Post: How to disable connection in PS3Lib?
10-17-2016, 06:09 AM #1
ProfoundModz
Can’t trickshot me!
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So I am making a tool (that I will release in the future) that will allow for one purpose, but once that purpose is over (for this instance, injecting a GSC mod menu for BO2), I want to disable LV2 connections to the game (like Revolution by Enstone does). This way, no one can connect and dump my mod menu (I know about SPRX and I know how to find if one is 'injected' and how to stop that.)

Other Info:
Language: C#
dll Using: PS3Lib.dll
Function: Remove LV2 Connection
Reason: Stop GSC decompiling!
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10-17-2016, 10:23 PM #2
United
Big Sister
There will always be a way around something. You might as well just release your source with the tool. TONS of tools have been decompiled so there really isn't much of a reason to waste the time and resources in trying to protect it when it's going to happen anyways. Most people do this; Snow Engine Devs, Kryptus with Imperium, KSA, etc.
10-18-2016, 04:32 AM #3
ProfoundModz
Can’t trickshot me!
Originally posted by United View Post
There will always be a way around something. You might as well just release your source with the tool. TONS of tools have been decompiled so there really isn't much of a reason to waste the time and resources in trying to protect it when it's going to happen anyways. Most people do this; Snow Engine Devs, Kryptus with Imperium, KSA, etc.


I kinda need to release the source, otherwise there will be no way for people to use it and you can use things like Ben Mehndi (I think thats his last name) compiler that is ultra-f***king good.

This isn't for my benefit BTW, this is just an idea I've had, but I can't figure out how to disable LV2 connection.
10-19-2016, 06:56 PM #4
Luckeyy
Retired - Lead Content Manager
Originally posted by ProfoundModz View Post
Hey,
So I am making a tool (that I will release in the future) that will allow for one purpose, but once that purpose is over (for this instance, injecting a GSC mod menu for BO2), I want to disable LV2 connections to the game (like Revolution by Enstone does). This way, no one can connect and dump my mod menu (I know about SPRX and I know how to find if one is 'injected' and how to stop that.)

Other Info:
Language: C#
dll Using: PS3Lib.dll
Function: Remove LV2 Connection
Reason: Stop GSC decompiling!


so what you want is when people inject your menu it automatically puts the users console in OFW mode correct?
10-20-2016, 04:21 AM #5
ProfoundModz
Can’t trickshot me!
Originally posted by Luckeyy View Post
so what you want is when people inject your menu it automatically puts the users console in OFW mode correct?


If it means no tools can connect, yes Happy
10-20-2016, 04:31 AM #6
Luckeyy
Retired - Lead Content Manager
Originally posted by ProfoundModz View Post
If it means no tools can connect, yes Happy


yes it disables sys calls so nothing can read or write so no one can grab information from your menu. Umm you would need to talk to Enstone or someone who has that kinda feature i dont have it, If i did i would help you
10-20-2016, 04:34 AM #7
ProfoundModz
Can’t trickshot me!
Originally posted by Luckeyy View Post
yes it disables sys calls so nothing can read or write so no one can grab information from your menu. Umm you would need to talk to Enstone or someone who has that kinda feature i dont have it, If i did i would help you


All good, thank you very much Happy
10-20-2016, 04:35 AM #8
Luckeyy
Retired - Lead Content Manager
Originally posted by ProfoundModz View Post
All good, thank you very much Happy


Sorry i couldnt be more helpful.
10-20-2016, 04:43 AM #9
ProfoundModz
Can’t trickshot me!
Originally posted by Luckeyy View Post
Sorry i couldnt be more helpful.


Its fine, Ill bug him on twitter/FB.

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