try
{
if (PS3.ConnectTarget())
{
string Message = "You are now connected with this API : " + PS3.GetCurrentAPIName();
MessageBox.Show(Message, "Connected!", MessageBoxButtons.OK, MessageBoxIcon.Asterisk);
}
else
{
string Message = "Impossible to connect :/";
MessageBox.Show(Message, "Error...", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
catch
{
}
PS3.ChangeAPI(SelectAPI.TargetManager);
try
{
if (PS3.AttachProcess())
{
MessageBox.Show("Current game is attached successfully.", "Success.", MessageBoxButtons.OK, MessageBoxIcon.Asterisk);
}
else
{
MessageBox.Show("No game process found!", "Error.", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
catch
{
}
try
{
if (PS3.ConnectTarget())
{
string Message = "You are now connected with this API : " + PS3.GetCurrentAPIName();
MessageBox.Show(Message, "Connected!", MessageBoxButtons.OK, MessageBoxIcon.Asterisk);
}
else
{
string Message = "Impossible to connect :/";
MessageBox.Show(Message, "Error...", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
catch
{
}
PS3.ChangeAPI(SelectAPI.TargetManager);
try
{
if (PS3.AttachProcess())
{
MessageBox.Show("Current game is attached successfully.", "Success.", MessageBoxButtons.OK, MessageBoxIcon.Asterisk);
}
else
{
MessageBox.Show("No game process found!", "Error.", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
catch
{
}
Copyright © 2026, NextGenUpdate.
All Rights Reserved.