Post: How to use offsets in rtm tools?
12-06-2015, 09:58 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); So I started following some tutorials on making a RTM Tool, on my hand Modern Warfare 3. I've followed each but I don't understand how to use the OFFSET and BYTE. I know where to find mw3 offsets on NGU, but I don't know where to place them. If you can show me a specific tutorial on how to use the offsets i'd appreciate it Geo
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12-06-2015, 10:45 PM #2
Ethen
Banned
Originally posted by AdvancedGaming View Post
So I started following some tutorials on making a RTM Tool, on my hand Modern Warfare 3. I've followed each but I don't understand how to use the OFFSET and BYTE. I know where to find mw3 offsets on NGU, but I don't know where to place them. If you can show me a specific tutorial on how to use the offsets i'd appreciate it Geo


    
/ Set Memory
byte[] buff = new byte[] { 0x10, 0x20, 0x30, 0x40};
PS3.SetMemory(offset, buff);

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AdvancedGaming
12-07-2015, 12:08 AM #3
Devious
Treasure hunter
Originally posted by AdvancedGaming View Post
So I started following some tutorials on making a RTM Tool, on my hand Modern Warfare 3. I've followed each but I don't understand how to use the OFFSET and BYTE. I know where to find mw3 offsets on NGU, but I don't know where to place them. If you can show me a specific tutorial on how to use the offsets i'd appreciate it Geo


{
if (button4.Text == "Enable (Name of MOD here)")
{
PS3.SetMemory(-Put Address HERE-, new byte[] { MOD Bytes here });
button4.Text = "Disable (Name of MOD here)";
}
else
{
PS3.SetMemory(-Put Address HERE-, new byte[] { (Bytes to turn off the MOD here) });
button4.Text = "Enable (Name of MOD here)";
}
This is what i would say a beginners quest to coding a RTM Smile if you need any help PM me if you'd like!
The button4.text ignore. that is just a bettter view to where to put it for you :fa:

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AdvancedGaming

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