Post: PS3 Game Resigner | Source, How It Works?
08-20-2013, 10:12 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Hey, I was just wondering how a game re-signer works. I know it takes the PARAM.SFO file and changes console ids ect, but where ecactly dose it change it in the file. I'm asking this cause I want to create my own game save resigner for my own knowledge. Dose anyone know?
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08-20-2013, 10:20 AM #2
I just decrypted the PARAM.SFO and I actually found where the console id and account id is. But is the console ID and account ID on every save from my region going to be in the same location?

*EDIT* - I don't even haft to decrypt it to find the Ids I guess but can someone still awnser if it stays in same location.
08-20-2013, 10:39 AM #3
Gommy
I’m too L33T
Ask in the PlayStation section. This is for forum requests in general not PlayStation requests as such.

Gommy.

The following user thanked Gommy for this useful post:

Mr Grumpy
08-20-2013, 10:42 AM #4
I know I can resign my game saves manually, but I want to make a clean sick resigner. But for ps3, I know how to make xbox360 ones. with packageIO but how you go about doing with a ps3. I don't know how I would write the code to read the hex file position and write the code. VB 2010
08-20-2013, 10:44 AM #5
Ok moved to - You must login or register to view this content.
thanks

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