Post: Making rtm tool need help
09-26-2015, 03:43 AM #1
Exemplafy
Save Point
(adsbygoogle = window.adsbygoogle || []).push({}); I am making my own rtm tool that would be published when done on ngu
this tool will feature all cod modzz
i just need one or two persons to help with a couple of stuff like getting the tmapi and ccapi connection part fixed
i have most of the offsets and bytes for all cods so let me know if u want to help me out with this tool i will be giving credits
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09-26-2015, 03:47 AM #2
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Remy
Guest
Originally posted by Exemplafy View Post
I am making my own rtm tool that would be published when done on ngu
this tool will feature all cod modzz
i just need one or two persons to help with a couple of stuff like getting the tmapi and ccapi connection part fixed
i have most of the offsets and bytes for all cods so let me know if u want to help me out with this tool i will be giving credits


CCAPI
    try
{
PS3.ChangeAPI(SelectAPI.ControlConsole);
if (PS3.ConnectTarget())
{
if (PS3.AttachProcess())
{
//connected && attached
}
else
{
MessageBox.Show("Failed to Attach.", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
else
{
MessageBox.Show("Failed to Connect.", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
catch
{
MessageBox.Show("Wrong CCAPI Version.", "Error");
}


TMAPI
    PS3.ChangeAPI(SelectAPI.TargetManager);
if (PS3.ConnectTarget(0))
{
if (PS3.AttachProcess())
{

}
else
{
MessageBox.Show("Failed to Attach.", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}

09-26-2015, 05:58 AM #3
Adrian
Adrian is back!
Originally posted by Exemplafy View Post
I am making my own rtm tool that would be published when done on ngu
this tool will feature all cod modzz
i just need one or two persons to help with a couple of stuff like getting the tmapi and ccapi connection part fixed
i have most of the offsets and bytes for all cods so let me know if u want to help me out with this tool i will be giving credits


Thread has been moved to PS3 Mods Questions and Inquiries as this is a PS3 mods question.

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