try that tomorrow with my Lister Storm, so it has it's real weight Smile
03-28-2013, 09:25 AM #17
Z.Supra
Do a barrel roll!
Originally posted by mexplayer83 View Post
in line 0000E970 where you have the BHP Multiplier, you have a 64... all i did was change that value to a higher or lower value and that change the weight on the cars i been using... 28 00 00 00 64 <---- that's the only byte i changed.



that is after you do the weight down (Level 3)
and the 64 means 100%
if you change it to 90% it is 5A (90 DEC = 5A HEX)
and you have to calculate it carefully
because there are always errors.
especially the "point" e.g. 87.6% may not be 87.6 , you may choose 87 or 88
which effects the error.

i.e. 1000kg with 64 , 5A will be 900kg

I have Finished the Odyssey F1 with a nice weight distribution.




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948ps/17500rpm
42.4/15500rpm










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03-28-2013, 09:34 PM #18
Z.Supra, i had not done anything to the car, i only changed the 64 which of course i know its 100% to a different number and the weight on the car changed... i then purchased all the other parts for the vehicle except weight reduction stages... they are untouched.. just give it a try, im sure it'll work for alot of people.

Edit.
i know how to check the Hex Values as well... i use my computer's Calculator to convert Hex to Decimals.
i suggest for people to convert their computer's calculator from Standard to Scientific.. i know that will help alot of people with changing Hex Values.
03-29-2013, 09:04 AM #19
Z.Supra
Do a barrel roll!
Originally posted by mexplayer83 View Post
Z.Supra, i had not done anything to the car, i only changed the 64 which of course i know its 100% to a different number and the weight on the car changed... i then purchased all the other parts for the vehicle except weight reduction stages... they are untouched.. just give it a try, im sure it'll work for alot of people.

Edit.
i know how to check the Hex Values as well... i use my computer's Calculator to convert Hex to Decimals.
i suggest for people to convert their computer's calculator from Standard to Scientific.. i know that will help alot of people with changing Hex Values.



add the glass , carbon hood , weight down yourself
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find a heavy car, such as Audi RS6 Avant (P) (<~ I seldom use this , I got another code better to remember)
compare the saves where the Weight DOWN lv 3 are (at least 2 rolls of codes)

copy the WD lv 3 code to the car you wanted.
Even that is "un-weight-down-able"
you can still do it by loading it down for around 100~150kg.
for example 1515kg RS6 Avant ,
applied to the other car it may become 1200 if the original Lv3 is 1300 (just an example)

which kind of heavy car it the best, that you may find it yourself.

some of the codes are different but they are still the same


e.g. 0D 0C , 0B 7B
they have the same value at the end, such as weight down "120kg" (<~ just an example , it is not really 120kg)
but the codes even changed in DEC , they are different,
and guys whom are not working in computer engineering, maybe cannot understand.
so do i, I don't know but I marked down they are the same.

I encourage you using the car , which can be load down for 300~500kg are the best cars of rookie tunner.
that would be much lighter than the original car with Lv3 WD if you apply it on the car you want.
X2010/2011s can be 3xxkg-4xxkg without touching the 64 (100%)
but wrong value can make them -15kg :ha!:

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