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I now have a different approach to modding GT6 available to use. The technique will only be available to CFW and will never work for OFW. (had to get that out of the way)
The disadvantage of these methods is the tool will have to be running the whole time you are using mods done by it. The advantage is almost anything you can think of becomes possible. Yes, including real engine swaps. Speaking of engine swaps I was wrong in thinking they shared the same ID as the body. They have separate IDs in the data base but the ID is still looked up using the body ID.
So far I can put any set of wheels from one car to any other ie: I put the 787b wheels on a RX8 as well as putting the tank car engine into the same car. The brake rotors stuck through the rims so I didn't take a picture.
But this is not limited to hybriding, there are also track mods, lobby mods, weather, etc.
The issue is this. It takes a huge amount of time for me to set up. It won't with a tool but the research is so time consuming I am still using 1.08 so I don't have to start over.
For those that understand I am doing RPC and well as PPC modifications.
So what direction would you guys like me to take this? I have never released any track loading stuff because I thought JK was eventually going to release something. I did not do weather or gravity like things as

said he wanted to focus on those. Red-Eye as well as others are working on save file decoding. Someone else is looking into dumping the database but I have told them I also may do that. I think it is wrong to duplicate other peoples work, so I did not even research those areas. But I do not know if they are still working on those things any more. Others have also mentioned they were working on unlocking stuff such as licenses and paint chips, so that was a no go for me.
Considering the above paragraph what would you guys like to see me work on?
BTW: this is why a kept putting off the replay reader, this sort of thing just interests me more.