Post: The Last of Us, All "Factionz" Offsetz 1.09
10-10-2014, 03:27 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); G'day NGU Memberz, below I listed a full in-detail statz, rank and loadout offsetz for TLOU v 1.09, all of them my own creditz as found agez ago and posted a few picz in different threadz for the pr00f! so please i don't want to see any bloody crying post regarding cracking someone else'z tool to acquire these offsetz. And lastly as i said before i might make a free all in one tool if i got the time for it but until that, anyone feel free to use these offsetz and create a tool and mention a credit to me!



In-Game Money: 0x013AFF64

In-Game Partz/Score Client 1: 0x013C9154 (Keep Adding 0xA48 For Client 2 Thru Client Cool Man (aka Tustin)

Number of Healthy People At The Main Screen(512 Max): 0x43FDCAE0

Level/Rank Number(1-999): 0x43FDDEDC

Level Symbol(Week 1-9): 0x43FDDEEC

---------------------------------------------------(CUSTOM LOADOUTZ)---------------------------------------------------

Loadout 1:

Small Firearm: 0x43FDC0B0 Attachment Level: 0x43FDC0CC

Large Firearm: 0x43FDC0B4 Attachment Level: 0x43FDC0D0

Skill 1: 0x43FDC0A0 Attachment Level: 0x43FDC0D4

Skill 2: 0x43FDC0BC Attachment Level: 0x43FDC0D8

Skill 3: 0x43FDC0C0 Attachment Level: 0x43FDC0DC

Skill 4: 0x43FDC0C4 Attachment Level: 0x43FDC0E0

Purchasable: 0x43FDC0C8

-----------------------------------------------

Loadout 2:

Small Firearm: 0x43FDC0E8 Attachment Level: 0x43FDC104

Large Firearm: 0x43FDC0EC Attachment Level: 0x43FDC108

Skill 1: 0x43FDC0F0 Attachment Level: 0x43FDC10C

Skill 2: 0x43FDC0F4 Attachment Level: 0x43FDC110

Skill 3: 0x43FDC0F8 Attachment Level: 0x43FDC114

Skill 4: 0x43FDC0FC Attachment Level: 0x43FDC118

Purchasble: 0x43FDC100

-----------------------------------------------

Loadout 3-6 Will Follow The Same Length In Bytez As Loadout 1 And 2.

---------------------------------------------------(FIREARMZ VALUEZ)---------------------------------------------------

Enforcer: 027A66BF Attachment Value 00000001

Semi-Auto Rifle: 58795B94 Attachment Value: 00000001

Full-Auto Rifle: 1DA4BBFC

Burst Rifle: D78936B6 Attachment Value: 00000001

Hunting Rifle: B7BFAC29 Attachment Value: 00000001

Variable Rifle: 6F97CC51 Attachment Value: 00000001

Scoped Semi: 55FD2930 Attachment Value: 00000001

Scoped Burst: 76A5E9A8 Attachment Value: 00000001

Scoped Full 8C4C5977 Attachment Value: 00000001

(00000000 For Non-Silenced)

---------------------------------------------------(SKILLZ VALUEZ)---------------------------------------------------

Explosive Expert: 5E652DCF Attachment Value: 00000001

Brawler: F308C660 Attachment Value: 00000001

Covert Training: AC054CD7 Attachment Value: 00000002

Sharp Earz: 767250B3 Attachment Value: 00000002

Strategist: F638C49D Attachment Value: 00000002

Hawk-eyed: A875EEC3 Attachment Value: 00000002

Crafter: C8BEF697 Attachment Value: 00000002

Sharp Shooter: 67B9C974 Attachment Value: 00000002

Marathon Runner: F3489E6B Attachment Value: 00000001

Collector: 855EC8F4 Attachment Value: 00000001

Scavenger: 3C2A182C Attachment Value: 00000002

Awareness: 9D66D632 Attachment Value: 00000001

Fortitude: E1B2025A Attachment Value: 00000002

Bomb Expert: 36050A94 Attachment Value: 00000002

Agility: C34FE 2E2 Attachment Value: 00000002

(0 = Level 1, 1 = Level 2, 2 = Level 3)

---------------------------------------------------(PURCHASABLE WEAPONZ VALUEZ)---------------------------------------------

Double Barrel: 7965DD3B

Assault Rifle: 156CDD39

Shotgun: 84173823

Military Sniper: DF0D53B9

Machete: 531D4487

Specter: A5FD527A

Launcher: 80D3EC01

---------------------------------------------------(LEADERBOARD $TATZ)---------------------------------------------------

Max Clan(Can Be More Than 512): 0x43FDDC88

-------------------------

-Supply Raid-

Partz/Min: 0x43FDC3DC

Best Game: 0x43FDC3E4

Time Played: 0x43FDC3E0

Executionz: 0x43FDC3E8

Deathz: 0x43FDC3EC
-------------------------

-Survivorz-

Partz/Min: 0x43FDC3F0

Best Game: 0x43FDC3F8

Time: 0x43FDC3F4

Executionz: 0x43FDC3FC

Deathz: 0x43FDC400

-----------------------
-Interrogation-

Partz/Min: 0x43FDC720

Interrogationz: 0x43FDC730

Interrogationz Denied: 0x43FDC73C

Offensive Executionz: 0x43FDC734

Defensive Downz: 0x43FDC738

---------------------------------------------------

Reset Everything Back To The Default New Account: 0x43FDC0AC
(Setting The Value of This Offset To "0" Will Result A Reset To The Account And Accepting The User Agreement Again After Connecting Back To The Faction)
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The following 9 users say thank you to RFISH3R for this useful post:

Alanis, carma66, Creepzoid 0___0, HaRD // HaCk, Izenhower, Kronoaxis, Motivez, pasky, Smoky420
10-12-2014, 10:42 PM #11
Originally posted by Izenhower View Post
You got me wrong here mate, I'm not questioning your ability or saying ur codes are not legit. I know your reputation here and I know all these codes were found by you, cause i remember draco_tool and other modders crazily digging for them with no success at all when you already had them from day 1. What I said is that I was not able to make it work properly, because I suck at doing RTM.
And the reason I asked for a tut is because you said that the partz/min stuff is a bit complicated, so I thought there was going to be a trick or two to perform it. And yeah, I didnt know time played was based on secs... first i thought it was a string with text and numbers merged like 9d11h25m, then i tried with minutes like 13645 and then i got bored.... now that u said it makes sense time played will vary from 00000000 to FFFFFFFF, or from 0d to 49710d 6h 28m (15s)...
I'm sorry for the misunderstanding here and I really appreciate your help. I will not give up on this thing so easily.... i will tell ya when i get it done properly..


ohk well ur post kinda readz like u modified partz/min but it also messed the other thingz, now u just have to see them as each parameter (death, execution...) can have a value within 4 bytez size at their own offset, and that value u want to set no is not from 00000000-FFFFFFFF itz from 00000000-7FFFFFFF in hex or from 0 to 2147483647 in decimal, but DONT set that max for any of em specially for partz/min cuz as soon as u play one match, the game will also add ur earned pointz, deathz,... to the value u set, meaning if the value u set was the max then ur stuff will go negative in leaderboard! thatz why i said for the partz/min set smthin between 5Million to 1B and see what it givez u. And for the time u played just convert any number of dayz+hourz or min if u want all to sec then put that number at the offset of TIME PLAYED.

The following user thanked RFISH3R for this useful post:

Izenhower
10-13-2014, 03:44 PM #12
Originally posted by RFISH3R View Post
ohk well ur post kinda readz like u modified partz/min but it also messed the other thingz, now u just have to see them as each parameter (death, execution...) can have a value within 4 bytez size at their own offset, and that value u want to set no is not from 00000000-FFFFFFFF itz from 00000000-7FFFFFFF in hex or from 0 to 2147483647 in decimal, but DONT set that max for any of em specially for partz/min cuz as soon as u play one match, the game will also add ur earned pointz, deathz,... to the value u set, meaning if the value u set was the max then ur stuff will go negative in leaderboard! thatz why i said for the partz/min set smthin between 5Million to 1B and see what it givez u. And for the time u played just convert any number of dayz+hourz or min if u want all to sec then put that number at the offset of TIME PLAYED.


yea!!! thanks to you I was able to restore my leaderboard data to the previous normal.... I did it successfully for max clan size, time played, best game, executions and deaths.... still problematic on parts/min thou.... i tried to set it to 00000000 and it worked fine, then i tried with 5M like u said and the value jumped out to 11k parts/min... then, i started playin with diferent values untill i got the one desirable - 388.2 parts/min...
But that was the history for supply raid.... I did the same for survivor and the outcome was completely different: whn i set it to 5M it only jumped up to 60 parts/min !!! And i dont quite understand that range you mentioned: if there is a total of 8 possible digits in the box for values (dword32 size), how can i set from 5M to 1B??? 100M would be the top value, wouldn't it?? Anyway, partz/min is a total headache! LoL
Is it possible to set an exact straight-ahead value for partz/min ??
And thank you again for all the support Happy
10-13-2014, 04:56 PM #13
Originally posted by Izenhower View Post
yea!!! thanks to you I was able to restore my leaderboard data to the previous normal.... I did it successfully for max clan size, time played, best game, executions and deaths.... still problematic on parts/min thou.... i tried to set it to 00000000 and it worked fine, then i tried with 5M like u said and the value jumped out to 11k parts/min... then, i started playin with diferent values untill i got the one desirable - 388.2 parts/min...
But that was the history for supply raid.... I did the same for survivor and the outcome was completely different: whn i set it to 5M it only jumped up to 60 parts/min !!! And i dont quite understand that range you mentioned: if there is a total of 8 possible digits in the box for values (dword32 size), how can i set from 5M to 1B??? 100M would be the top value, wouldn't it?? Anyway, partz/min is a total headache! LoL
Is it possible to set an exact straight-ahead value for partz/min ??
And thank you again for all the support Happy


try this method, like u said in survivorz u set 5M and it gave u 60partz/min right, now what u want is like 300partz/min or whatever eh just do the simple math and multiply that '5M' or whatever previous value that u set TO the modifier between 60-300 which is 5, so u gotta set 25M and will give the exact 300partz/min at the end of ur match(well 300partz/min for what u set but u obviously played that match so itz gonna be higher a bit)

btw what tool u usin that can't set any decimal or hex value in 4 bytez size?

The following user thanked RFISH3R for this useful post:

Izenhower
10-13-2014, 05:22 PM #14
iDraGoN
Bounty hunter
Me would interest how you found the offsets for attachments or something Like that, because you couldn't use a value search or am I false?
10-17-2014, 10:06 PM #15
Originally posted by RFISH3R View Post
try this method, like u said in survivorz u set 5M and it gave u 60partz/min right, now what u want is like 300partz/min or whatever eh just do the simple math and multiply that '5M' or whatever previous value that u set TO the modifier between 60-300 which is 5, so u gotta set 25M and will give the exact 300partz/min at the end of ur match(well 300partz/min for what u set but u obviously played that match so itz gonna be higher a bit)

btw what tool u usin that can't set any decimal or hex value in 4 bytez size?


I use CCAPI... what i meant is that dword32 format has only 8 digits (4 bytes) which makes maximun decimal value 99999999 (~100M). 1 billion is not conceivable... but anyway, I was able to set everything back to normal on every mode. Thk you very much !! Happy
10-18-2014, 11:01 AM #16
Does someone have the offset for Listening Mode? Please I need it. Thanks
10-18-2014, 05:42 PM #17
TymmyD
Do a barrel roll!
Reset doesn't work. Just changed back
10-18-2014, 09:29 PM #18
TymmyD
Do a barrel roll!
Originally posted by MostWanted323i View Post
Does someone have the offset for Listening Mode? Please I need it. Thanks


You can use the elite RTM BY cyb3r. That has infinite listening.
10-18-2014, 10:34 PM #19
Originally posted by MostWanted323i View Post
Does someone have the offset for Listening Mode? Please I need it. Thanks


this one and infinite loadout points are rare. Looks like only cybr has them

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