Post: Rtm tool connecting problem
01-09-2016, 03:43 AM #1
sirjakey
Debugger
(adsbygoogle = window.adsbygoogle || []).push({}); i got my target manager up and working fine and it connects!

im connected via ethernet cable.

release check mode: development mode
boot mode: system software mode
network settings for debug: single settings

im 100% sure i have a debug eboot cause it is a debug eboot and it auto loads me to multiplayer when i use multi debug eboot and auto load me to zombies when i use zombie debug eboot and i've used this eboots before so im sure they're working!

but why won't my rtm tools connect?
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01-09-2016, 03:47 AM #2
Kam
Investor - Future Millionaire
Originally posted by sirjakey2284 View Post
i got my target manager up and working fine and it connects!

im connected via ethernet cable.

release check mode: development mode
boot mode: system software mode
network settings for debug: single settings

im 100% sure i have a debug eboot cause it is a debug eboot and it auto loads me to multiplayer when i use multi debug eboot and auto load me to zombies when i use zombie debug eboot and i've used this eboots before so im sure they're working!

but why won't my rtm tools connect?


Thread moved to PS3 Mods Questions and Inquiries.

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sirjakey
01-09-2016, 04:23 AM #3
Blessings
Do a barrel roll!
Originally posted by sirjakey2284 View Post
i got my target manager up and working fine and it connects!

im connected via ethernet cable.

release check mode: development mode
boot mode: system software mode
network settings for debug: single settings

im 100% sure i have a debug eboot cause it is a debug eboot and it auto loads me to multiplayer when i use multi debug eboot and auto load me to zombies when i use zombie debug eboot and i've used this eboots before so im sure they're working!

but why won't my rtm tools connect?


Sorry are you talking about not being able to Connect using the Connect button for say, CCAPI or TMAPI or are you talking about you having a CFW that cannot connect
in general..

Could you post a picture of the code of the Connect or Attach button? Make sure to quote this so I know when you respond...

The following user thanked Blessings for this useful post:

sirjakey
01-09-2016, 08:44 AM #4
bmob10189
At least I can fight
Originally posted by sirjakey2284 View Post
i got my target manager up and working fine and it connects!

im connected via ethernet cable.

release check mode: development mode
boot mode: system software mode
network settings for debug: single settings

im 100% sure i have a debug eboot cause it is a debug eboot and it auto loads me to multiplayer when i use multi debug eboot and auto load me to zombies when i use zombie debug eboot and i've used this eboots before so im sure they're working!

but why won't my rtm tools connect?


Have you established connection with target manager by searching the the ip adress n setting up a debugger station?

The following user thanked bmob10189 for this useful post:

sirjakey
01-09-2016, 09:01 AM #5
Originally posted by sirjakey2284 View Post
i got my target manager up and working fine and it connects!

im connected via ethernet cable.

release check mode: development mode
boot mode: system software mode
network settings for debug: single settings

im 100% sure i have a debug eboot cause it is a debug eboot and it auto loads me to multiplayer when i use multi debug eboot and auto load me to zombies when i use zombie debug eboot and i've used this eboots before so im sure they're working!

but why won't my rtm tools connect?


I had this same problem so I just stopped using RTM tools and just used the offsets to change stuff.

The following user thanked KingJacob for this useful post:

sirjakey
01-09-2016, 05:01 PM #6
sirjakey
Debugger
Well I figured out what it was. So I went into target manager and I had 3 targets but only 1 connected and attached. I deleted all the targets except the 1 I'm using. (This will also make it your default target) and boom all RTM tools connect now. Basically delete all targets and start from scratch is what I did .
01-09-2016, 05:05 PM #7
sirjakey
Debugger
Thank you all for the help.

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