Originally posted by AdvancedGaming
So I started following some tutorials on making a RTM Tool, on my hand Modern Warfare 3. I've followed each but I don't understand how to use the OFFSET and BYTE. I know where to find mw3 offsets on NGU, but I don't know where to place them. If you can show me a specific tutorial on how to use the offsets i'd appreciate it
{
if (button4.Text == "Enable (Name of MOD here)")
{
PS3.SetMemory(-Put Address HERE-, new byte[] { MOD Bytes here });
button4.Text = "Disable (Name of MOD here)";
}
else
{
PS3.SetMemory(-Put Address HERE-, new byte[] { (Bytes to turn off the MOD here) });
button4.Text = "Enable (Name of MOD here)";
}
This is what i would say a beginners quest to coding a RTM

if you need any help PM me if you'd like!
The button4.text ignore. that is just a bettter view to where to put it for you :fa: