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PS3 Homebrew Developer flatz has released two new homebrew applications for the PS3, Disc Key Dumper and Klicensee Dumper, here is information from the ReadMe.
Disc Key Dumper
Requirements:
- 3.55 CFW (e.g. Kmeaw)
- MultiMAN or original dev_blind application and FTP client
1. Install `Data Dumper` (data_dumper.pkg) if you didn’t installed it before.
It is a homebrew application to dump a data from some LV2 memory to a file: /dev_hdd0/tmp/dumps.bin
A data which stored there is written by dumper loaders, e.g. by Disc Key Dumper.
2. Install `Disc Key Dumper Loader` (disc_key_dumper_loader.pkg).
It stores a disc key if your game is not a PSN/SEN game.
3. Reboot a console to clear a data storage in LV2 memory.
4. Now you need to start `Disc Key Dumper Loader`, then start your game.
5. After exiting from the game you need to run `Data Dumper`, you will hear some beeps.
6. Then run any FTP client (e.g. builtin in MultiMAN) and download a dumped disc key from /dev_hdd0/tmp/dumps.bin.
Klicensee Dumper
A klicensee is specified by developer of the game.
Usually it is stored in EBOOT.ELF and you can find it in a disassembler or by brute forcing a key along with a NPD header.
But in some cases this key is not stored in a plaintext format and can be annoying to analyze a game’s executable.
That’s why I had created this dumper.
Requirements:
- 3.55 CFW (e.g. Kmeaw)
- MultiMAN or original dev_blind application and FTP client
1. Install `Data Dumper` (data_dumper.pkg) if you didn’t installed it before.
It is a homebrew application to dump a data from some LV2 memory to a file: /dev_hdd0/tmp/dumps.bin
A data which stored there is written by dumper loaders, e.g. by Klicensee Dumper.
2. Install `Klicensee Dumper Loader` (klicensee_dumper_loader.pkg).
It stores a file path to self/sprx/edat and a klicensee key if it is specified.
3. Now you need to replace original `libsysutil_np.sprx`. I use a dev_blind feature from MultiMAN, you can use any other way. Don’t forget to backup original file.
4. Reboot a console to clear a data storage in LV2 memory.
5. Now you need to start `Klicensee Dumper Loader`, then start your game.
6. After exiting from the game you need to run `Data Dumper`, you will hear some beeps.
7. Then run any FTP client (e.g. builtin in MultiMAN) and download dumped klicensee keys from /dev_hdd0/tmp/dumps.bin.
8. Restore an original `libsysutil_np.sprx` using the same method as at step 3.
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