Post: San Andreas Remastered: I found my car data.
01-04-2016, 12:58 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Looks like I finally found the car data of San Andreas Remastered (thanks to no one here; I had to look up the information myself...) and I happened to find where my Feltzer, obtained from sinking the car at "End of The Line" in the Glen Park pond, thus giving me a near-indestructible car after driving it out of the pond... which I got from the SYS-DATA of my BLUS31584AUTO file after decrypting it with Bruteforce Savedata...

You must login or register to view this content.

You see that highlighted row, starting with 0x000113D9 and ending at 0x00011418? That is the data of my Feltzer stored in the carlas1/El Corona Garage. If we move 16 spaces to the right, we can see a 9F there; this is known as Flag 0x10 of cars that tells the game the car has special properties, if my theory holds any water.

If a car stored away has a "9F" on flag 0x10, that means it is Bullet/Fire/Damage/Explosionproof; you'd have to sink it or tip it over to wreck the car.

It comes equipped with 10x nitros as well, as proven if we go to flag 0x3B (0x00011414) as that is the Nitro count.

For each car in every garage, there is only 0x40 (64 bits) of data. I'm not sure how the pattern works, and frankly, I have no way of telling since I've never modified San Andreas before. I wanted to on the PS2 version, but never had the chance.

Anyway, here's some stuff to help you with this, I'm gonna go test my theory myself since "if I want things done, I've gotta do it myself". That's also assuming the save data won't be corrupted. Wish me luck. If you're a European user, you'll have to resign the save to your country, and this data is unmodified. If you wanna modify the SYS-DATA's file with a hex editor after decrypting the file with Bruteforce Savedata and either use their or another hex editor, and start at 000113D9. I'm using Hex Workshop.

You must login or register to view this content.
You must login or register to view this content.
You must login or register to view this content.
You must login or register to view this content.
You must login or register to view this content.j

But now... I've run into a problem...
My issue: Every time I've tried to edit the SYS-DATA file with a hex editor, re-encrypt it, rebuild it, copy it to my flash drive, and copy it onto the PS3 and load it, IT'S ALWAYS CORRUPTED.
How the issue occurred: I don't know how, I'm not sure what I'm doing wrong here...
I have tried to fix my issue with: Rebuilding the save with the current profile and all that other stuff.
(adsbygoogle = window.adsbygoogle || []).push({});
01-04-2016, 02:23 AM #2
Update: I absolutely cannot find out this data for myself. Why? Because every time I try to edit the decryped SYS-DATA and save the edited work, then re-encrypt with Bruteforce Savedata, copy onto my flash drive and onto the PS3 from the drive... THE FILE IS ALWAYS CORRUPTED, NO MATTER WHAT I TRY TO DO TO FIX IT. If I don't modify it, then it still works. So, until someone can tell me how to make this corruption business stop, I plea for someone to find out if I'm correct in my theory. I tried everything, rebuilding the save and all those typical steps.

I'd appreciate a tutorial or something to stop this corruption nonsense from happening because I'd get quicker results if I tested my theory myself... but I can't do it because the file corrupts.
01-22-2016, 06:21 PM #3
Update #2: Again, thanks to NO ONE HERE... I've found a way to hack the file without the game corrupting. Go to the bottom of your SYS-DATA in your BLUS31584AUTO folder, open it with Bruteforce Savedata, decrypt the save open the SYS-DATA file with Hex Workshop, and let's say you wanna change that 9F to 1F? Well, after you change it, go to the Checksum tab after highlighting the blocks from the start to 0009EB0C, click the blue check mark, select Checksum (32-Bit) in the box, press Generate, and you should have your new Checksum. But, you have to write it like this: 04BB47DA --> DA47BB04

For the next part, save the file and do NOT make a backup, re-encrypt the file via Update PFD, copy it to your Flash Drive, and you should be good to go. I might have a video showing you how to do this process if needed.
01-31-2016, 10:58 AM #4
WAFFAHOUSE89
Gym leader
Dude please let me know if I can assist you lol so glad to see someone else interested in nodding this new HD version they released !!


Waffahouse


Ps
Add my Skype we can chat there..
Skype- Waffahouse
01-31-2016, 11:05 PM #5
Id love to join in on this I love sanandreas ive got net cheat and debugger lets find some offsets Smile
02-10-2016, 05:49 AM #6
Originally posted by Mudjugger View Post
Id love to join in on this I love sanandreas ive got net cheat and debugger lets find some offsets Smile


While I do appreciate your enthusiasm, I don't have netcheat or debugger. All I got's Bruteforce SaveData and that's pretty much it, alongside a USB. I can't really edit the game's active memory. Now, I'm trying to figure out how to replay missions, but that ain't goin' so well.

The following user thanked LeftNote23 for this useful post:

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo