Post: CFW REBUG 3.55.1 MW2 online error
04-03-2011, 05:53 AM #1
XxUnkn0wnxX
F4LLEN ANG3L
(adsbygoogle = window.adsbygoogle || []).push({}); i get this on both 1.11 and 1.12 patch with or with out the default_mp when i try to search for a game "communication with the activation servers has been interrupted" this is on the sp-int net work the prod-qa don't work online gaming at all. before i hosted a challenge lobby on my new account it tried to look for matches after i challenged lobby my self with 11th i got the message then i made a new account and i got the same message i'm not to sure i tried logging int and out worked and then it did not work some times message some times not not to sure but it not working now.

ps i am on 1.11 now with a modded patch and with the default mp thing i can also see players in different playlists and how many there are but i cannot join into any of the game modes i get kicked out and keep on getting the same message.
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04-03-2011, 05:58 AM #2
HIvkid
Do a barrel roll!
ask the host 4 the patch

some host on 1.00 ore 1.xx
04-03-2011, 06:01 AM #3
XxUnkn0wnxX
F4LLEN ANG3L
no i am the one who is trying to join a normal lobby through the find game option and trying to join free for all and i get the error message.
04-03-2011, 06:01 AM #4
Midnight.eGo
from El Paso, Texas (915)
Ohh you have the PARAM.SFO from the 11th prestige file . you need to find the Old PARAM.SFO that happened to me to
04-03-2011, 06:45 AM #5
XxUnkn0wnxX
F4LLEN ANG3L
nope did that with and with out mp started a new save data and with a clean mw2 1.11 patch still having the same error message.
04-03-2011, 07:25 AM #6
onrode
Gym leader
Originally posted by soul View Post
nope did that with and with out mp started a new save data and with a clean mw2 1.11 patch still having the same error message.


im getting that error too interrumped...
04-03-2011, 07:58 AM #7
04jberry
whoo piece of candy!!!
IF you deleted the default_mp.self file then you need to replace it, because this file contains the information of which server to connect to so if you delete it, it wont join anything,

IT shouldnt matter if you change the PARAM.SFO file because this only gives information to the ps3 for when you go into the "game data" section and click on information,

The eboot file just tells the ps3 what firmware you are on so if you get the eboot file from the 1.12 and put it in the 1.11 patch then it thinks its on 1.12 and not 1.11 lol,

The default_sp.self you dont need to worry about this its just a security file for single player to try and stop you from using cvars, hope i helped if you need the 1.11 files or the 1.12 files just message back and ill post them Smile
04-03-2011, 10:31 AM #8
XxUnkn0wnxX
F4LLEN ANG3L
ok i think my 1.11 is currped then 1.12 looks ok but if you could maybe upload 1.11 in a zip or rar to medifire multiupload or megaupload will do thanks or just the eboot.bin default_mp.self and well all the default files of 1.11.

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