Originally posted by norman
alright so lets go to the basics.
we have something called encryption.
encryption is were it changes a string of text, to a random messed up, and unreadable code, using an encryption key. consoles decrypt the code to be able to read it, and use it in the game, and many other things.
if we want to edit something like lets say a --black ops-- patch, then we would need to decrypt it, to know where and how to edit it.
c++ is a programming language, used in many video games.
tutorials... idk lol i never really thought about doing it myself.
Alright, so encryption hides text that shouldn't be seen? such as the .ff for black ops, which treyarch does not want people to "see", because if seen, it can be edited, which is what treyarch does not want.
and decryption would allow people to view that text/file that was encrypted?
so lets see... If I were to encrypt lets say the command "Stugger 1" which lets say unlocks some crazy hack, and once encrypted, it changed it to "$C19*^gk$" we would need to decrypt that text to have it show as "Stugger 1" again and make it readable and editable? but then how would we encrypt that back to the same encryption used on it previously? and how would be know to decrypt that text? and what would we use to decrypt it? just as you said
if we want to edit something like lets say a --black ops-- patch, then we would need to decrypt it, to know where and how to edit it. how would we know where and how to decrypt and edit it? it just makes no sense to me.
Sorry if I'm off here, I'm just really desperate to learn, and I'm extremely curious.