Post: Winning races by editing hex in HxD
11-30-2013, 07:47 PM #1
Bounkass
Are you high?
(adsbygoogle = window.adsbygoogle || []).push({}); Does anybody have a clue how? I'm trying to win that damn Sebastian Vettel X Challenge Special Event.

Any help appreciated.
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11-30-2013, 08:15 PM #2
DoN-WaKiTa
< ^ > < ^ >
Originally posted by Bounkass View Post
Does anybody have a clue how? I'm trying to win that damn Sebastian Vettel X Challenge Special Event.

Any help appreciated.


i don't know how with HXD but you can use Luca's tool to set it as won. Awesome face

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Bounkass
11-30-2013, 08:20 PM #3
Bounkass
Are you high?
Originally posted by Wakita View Post
i don't know how with HXD but you can use Luca's tool to set it as won. Awesome face


No way! Do you have a link to the download perhaps? Haven't been on NGU for a while. :(

Edit: I found it, but it seems to be for 2.14, and GT5 is at 2.15, am I too late?
11-30-2013, 08:34 PM #4
q-k
Can’t trickshot me!
Have a look into the "Gran Turismo Modding" section. Some nice tools are waiting to be downloaded there..

*edit* editing this stuff should still be working on 2.15. Only car modifications were patched out by PD.
11-30-2013, 10:16 PM #5
Bounkass
Are you high?
Originally posted by k View Post
Have a look into the "Gran Turismo Modding" section. Some nice tools are waiting to be downloaded there..

*edit* editing this stuff should still be working on 2.15. Only car modifications were patched out by PD.


Ah Ok yeah they put the cars on in the game data instead of on the savefile or something like that, I remember that.

But how does the tool work? When I load my save, all data stays the same as it was before me loading my save within the tool. For example, the credits' value stays at 20,000,000 after loading my save. I don't have or want, 20,000,000, I want to keep my own credits amount. Should I just enter my amount in to keep it? Same story goes for the B-spec level. It's automatically level 40, but I don't want level 40, I have it at 38½... When I set the value to 38, will I lose that ½ level progress? Same for game day, it shows 1, but I want it to stay where it is. Day 2044.

Why doesn't the tool automatically load my stats? Or is there something going wrong?
11-30-2013, 10:51 PM #6
DoN-WaKiTa
< ^ > < ^ >
Originally posted by Bounkass View Post
Ah Ok yeah they put the cars on in the game data instead of on the savefile or something like that, I remember that.

But how does the tool work? When I load my save, all data stays the same as it was before me loading my save within the tool. For example, the credits' value stays at 20,000,000 after loading my save. I don't have or want, 20,000,000, I want to keep my own credits amount. Should I just enter my amount in to keep it? Same story goes for the B-spec level. It's automatically level 40, but I don't want level 40, I have it at 38½... When I set the value to 38, will I lose that ½ level progress? Same for game day, it shows 1, but I want it to stay where it is. Day 2044.

Why doesn't the tool automatically load my stats? Or is there something going wrong?


don't mind what the tool says. you need to apply to change it so if you don't change anything except the Vettel challenge, you will keep your own progress.

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Bounkass
12-01-2013, 01:52 AM #7
q-k
Can’t trickshot me!
Originally posted by Bounkass View Post
But how does the tool work?
[...]
Why doesn't the tool automatically load my stats? Or is there something going wrong?


Well, I don't know how Luca has coded his tool and I haven't tried it. I'm more the guy that performs his own stuff, without using Luca's tool Winky Winky So I can't give you a comprehensive answer..

I might give some educated guesses on what GE 1.3.1 does to your savegame, but that's about it.
Or I might tell you on how I would solve it in GE2, but I guess I'm keeping that for myself right now Smile
12-01-2013, 02:37 AM #8
Viper--4505
Do a barrel roll!
use GE 1.3.1 it can help you here

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