Post: FF Compiler Patch Saving Help?
05-29-2013, 12:13 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); I edited a 1.14 patch using FF compiler, I go to save it, it says would you like to save the zones? If I say yes, there's 2 files....

patch_mp.ff & patch_mp.zone

This is pissing me off, I spent 2 hours on this patch editing it. When I go to play it, it has the Welcome screen but when I go into the game, there's no menu. I saved both files to DIRECTORY. The patch_mp.ff is only 64 kb, which is 200 kb smaller then the original patch. Also the .zone file is 128 kb. So confused?
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05-29-2013, 12:36 AM #2
Originally posted by Whl
I edited a 1.14 patch using FF compiler, I go to save it, it says would you like to save the zones? If I say yes, there's 2 files....

patch_mp.ff & patch_mp.zone

This is pissing me off, I spent 2 hours on this patch editing it. When I go to play it, it has the Welcome screen but when I go into the game, there's no menu. I saved both files to DIRECTORY. The patch_mp.ff is only 64 kb, which is 200 kb smaller then the original patch. Also the .zone file is 128 kb. So confused?

If you're just trying to put the zone back in the patch, just use a zone handler (just google it), then inject once the zone edits are done, then you can use it...

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