Post: FBANext v1.0.0 rev 451 UPDATE
06-15-2011, 07:18 AM #1
-Daemon-
HELL IS HERE
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Emulator FBANext has been revised. Includes mulitMAN support. More details below.


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INFO


(PS3) Save state slots - unlimited amount
(PS3) Save state saving/loading fixed - the filename
of the saved state was wrong.
(PS3) VSync on/off option now turns Vsync on/off.

(PS3) Updated/added all new shaders to FBA
(PS3) Shader selection works differently now -
press Left and Right to select, and press X
to select the shader. Having the shader be
loaded every time you press Left or Right
can really slow things down ultimately and
is demanding on the Cg runtime compiler.

(PS3) Frame_count shaders work now - water.cg/noise-mudlord.cg (NOTE -
noise-mudlord is supposed to look a bit like the noise filter in Silent
Hill with scratches and all)
(PS3) Rewritten run.cpp a bit - removing function call overhead where
possible.

SOURCE AND DOWNLOAD

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06-16-2011, 03:18 AM #2
mcleod
Keeper
WTF I did the upgrade on this emulator now everygame is running suuuupppppeeeerrrrr sssssllllllooooowwwwwwww, Any idea why this is happening?
06-17-2011, 06:32 PM #3
MateoGodlike
Who’s Jim Erased?
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Changelog:
- CPS3 Bios Fixed

---------- Post added at 01:32 PM ---------- Previous post was at 01:32 PM ----------

Originally posted by mcleod View Post
WTF I did the upgrade on this emulator now everygame is running suuuupppppeeeerrrrr sssssllllllooooowwwwwwww, Any idea why this is happening?


No Idea. Try Deleting and reinstalling.
06-17-2011, 11:08 PM #4
consteez
Do a barrel roll!
i know shaders slow down snes for me
06-17-2011, 11:27 PM #5
YnO
~♣°Yamata no Orochi°♣~
check my collection of roms :lol:

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now the CPS3 bios works well....

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