Post: [Exploit/Explanation] How the real lagg switch work (Orange wire)
12-31-2012, 12:18 AM #1
th3gersi
Do a barrel roll!
(adsbygoogle = window.adsbygoogle || []).push({}); Hello everyone i'm here to explane for those peole don't know how Ethernet cable works and why you should cut the orange wire.
You: What orange wire do?
Me: I will explane you !

So Ethernet cable have 8 wires and if we cut the orange one, your connection will receive Data packets ( Like coords XYZ of players, position of bullets, map id, stuff like that..) BUT you will NOT send any packets >Smile
A easy and quik example:

if a client does not broadcast, the server "Imagine" where a
player can be, but then update the position when the client returns
online. What you get is to deceive their opponents about the true position.

So Net tools 5 does not work because it send packets.

Theory:
If we create a firewall that allows you to receive data but not send them for 5 seconds, this would be the first wireless switch lagg

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Find
"2 Orange ---- Transmit- BI_DA-"

~th3gersi
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01-02-2013, 07:39 PM #11
lol lag switch days were the best. bring them back!

The following user thanked ImGayAndILikeU for this useful post:

th3gersi

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