Originally posted by brooklyn77
I dont know what tool to use to find offsets, any help would be good please
I use IDA Pro plus some custom tools I wrote. Sometimes I use ProDG but most the time I use my own custom debugger. For BF4 I did not look for offsets but rather reversed the classes and methods. This eliminates having to know where too many things are as you can just follow the pointers to find everything. From there no recoil, no sway, all marked on mini-map, auto-spotting are all simple.
But since you are asking about just finding offsets I would have to recommend you start with a less complex game. The COD series is probably the least complex game on PS3 since its game engine has not changed in 15 years. It runs the Quake III engine that was designed to run with much less ram than the PS3 has. That makes it an easy game to learn to use the tools on. Most (not all) other games including small PSN games use modern coding styles and will require more than a direct offset so don't expect other games to be done the same way.
There are lots of tutorials for finding simple offsets without any programming knowledge required. You simply search memory for a value you want to modify, change the value in game then search your previous results for the new value, repeat until you only have a few locations left then try setting them and see if the game changes accordingly. NetCheat works somewhat for this and what it doesn't do for you just write your own custom tools to do what you need.