Hey guys, recently I've been getting asked a lot for the bytes. With these you can make a BF4 tool or make your own custom EBOOT. Enjoy.
PS3.SetMemory(UAV, new byte[] { 0x40 }); //ON
PS3.SetMemory(UAV, new byte[] { 0x41 }); //OFF
PS3.SetMemory(PHack, new byte[] { 0x40 }); //ON //Player wallhack//
PS3.SetMemory(PHack, new byte[] { 0x41 }); //OFF //Player wallhack//
PS3.SetMemory(VHack, new byte[] { 0x60, 0x00, 0x00, 0x00 }); //ON //Vehicle wallhack//
PS3.SetMemory(VHack, new byte[] { 0x41, 0x82, 0x00, 0x08 }); //OFF //Vehicle wallhack//
PS3.SetMemory(OneShot, new byte[] { 0x44, 0x7A }); //ON
PS3.SetMemory(OneShot, new byte[] { 0x3F, 0x80 }); //OFF
PS3.SetMemory(NoSpread, new byte[] { 0x00, 0x00 }); //ON
PS3.SetMemory(NoSpread, new byte[] { 0x3F, 0x80 }); //OFF
PS3.SetMemory(UnlockAll, new byte[] { 0x98, 0x83, 0x00, 0x38 }); //ON
PS3.SetMemory(UnlockAll, new byte[] { 0x60, 0x9F, 0x00, 0x00 }); //OFF
PS3.SetMemory(SniperBreath, new byte[] { 0x00, 0x00 });
PS3.SetMemory(SniperBreath, new byte[] { 0x3F, 0x80 });
PS3.SetMemory(NoReload, new byte[] { 0xD0, 0x3B, 0x00, 0xB8 }); //ON
PS3.SetMemory(NoReload, new byte[] { 0xD0, 0x3B, 0x00, 0xB0 }); //OFF
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