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So i've been trying to mod DBX to change some stuff on my CaC. So far i had been doing great as the only real difference with the pc version was that the ps3 uses big endian. I've been using LibXenoverse to extract my meshes, skeletons etc, however when i tried to extract the emb files, which contain the textures i started getting a corrupted file. Xenoverse uses .dds files for textures but when i opened them up it gave me an error and said the file did not seem to be a dds file, so i opened it up in hxd and loaded a pc emb
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It clearly shows the dds file for the pc but the ps3 one seems to be encrypted? Does anyone know how to extract the textures from this file?