Post: Rebug CFW - How to Spoof / Hide ConsoleID
04-07-2011, 12:10 PM #1
TehNoob2010
Little One
(adsbygoogle = window.adsbygoogle || []).push({}); Is there anyway which I could spoof my consoleID while using Dev PSN on PS3 Rebug 3.55.1

I've got a consoleID for my old broken down PS3 also, so I could use that if providing a blank id = null, is patched or removed from the Sony side.

thanks
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04-07-2011, 12:16 PM #2
I would love an answer for this also, something other than Charles etc, maybe a modified F***PSN to run on rebug 3.55.1 for the dev servers??
04-07-2011, 05:19 PM #3
prophour
Save Point
You must login or register to view this content. thats the basics from SKFU. Figure the rest out.
04-07-2011, 05:27 PM #4
TopGun007LTK
Do a barrel roll!
Originally posted by prophour View Post
You must login or register to view this content. thats the basics from SKFU. Figure the rest out.


I wonder what other information the PS3 transmits or when it transmits it. Charles didn't get people unbanned from Black Ops. Maybe it's a combo of IP, MAC and PSID?
04-07-2011, 10:05 PM #5
TehNoob2010
Little One
Does anyone have the Source Code for the CoD Server Mapper?
What I want to do is add an expection, so that it doesn't map auth.sp-int.np.ac.playstation.net , or any urls that has auth*, so that it can be routed into Charles, so that I can then give it further examination.
Because when you use Server Mapper, it maps the auth* url straight to the server, so that it doesn't go through Charles.
04-08-2011, 06:18 AM #6
gola
OVER 9000!
Originally posted by TehNoob2010 View Post
Does anyone have the Source Code for the CoD Server Mapper?
What I want to do is add an expection, so that it doesn't map auth.sp-int.np.ac.playstation.net , or any urls that has auth*, so that it can be routed into Charles, so that I can then give it further examination.
Because when you use Server Mapper, it maps the auth* url straight to the server, so that it doesn't go through Charles.


I suggest PM'ing the maker of it, you can PM him by using this link - You must login or register to view this content.

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