Post: CCAPI 2.2 debugger Bug
12-16-2014, 03:07 PM #1
Dena
Keeper
(adsbygoogle = window.adsbygoogle || []).push({}); There is a bug on CCAPI 2.2 debugger, which won't allow you to search through offsets, if you put for example; 00010000 - 90000000, each time the offset exceed 90000000 you get next error message,

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at ccapidebugger.Form1.searchWorker_RunWorkerCompleted(Object sender, RunWorkerCompletedEventArgs e)
at System.ComponentModel.BackgroundWorker.OnRunWorkerCompleted(RunWorkerCompletedEventArgs e)
at System.ComponentModel.BackgroundWorker.AsyncOperationCompleted(Object arg)



this glitch or bug whatever you wanna call it is extremely annoying, since almost every large game exceeds 90000000 offset in the memory.

Anyone have a fix for it?
(adsbygoogle = window.adsbygoogle || []).push({});
12-16-2014, 09:20 PM #2
Cain532
Vault dweller
You've probably exceeded the active memory range
12-16-2014, 09:58 PM #3
SONYS✮NIGHTMARE
League Champion
Originally posted by Cain532 View Post
You've probably exceeded the active memory range


Hey cain532 how can I find pointer [static offset] on ccapi debugger plz answer
12-17-2014, 03:47 PM #4
Cain532
Vault dweller
A pointer is not the same as a static offset. a static offset is an offset that never changes, a pointer is a reference point that "points" to a dynamic offset. I have a tutorial in Elite that can help you, also if you are curious about pointers, Krank has a tutorial that explains pointers better.

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo