Post: Offsets, How to convert eboot offets for RTM/RTE
02-17-2015, 09:56 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); hey everyone Im trying to create RTE/RTM working tool with C#


An example with offsets Red dead redemption

this offset

0x001CB62C I ve tired many times iyect it from this offest and insta froze I ve tired convert it taking the original offset and add and subtract these values

001CB62C
+10000
________
001DB62C

Or

001CB62C
-10000
________
001BB62C

and testing those offsets still keep froozing Im not Injecting in the codes in the right place Im unsure the values from eboot to rtm I mean -10000 are wrong and adding too think



OGP=EC21F028EC42F02A83B5010057A305EE2C030000D035010C
COP=60000000EC42F02A83B5010057A305EE2C030000D035010C

In other words;
OGC- Original pattern
CGP- Cheat pattern Ijected
OGC/CGP are for eboot mods
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02-18-2015, 02:14 AM #2
FarSideX
I’m too L33T
Depends what you are using to find the offsets in the eboot. If you are using IDA than the offsets are the same as shown in IDA for RTM. You only need to subtract 0x00010000 if you are taking a location shown in IDA or debugger and hex editing the eboot file. This is because every eboot.bin file is loaded to 0x00010000.
02-18-2015, 03:32 AM #3
Franky
Big Daddy
Originally posted by ERICK
hey everyone Im trying to create RTE/RTM working tool with C#


An example with offsets Red dead redemption

this offset

0x001CB62C I ve tired many times iyect it from this offest and insta froze I ve tired convert it taking the original offset and add and subtract these values

001CB62C
+10000
________
001DB62C

Or

001CB62C
-10000
________
001BB62C

and testing those offsets still keep froozing Im not Injecting in the codes in the right place Im unsure the values from eboot to rtm I mean -10000 are wrong and adding too think



OGP=EC21F028EC42F02A83B5010057A305EE2C030000D035010C
COP=60000000EC42F02A83B5010057A305EE2C030000D035010C

In other words;
OGC- Original pattern
CGP- Cheat pattern Ijected
OGC/CGP are for eboot mods


OGC/CGP are EBOOT.elf mods. So to switch them to RTM you would have to do +10000 to the elf offset.

So in your case it would be;
001CB62C
+10000
________
001DB62C

If this was what you found when you searched the pattern in the elf.

Also, if you look at the pattern, it normally has one or more "offsets". Just grab the ones that change.

Example:
OGP=EC21F028 EC42F02A 83B50100 57A305EE 2C030000 D035010C
COP=60000000 EC42F02A 83B50100 57A305EE 2C030000 D035010C

If you found the pattern in your elf, and EC21F028 = 001CB62C in the elf then your RTM values will be:

0x001DB62C // 0x60000000

If EC21F028 isn't any of what you added in your post, click on the E in HxD and look in the left bottom corner(?) it will tell you the right one and just do that +10000 to make it into RTM. I'm not sure if you're freezing because you have the wrong address, or inputting it wrong, or even if the pattern is compatible with whatever TU you have currently installed for said game.

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