Post: Tmapi
01-12-2016, 03:56 PM #1
notoriousCFW
Little One
(adsbygoogle = window.adsbygoogle || []).push({}); - I have All my debug settings set correctly

- Ethernet Connected, Able to connect online

- On 4.75 DEX

- Connected PS3 through target manager

- Loaded up Black Ops 2 (WITH DEBUGGED EBOOT)

- Then Ran debugger and attached the eboot then froze, clicked play button on target manager a bunch of times in order to unfreeze.

- Used multiple Black ops 2 RTM tools , tried to connect through TMAPI but still no luck.

Someone help?
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01-12-2016, 04:11 PM #2
Are you positive it's a debug EBOOT and the debug settings are correct?
01-12-2016, 04:30 PM #3
notoriousCFW
Little One
Originally posted by BulletProof3160 View Post
Are you positive it's a debug EBOOT and the debug settings are correct?


I made the debug eboot with the stickied 1.19 eboot builder for black ops 2 , only selected anti-ban + debug . The three settings? Yes , release check mode set to development mode, system software mode set, and single settings set.
01-12-2016, 06:44 PM #4
Originally posted by DarkCobra420 View Post
I made the debug eboot with the stickied 1.19 eboot builder for black ops 2 , only selected anti-ban + debug . The three settings? Yes , release check mode set to development mode, system software mode set, and single settings set.


Maybe try using a pre made EBOOT
01-12-2016, 06:48 PM #5
notoriousCFW
Little One
Originally posted by BulletProof3160 View Post
Maybe try using a pre made EBOOT
I have
01-12-2016, 07:20 PM #6
Originally posted by DarkCobra420 View Post
I have


Do the tools give you a specific error when trying to connect
01-12-2016, 10:31 PM #7
notoriousCFW
Little One
Originally posted by BulletProof3160 View Post
Do the tools give you a specific error when trying to connect


See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.DllNotFoundException: Unable to load DLL 'PS3TMAPI.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
at PS3Lib.NET.PS3TMAPI.InitTargetCommsX86()
at PS3Lib.NET.PS3TMAPI.InitTargetComms()
at PS3Lib.TMAPI.ConnectTarget(Int32 TargetIndex)
at PS3Lib.PS3API.ConnectTarget(Int32 target)
at FrostyModsBlackOps2RTMTool.Form1.button4_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
01-12-2016, 11:20 PM #8
Originally posted by DarkCobra420 View Post
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.DllNotFoundException: Unable to load DLL 'PS3TMAPI.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
at PS3Lib.NET.PS3TMAPI.InitTargetCommsX86()
at PS3Lib.NET.PS3TMAPI.InitTargetComms()
at PS3Lib.TMAPI.ConnectTarget(Int32 TargetIndex)
at PS3Lib.PS3API.ConnectTarget(Int32 target)
at FrostyModsBlackOps2RTMTool.Form1.button4_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


is it all tools that say this
01-13-2016, 12:22 AM #9
notoriousCFW
Little One
Originally posted by BulletProof3160 View Post
is it all tools that say this
yes, all tools
01-13-2016, 04:18 AM #10
Originally posted by DarkCobra420 View Post
yes, all tools


Is NP environment set to NP?

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