Post: Tutorial how to "slam" cars and adjust steering angle on 2.14
06-16-2013, 11:47 AM #1
JK83
You talkin to me?
(adsbygoogle = window.adsbygoogle || []).push({}); So here we go again and let's slam cars.

Decryption and everything else is pretty clear so I pass telling about it.
I recomend newbies start here:You must login or register to view this content.

1.Search your psn with text-string.

2. You see your current car above. Now to make search easier copy all like pic shows on new sheet.

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3.Now you need just change those bolded (They can be different in different cars, but location is same) from offset 168 (5A 4E) Hex values to 00 00 and copy all back to GT5.0 file where you took it.
4.Next you need to go GTauto to get this change to stick.

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Credits again for Best GT5 modder You must login or register to view this content.



Steering angle adjusting.


Steering angle you find just before HP multiplier.
It works only realy low speeds and I have no idea does it help driving at all.
Best way test it is change that value (FF is best for notice differences Lol) take FF car and drive backwards and turn left right left right...etc then you see backside of your rims Happy
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The following 15 users say thank you to JK83 for this useful post:

JordanCarr, 192.168.1.1, B o n e, ch1potle, DoN-WaKiTa, driftinziggy, DubstepHD, H!ddenFr!end, jvr, LucaTurilli, MadEyeMoody, Hayden, PounDJo0DoGz0r, razerman, Zeb06
06-29-2013, 08:04 PM #164
Originally posted by Zeb06 View Post
The Bmw 135i slammed have a good handling.

M5 ´08 ................bad
M3 coupe '07.........bad


Seb.


Haven't tried the M5 or 1 series
but I can also let everyone know that the M3 coupe '07, even with Racing Super Soft
Has horrifying handling, but, it looks great Upside Down Happy
07-04-2013, 04:26 AM #165
Have no clue what i'm doing wrong... i keep getting corrupted data (8001051C) Can anyone help me out?

This is what i'm getting.

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I replace the 5F5F and i just get data corruption,can someone help?
07-04-2013, 07:23 AM #166
JK83
You talkin to me?
Originally posted by torque20XX View Post
Have no clue what i'm doing wrong... i keep getting corrupted data (8001051C) Can anyone help me out?

This is what i'm getting.

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I replace the 5F5F and i just get data corruption,can someone help?


You encrypted your save after doing it?
07-04-2013, 08:05 AM #167
Originally posted by JK83 View Post
You encrypted your save after doing it?
Yes, i don't know whats going on, i don't even know if 5F5F is the correct spot.

When i click copy to console in the xmb, it says data is corrupted.


I do all the steps, and i'm pretty sure 5F5F is the suspension value,

Especially since it's 5F5F 0101010101010101010.
07-04-2013, 08:56 AM #168
JK83
You talkin to me?
Originally posted by torque20XX View Post
Yes, i don't know whats going on, i don't even know if 5F5F is the correct spot.

When i click copy to console in the xmb, it says data is corrupted.


I do all the steps, and i'm pretty sure 5F5F is the suspension value,

Especially since it's 5F5F 0101010101010101010.


What car you are trying to slam?
I can check it in minute is that right spot :y:

Edit: it isn't about location if it gives you corrupt data in XMB menu.
You used hxd and bruteforce before?
07-04-2013, 10:06 AM #169
Originally posted by JK83 View Post
What car you are trying to slam?
I can check it in minute is that right spot :y:

Edit: it isn't about location if it gives you corrupt data in XMB menu.
You used hxd and bruteforce before?
Edit:
I got it, thank you anyway for the help man Smile
07-07-2013, 09:19 AM #170
Anyone find a way on how to stop slammed cars from resetting?
07-07-2013, 03:13 PM #171
Some notes:

I have slammed 3 cars so far

CIVIC EG SIR-II -91 through 95 All work great, No slip, You can even adjust all the spring ratios without it resetting
PRELUDE SI VTEC 91 Same results,
NISSAN SKYLINE GTS-R Same results

Idk what you guys are talking about, slippery tires, but i haven't experienced any of that in the slightest


ALSO: For these cars the suspension is represented as KXZN in the tutorial,
For these cars, if you lower them first ( -25/-25) it will show as KK.. or (4B4B) Change the (4B4B) to 0000, that worked for me since i couldnt find the one shown in the tutorial. hope this helps

ORIGINAL VALUE
NEW VALUE
07-07-2013, 03:58 PM #172
DoN-WaKiTa
< ^ > < ^ >
Originally posted by lopybrooner View Post
Some notes:

I have slammed 3 cars so far

CIVIC EG SIR-II -91 through 95 All work great, No slip, You can even adjust all the spring ratios without it resetting
PRELUDE SI VTEC 91 Same results,
NISSAN SKYLINE GTS-R Same results

Idk what you guys are talking about, slippery tires, but i haven't experienced any of that in the slightest


ALSO: For these cars the suspension is represented as KXZN in the tutorial,
For these cars, if you lower them first ( -25/-25) it will show as KK.. or (4B4B) Change the (4B4B) to 0000, that worked for me since i couldnt find the one shown in the tutorial. hope this helps

ORIGINAL VALUE
NEW VALUE


slam a premium Nissan S15 and you will know what we mean with 'slippery tyres' Awesome face
i have 100 slammed cars; German, US & JDM.
the worst car to slam is the chromeline R8, its a real nightmare but good for taking pictures.
if a car is to "glichty", i sell them and slam something else.
also; the original suspension values depents on what car you want to slam. it doens't matter if you lower your car first or not, the values will still be different from car to car.

it took me no more than a few hours to slam my cars.
make sure you paint the body and rims of the cars you want to slam so they are easier to locate on your save.
-when plugging your USB in to your PC, copy your files on your desktop
-open those files with garageeditor and open the files on your USB key with brute force
-search the car you want to slam in garageeditor
-go to HEX and type bodycode
-check if the paintcode is a match for that car
-slam it and repeat the process for other cars

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