Post: help changing the power (multiplier) of car addons
03-17-2013, 04:51 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); how can i change the power (multiplier) if engine upgrade 3? or the turbo? or the super charger or the exhausts? you get the point (all the parts that give the car more power)?

Thanks in advance, hoffman
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The following user groaned luke_morden for this awful post:

Eat_Ur_Food
03-19-2013, 01:36 AM #2
Budddy
Keeper
[ATTACH=CONFIG]22941[/ATTACH]

Credit goes to SnoopDenver for the image, this helped me out substantially.
03-19-2013, 02:57 AM #3
Eat_Ur_Food
Vault dweller
Originally posted by morden View Post
how can i change the power (multiplier) if engine upgrade 3? or the turbo? or the super charger or the exhausts? you get the point (all the parts that give the car more power)?

Thanks in advance, hoffman


ok lemme guess next your gonna make a thread about tires and then another about rims and then how to paint rims...... You say you liked this place when you had your old account what happened to it they delete it for posting things that have been asked multiple times??? On your last account did you know how to use the search feature???? Because they haven't changed it it's still there use it.
03-19-2013, 05:24 PM #4
Originally posted by Food View Post
ok lemme guess next your gonna make a thread about tires and then another about rims and then how to paint rims...... You say you liked this place when you had your old account what happened to it they delete it for posting things that have been asked multiple times??? On your last account did you know how to use the search feature???? Because they haven't changed it it's still there use it.

For a start grip is the next 64 after the power output. the tires is 15 lines above the hp modifier, the rims is the byte to the left of the paint. so stop being a prick
03-19-2013, 06:34 PM #5
Sniffle
Pokemon Trainer
Originally posted by morden View Post
For a start grip is the next 64 after the power output. the tires is 15 lines above the hp modifier, the rims is the byte to the left of the paint. so stop being a prick


no that's weight, grip is the 2nd 64
03-19-2013, 07:43 PM #6
Originally posted by Sniffle View Post
no that's weight, grip is the 2nd 64


nope because the first 64 is part of that line of power. Well thats how i see it because its easier to remember for me
03-19-2013, 07:44 PM #7
Blah12543
Pokemon Trainer
Originally posted by morden View Post
nope because the first 64 is part of that line of power. Well thats how i see it because its easier to remember for me


That first 64 is weight.
03-19-2013, 09:26 PM #8
Originally posted by Blah12543 View Post
That first 64 is weight.


Mate you don't understand what im saying the code is like this 28 00 00 00 64 XX XX XX XX XX 64 the 28 00 00 00 64 i see as all one code so it doesn't count as its own single code. the 64 after all the XX i see ass the first 64 after the power so the way that i said it was right so stop being pedantic

---------- Post added at 09:26 PM ---------- Previous post was at 09:22 PM ----------

Originally posted by Blah12543 View Post
That first 64 is weight.


Plus the off set for the weight is (0x18D) and the offset for power is (0x187) complacently different even though there in the same line according to you
03-19-2013, 09:45 PM #9
Sniffle
Pokemon Trainer
try and twist it how you like the 1st 64 is weight the 2nd is grip.

weight is 0x0187
grip is 0x018D

And to quote you a little bit
28 00 00 00 64 XX XX XX XX XX 64
power^1st64 7--8--9--A--B--C--D

You really should get it right before you claim people are P***ks and being pedantic. we are only clearing up your mistake so other's that come looking on the forum don't take your advice when it's wrong.
03-20-2013, 01:06 AM #10
Gsrboy
Keeper
Originally posted by morden View Post
For a start grip is the next 64 after the power output. the tires is 15 lines above the hp modifier, the rims is the byte to the left of the paint. so stop being a prick


STFU man

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