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Hi all

, today I tried to make my first sprx but visual studio 2010 give an error on InGame() :
{
if (InGame())//Detects when it's InGame so it knows when to run and not every half a millisecond.
{
sleep(10000); //Sleeps for 5 seconds then executes your code below.
*(int*)0x33CB4 = 0x2C030001; // BO2 NON-HOST UAV OFFSET
*(int*)0xEF68C = 0x2C030001; // BO2 1.18 NON-HOST LASER OFFSET
}
}
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HERE'S MY PRX.CPP:
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