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So, I've been looking into San Andreas Remastered recently, and I extracted some SYS-DAT files from my save with Bruteforce. I had the idea that maybe,
just maybe, one of those files can do something like, if properly modified of course, change the properties of a car in a garage, e.g. making it bulletproof... or maybe modify a weapon in a slot, or even allow replaying of a favorite mission you've already cleared. Problem is, I dunno where to start on hex editing. I can give you these SYS-DAT files because I want to know how to modify the car in the garage?
Update: I think I've found out how. It's in the file, 0000f792.dat.
This is why I think so...
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See that "cjsafe" in 0x3200? That's the code name for the Ganton garage. The only problem is, I still dunno which .DAT file is for the GrgCar thing, which gives cars in the garage their properties to begin with. What I'm trying to do is modify the Bullet/Damage/Explosion/Fireproof Tampa I've got from "Nines and AK's", very early in the game. Where is this data located?