Post: NEW multiMAN v1.14.00
01-25-2011, 04:36 PM #1
BigFudge
Vault dweller
(adsbygoogle = window.adsbygoogle || []).push({}); Dean has released another new update to his popular backup manager with several major additions particulary the implementation of syscall 36 function. What does it mean? You now have to use a Blu-ray disc each time you want to mount your PS3 backup games, with this, there supposedly to be a higher compatibility rate with the backup games. Well, i did not test it yet, you might want to give it a try.

Please read here below the change log (Special thanks to Jawad):

* Implemented stable syscall36 function (thanks to they know who)
* Fixed file manager default character mode
* Fixed network icon/text when no network is available
* More user friendly messages when problem appears
* New update/cover server (thanks to shaj)
* Option to download updates without USB stick
* New ‘options.ini’ format (thanks to SiGMAniac)
* [Last Game] updated (separate application)
* A lot of other stability fixes

A lot of people doesn’t realize how feature rich multiMAN is, so here i put up the features that might interest some of you.

* User defined options.ini (options_default.ini) to set various options
* Copy/backup progress bar
* Support and display for 7 devices (HDD/USB/BD/SDHC/MS/CF)
* Support for REMOTE PLAY via PSP or other compatible peripherals
* Animated icons and backgrounds
* Update check/download feature with [R3] button
* Support for COVER.PNG in AVCHD video folders
* Support for AVCHD activation from external USB devices
* Support for backup of AVCHD to internal HDD
* Support for playback of AVCHD and Blu-ray content from internal HDD
* Overscan support for DLP and CRT TV sets
* MP3/AC3 playback (play songs using the File manager from local and network locations)
* JPEG/PNG picture viewer (browse/view pictures using the File manager from local and network locations)
* HEX file viewer
* Support for at least 4 freetype fonts (user can change using [SELECT]+[R3] in game display modes)


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Yes it copy and paste I couldnt be bothered to retype it all
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The following 8 users say thank you to BigFudge for this useful post:

-Skyline, amplif1er, Breecem, Cudder, Jorgos Nomikos, LordxReaper, pianistul, soc18
01-25-2011, 05:47 PM #20
SuperHigh202
Little One
dead rising still freezes :(
01-25-2011, 05:49 PM #21
xXCoLt
Vault dweller
Originally posted by TrueSkyl1n3 View Post
It's meant to stop games crashing in the middle of playing... wether or not this fixes DR2 I don't know, but I will find out right now. :p


Also ability to launch/boot game without disc present in dev_bdvd.
01-25-2011, 05:57 PM #22
I'll rep anyone who answers my question.
01-25-2011, 06:08 PM #23
feiticeira
S.P.E.C.I.A.L
Originally posted by forumjunkie View Post
This has inbuilt FTP right?


yes, i dont remember when he implemented it in, but all of the releases ive used has had the built in FTP. dont see why it would be removed.

The following user thanked feiticeira for this useful post:

forumjunkie
01-25-2011, 06:43 PM #24
Ah okay, I've only just got on the scene despite my '09 join date so I know little about whats going on.
01-25-2011, 06:45 PM #25
Okami
Known As Yukuku
does this work with geohot firmware
01-25-2011, 07:03 PM #26
(NOOB QUESTION)
If i went back to CFW, did this, and backed up some games, and then went back to OFW would it stay?
01-25-2011, 07:08 PM #27
nodroz
Do a barrel roll!
Originally posted by yukuku View Post
does this work with geohot firmware


Yes, but you can't launch your games directly
01-25-2011, 07:09 PM #28
Originally posted by samb222 View Post
(NOOB QUESTION)
If i went back to CFW, did this, and backed up some games, and then went back to OFW would it stay?


No, OFW will remove everything CFW-related.

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