Post: GTA Mark & Recall SCO? / [REQUEST]
04-02-2013, 02:35 AM #1
EzBoi
Pokemon Trainer
(adsbygoogle = window.adsbygoogle || []).push({}); Hello NGU! i was just wondering if anyone knows of a Mark & Recall sco, and if you'd lead me to the link to download it ... ?
i remember using a code on my psp from GTA Vice City Stories, that lets you mark your position, so you can recall (teleport) back to it later .... I've been through plenty of menus and sites, and can't seem to find anything like it. With all the stuff that's been made, it seems like it'd be easy for the experienced coder. I know it may sound pointless since you can teleport to your waypoint, but i thought there should be an easier way to get back to the flat ground i made, high up in the sky ... (with Evil Blunts trainer) o.O
It'd be awesome if there were toggles for additional coordinates too..

I'm a noob @ modding on consoles... so if i somehow slipped past something like a Mark & Recall sco, my apologies!
(adsbygoogle = window.adsbygoogle || []).push({});
04-02-2013, 05:46 AM #2
jack4au
Splicer
Originally posted by EzBoi View Post
Hello NGU! i was just wondering if anyone knows of a Mark & Recall sco, and if you'd lead me to the link to download it ... ?
i remember using a code on my psp from GTA Vice City Stories, that lets you mark your position, so you can recall (teleport) back to it later .... I've been through plenty of menus and sites, and can't seem to find anything like it. With all the stuff that's been made, it seems like it'd be easy for the experienced coder. I know it may sound pointless since you can teleport to your waypoint, but i thought there should be an easier way to get back to the flat ground i made, high up in the sky ... (with Evil Blunts trainer) o.O
It'd be awesome if there were toggles for additional coordinates too..

I'm a noob @ modding on consoles... so if i somehow slipped past something like a Mark & Recall sco, my apologies!


Its in oz in the stash
04-02-2013, 06:25 AM #3
coldmurda
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Unfortunately you cannot permanently save specific coordinates without editing a script yourself, but you can temporarily save a set of coordinates within the current game session.

I put this script together real quick for you if you would like:
R1+L3 to toggle the display
R1+square to save coordinates
R1+circle to teleport to saved coordinates

Video:

Download: You must login or register to view this content.
Edit: Updated Version 1.1:
Fixed background lines, add button controls to the display.

Pic:
You must login or register to view this content.

If anyone else has basic requests like this, PM me with them.
04-02-2013, 02:57 PM #4
Schnittlauch
Do a barrel roll!
Thx for this! Very useful.
04-03-2013, 03:56 AM #5
EzBoi
Pokemon Trainer
Originally posted by coldmurda View Post
Unfortunately you cannot permanently save specific coordinates without editing a script yourself, but you can temporarily save a set of coordinates within the current game session.

I put this script together real quick for you if you would like:
R1+L3 to toggle the display
R1+square to save coordinates
R1+circle to teleport to saved coordinates

Video:

Download: You must login or register to view this content.
Edit: Updated Version 1.1:
Fixed background lines, add button controls to the display.

Pic:
You must login or register to view this content.

If anyone else has basic requests like this, PM me with them.


Than you very much !! It's exactly what i need :p
I'll be sure to PM you with all my requests. I was jw what menu are you using on that video? i like the original compact setting. i know you can do it on the XMC menu, but that looks pretty legit!
04-03-2013, 03:34 PM #6
coldmurda
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Originally posted by EzBoi View Post
Than you very much !! It's exactly what i need :p
I'll be sure to PM you with all my requests. I was jw what menu are you using on that video? i like the original compact setting. i know you can do it on the XMC menu, but that looks pretty legit!


Na its not XMC, but I did take a lot of the source from it and add it to Three-Socks Menu Library. I had been working on it for a while.
It basically does containing everything you need in one menu, I may release a watered down version (less to no freeze exploits).

As for godmode, you can't give real godmode to other players, you can give them infinite armor though. in XMC it is called "Modder Protection" in Muskelprotze it is called "Juggernaut"


If you want a stand alone SCO for it I can make you one.
04-04-2013, 04:19 PM #7
coldmurda
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bump. sorry :P

adding another WIP Release..
This is a mini juggernaut menu (untested)
Data transfers take me around 2 hours so if one of you tests before I do please post any bugs/what-not.

Download: You must login or register to view this content.

R1+Dpad Right will display a list of players (appropriately colored) with an On/Off toggle next to their names.
Turning it on should give them juggernaut, off will remove.

I know its nothing new, but I'm just filling out a request and the template for the SCO is useful to me in the future for other requests. In theory, I believe this should work faster than the built in version found in Stash/XMC because this script only has one job to do, making the loop run faster for it, but idk :P




Credit: Three-Socks (menu lib)
Muskelprotze (player handle + jugg source)
04-04-2013, 04:32 PM #8
slim355
You talkin to me?
Originally posted by coldmurda View Post
Unfortunately you cannot permanently save specific coordinates without editing a script yourself, but you can temporarily save a set of coordinates within the current game session.


It's been months since I did gta4 scripting, but I remember that you could save scripts states/variable to savegames....?
Maybe they just didn't implement it.
04-04-2013, 04:54 PM #9
coldmurda
▀▀▀███▀▀▀
Originally posted by slim355 View Post
It's been months since I did gta4 scripting, but I remember that you could save scripts states/variable to savegames....?
Maybe they just didn't implement it.


As far as I have seen its never been done properly. I believe JDMAlex was the first and only to ever attempt it and it did not seem to work :/

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